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Heroes Community > Library of Enlightenment > Thread: Astonishing Images
Thread: Astonishing Images
Aquamarine
Aquamarine


Adventuring Hero
posted July 04, 2012 02:39 PM
Edited by Aquamarine at 11:29, 05 Jul 2012.

Astonishing Images

See a topic:   how does Necromancy work in H3?  I guess many don't know that computer heroes' necromancy skill can only generate 1 skeleton in a battle at most



Simply for fun:  I've exploited a H3 invisible BUG, which makes all single-effect spells become total-effect


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 04, 2012 05:08 PM

Looks like you exploited also the forums bugs, nice invisible images

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Aquamarine
Aquamarine


Adventuring Hero
posted July 05, 2012 06:32 AM
Edited by Aquamarine at 06:32, 05 Jul 2012.

Quote:
Looks like you exploited also the forums bugs, nice invisible images


sorry, I've updated it

also add one more astonishing



another:   could you figure out any unusual things from this picture?  


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master_learn
master_learn


Legendary Hero
walking to the library
posted July 05, 2012 09:46 AM

Quote:

Simply for fun:  I've exploited a H3 invisible BUG, which makes all single-effect spells become total-effect


What about mass ressurection?


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 05, 2012 09:59 AM

Will not work, it needs a target or will crash.

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Aquamarine
Aquamarine


Adventuring Hero
posted July 05, 2012 11:26 AM
Edited by Aquamarine at 11:29, 05 Jul 2012.



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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 05, 2012 12:40 PM

You should install WoG, we get those effects with one line script

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted July 05, 2012 12:51 PM

Quote:
See a topic:   how does Necromancy work in H3?  I guess many don't know that computer heroes' necromancy skill can only generate 1 skeleton in a battle at most...
Uhhh?
____________
Better judged by 12 than carried by 6.

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Aquamarine
Aquamarine


Adventuring Hero
posted July 05, 2012 02:29 PM

Quote:
You should install WoG, we get those effects with one line script


but after all WoG isn't H3, you can rarely see such things in pure H3 SoD

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Star_King
Star_King


Known Hero
posted July 05, 2012 10:43 PM

...How are you doing all this?

Quote:
another:   could you figure out any unusual things from this picture?  




Chain Lightning only hit one target.

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Aquamarine
Aquamarine


Adventuring Hero
posted July 07, 2012 05:13 AM

Quote:
...How are you doing all this?

Quote:
another:   could you figure out any unusual things from this picture?  




Chain Lightning only hit one target.


Akh you got it!

because there is an invisible stack of troops, which Chain Lightning cannot damage, so it stops

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Star_King
Star_King


Known Hero
posted July 07, 2012 06:12 PM
Edited by Star_King at 18:12, 07 Jul 2012.

You didn't answer my question about how to do this stuff

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Biobob
Biobob


Famous Hero
the Bobler
posted July 07, 2012 09:53 PM

Sacrifice Phoenixes and put troops there, these will vanish, dont want / need to explain more, try it and youll see

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Star_King
Star_King


Known Hero
posted July 07, 2012 11:59 PM
Edited by Star_King at 00:00, 08 Jul 2012.

I was asking about the single target spells becoming mass spells... and going through immunity/HP restrictions

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Aquamarine
Aquamarine


Adventuring Hero
posted July 08, 2012 06:49 AM

Quote:
I was asking about the single target spells becoming mass spells... and going through immunity/HP restrictions


You must have noticed that in Magic Plain, the Undead's single Curse spell can affect "The (null)".  What's it on earth?  Actually, in Heroes of Might and Magic III, the spell being cast will be given a data, describing whom its target is, which directly relates to the below description of battlefield action.  For example, "Adela casts 'Bless' on the Champions." is quite different from "Adela casts 'Bless'.".  And most importantly, when this data is "The (null)", the spells will be cast on any friendly/hostile stacks that can receive it.  It is how spells become totally-effective:  when you've attained Expert Water Magic skill, you no longer need to choose one as target to cast Prayer and it will be given a null data automatically.  I guess you've already got some ideas about Invisibility.  Pitifully, we humans can only normally cast single spells on half-invisible troops, but never can we cast single spells on total-invisible troops.  However, for the AI's, they're just the same.  When the AI's attempts to cast a single spell on an invisible stack, it will be given a null data, and that's it.  So now in hero's spells only these seven can successfully reach all while among monsters only Unicorns can make it.

About Immunity, simply orb of vulnerability

about HP, I guess you're talking about Hypnotize, when Astral reach level 6424, he can do it, how to do that?  give him enough experience

when experience points reach 2100000000, which is about 2^31, heroes will be thousand levels, such as 868, 3732, 5920, 6424

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Star_King
Star_King


Known Hero
posted July 09, 2012 12:36 AM
Edited by Star_King at 00:37, 09 Jul 2012.

OK, so from what I understand, the AI has to cast a spell on an invisible troop, caused by the Sacrifice Phoenix bug? Every time I try to get that to happen, the game crashes...

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Aquamarine
Aquamarine


Adventuring Hero
posted July 09, 2012 03:20 AM

Quote:
OK, so from what I understand, the AI has to cast a spell on an invisible troop, caused by the Sacrifice Phoenix bug? Every time I try to get that to happen, the game crashes...


of course the game will crash

because the AI cast wrong spell

such as, blind is OK, hypnotize is OK, anti-magic, frenzy, magic mirror, slayer, fire shield, are all OK

but any damage spell is wrong, because you cannot imagine mass Implosion, right?  Nor disrupting ray, because its animation is like ranged attack so cannot be mass too

try to give AI only blind and you'll succeed, then you can try others

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solitaire345
solitaire345


Promising
Famous Hero
posted July 09, 2012 07:25 AM

Quote:
you cannot imagine mass Implosion, right?


I can ^^
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted July 09, 2012 07:26 AM
Edited by Salamandre at 07:32, 09 Jul 2012.

@Solitaire, afaik changing implosion flag to mass will cause crash, have you got a solution for this?

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solitaire345
solitaire345


Promising
Famous Hero
posted July 09, 2012 07:29 AM
Edited by solitaire345 at 07:30, 09 Jul 2012.

Uh.. that was just an attempted joke. Sorry.
I can try to see what is possible to do though.
____________

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