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Thread: [MOD] Quicksilver IV | This thread is pages long: 1 2 3 4 · «PREV / NEXT» |
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted August 01, 2012 09:02 PM |
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Quote: yeah but if you make a new map with random neutrals, isn't it possible that your Azure Dragon core creature might appear then?
It is possible and i think it would be at least 1 of ..em..100 (maybe) creatures on the map. BUT it is made out of the water dragon boss. I mean IT IS BOSS, but just changed to be normal creature. That means you wouldn't have boss anymore, but instead you have Azure Dragon in game
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HoMM3Lite
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted September 05, 2012 02:55 PM |
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Any progress on this?
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted September 05, 2012 07:00 PM |
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Quote: Any progress on this?
Yes, mostly testing, figuring things out and thinking of new ideas.
I am silent because I don't wanna post things which I'm still not sure about. Project is not dead, it's just silence before storm
What I can tell you at the moment is:
Tier 1-7 system - not possible. I'm working with main hand artifacts and catapults at the moment.
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HoMM3Lite
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krs
Famous Hero
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posted September 05, 2012 09:38 PM |
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Main hand artifacts is a great step forward. But why don't you make your drafts public so we can all participate?
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted September 06, 2012 09:18 PM |
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Quote: Main hand artifacts is a great step forward. But why don't you make your drafts public so we can all participate?
All I COULD share is screenshots for now. Because I'm not going to make many little mods/patches, I wanna make one BIG one and when only fix mistakes, bugs...you know I just don't think that screenshots would make any difference
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HoMM3Lite
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted September 16, 2012 09:03 PM |
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Deleted.... (old version which is not needed)
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HoMM3Lite
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esvath
Known Hero
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posted September 16, 2012 11:35 PM |
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This is great, thank you! One question : IIRC, someone said that making Kirins fly will make their special aura not working. Have you fixed this?
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted September 17, 2012 05:36 AM |
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Quote: This is great, thank you! One question : IIRC, someone said that making Kirins fly will make their special aura not working. Have you fixed this?
I didn't test it, but it might be true. If it is, I will see what I can do.
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HoMM3Lite
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 03, 2012 08:40 AM |
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Hello everyone.
Now when we know that there wont be any more official patches until expansion, I can continue (or lets just say restart) my project and I'm releasing first version of the mod. It's only about main hand artifacts for now. You can find everything in my first post of this topic. Have fun util next version.
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HoMM3Lite
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Suporex
Tavern Dweller
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posted November 03, 2012 11:06 AM |
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Quote: Hello everyone.
Now when we know that there wont be any more official patches until expansion, I can continue (or lets just say restart) my project and I'm releasing first version of the mod. It's only about main hand artifacts for now. You can find everything in my first post of this topic. Have fun util next version.
Thanks a lot, but after applying this mod when I load game and click on Dynasty bonuses tab at hero screen to pickup dynasty weapon the game crashes... do I have to find dynasty weapon again? as the one I have already picked up is not respawning
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 03, 2012 11:09 AM |
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Quote:
Quote: Hello everyone.
Now when we know that there wont be any more official patches until expansion, I can continue (or lets just say restart) my project and I'm releasing first version of the mod. It's only about main hand artifacts for now. You can find everything in my first post of this topic. Have fun util next version.
Thanks a lot, but after applying this mod when I load game and click on Dynasty bonuses tab at hero screen to pickup dynasty weapon the game crashes... do I have to find dynasty weapon again? as the one I have already picked up is not respawning
Not sure how everything works, but if you find it again, it should work. And remember, it will be normal artifact which you can carry through campaign missions, that's all.
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HoMM3Lite
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Suporex
Tavern Dweller
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posted November 03, 2012 04:54 PM |
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Quote:
Not sure how everything works, but if you find it again, it should work. And remember, it will be normal artifact which you can carry through campaign missions, that's all.
OK I have restarted whole campain and the weapon reapeared, it is relic artifact so everything works it is just dynasty weapons tab that crashes the game as I have already picked up some dynasty weapons before...
Thanks
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 04, 2012 04:52 PM |
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Alright boys and girls, I hope you already tested weapons, now it's time to test Might Abilities. They are changed in new version of the mod. You can find description and download link in the first post of this thread. Enjoy, comment and report bugs.
EDIT: mod was reuploaded with little fix. so you can download it again if you did it before 2012-11-04 (18:15)
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HoMM3Lite
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simosama
Tavern Dweller
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posted November 05, 2012 07:49 PM |
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thx
first of all thx for the mod...this heroes 6 is so flawed it needs some heavy modding!! keep it up ^^
bug report: game crashes when entering the new magic menagerie building
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 05, 2012 10:10 PM |
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Quote: first of all thx for the mod...this heroes 6 is so flawed it needs some heavy modding!! keep it up ^^
bug report: game crashes when entering the new magic menagerie building
Thank you.
New Magic Menagerie - could you describe what the building should do? cause I don't pay attention to building names while playing.
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HoMM3Lite
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simosama
Tavern Dweller
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posted November 06, 2012 12:24 AM |
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it sells neutral creatures exept elementals
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 06, 2012 12:39 PM |
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Quote: it sells neutral creatures exept elementals
thanks. well I tested it myself, it surely crashes, and I have an idea why. will try to fix it, but still gathering all bugs to fix it all together.
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HoMM3Lite
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simosama
Tavern Dweller
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posted November 06, 2012 02:31 PM |
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u modded dynasty weapons into relics ...that's clever but why didnt u make them available at the artifact merchant?...just make them VERY expensive ....please BIGJOCKER ^^
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted November 06, 2012 02:47 PM |
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Artifact merchants are badly designed so I'm not surpised.. You cannot ban any of the artifacts that appear and artifacts from a set will never appear there. Wish it was fixable.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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bigjocker
Responsible
Supreme Hero
Forgotten but not Forsaken
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posted November 06, 2012 05:24 PM |
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Quote: Artifact merchants are badly designed so I'm not surpised.. You cannot ban any of the artifacts that appear and artifacts from a set will never appear there. Wish it was fixable.
but it is fixable I can set which artifacts I want to be available to buy from merchant and which not.
@SimoSama
I set their price to 50000, but still want them to be more special, so I set them not to appear for buying from merchant.
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HoMM3Lite
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