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Thread: My Dungeon creatures | |
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Damian777
Hired Hero
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posted July 28, 2012 07:33 PM |
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Dungeon by Damian777
Hello. This is my vision of the Dungeon in Heroes VI. Sorry for my poor English Im from Poland.
CORE
Dark Killer / Dark Assasin
Dark Killer
Cost: 75
Size: 1x1
Weekly Growth: 7
Physical Damage: 4 - 6
Physical Defense: 9%
Magic Defense: 5%
Initiative: 45
Speed: 5
Health Points: 26
Leadership: 3
Purpose: 6
Dark Assasin
Cost: 110
Size: 1x1
Weekly increase: 10
Physical Damage: 5 - 8
Physical Defense: 11%
Magic Defense: 6%
Initiative: 50
Speed: 6
Health points: 29
Leadership: 3
Purpose: 8
Invisibility - Special ability
Dark Assasins can become invisible by two rounds during the whole battle. When Dark Assasins attack they become visible.
Watcher / Beholder
Watcher
Size: 1x1
Weekly growth: 6
Range of attack from a distance: 50%
Magic Damage: 7 - 8
Physical Defense: 4%
Magic Defense: 17%
Initiative: 20
Speed: 3
Health Points: 15
Leadership: 1
Purpose: 7
Beholder
Cost: 170
Size: 2x1
Weekly increase: 8
Range of attack from a distance: 50%
Magic Damage: 9 - 11
Physical Defense: 5%
Magic Defense: 20%
Initiative: 30
Speed: 4
Health points: 23
Leadership: 2
Purpose: 8
Gargogyle / Lunar Gargogyle
Gargoyle
Cost: 120
Size: 1x1
Weekly growth: 9
Physical Damage:
Physical Defense: 8%
Magic Defense: 12%
Initiative: 30
Speed: 5 (flying)
Health Points: 24
Leadership: 4
Purpose: 3
Lunar Gargoyle
Cost: 175
Size: 1x1
Weekly increase: 11
Physical Damage: 8-8
Physical Defense: 10%
Magic Defense: 14%
Initiative: 35
Speed ​: 6 (flying)
Health Points: 27
Leadership: 5
Purpose: 4
ELITE
Minotaur / Bloody Minotaur
Minotaur
Cost: 330
Size: 1x1
Weekly growth: 3
Physical Damage: 16 - 18
Physical Defense: 29%
Magic Defense: 18%
Initiative: 25
Speed: 4
Health Points: 90
Leadership: 4
Purpose: 4
Blood Minotaur
Cost: 445
Size: 1x1
Weekly growth: 5
Physical Damage: 19 - 20
Physical Defense: 31%
Magic Defense: 20%
Initiative: 30
Speed: 5
Health Points: 95
Leadership: 5
Purpose: 5
Lizard Rider / Duet of Chaos
Lizard Rider
Cost: 530
Size: 2x2
Weekly increase: 2
Physical Damage: 15 - 16
Physical Defense: 30%
Magic Defense: 23%
Initiative: 40
Speed: 6
Health Points: 105
Leadership: 12
Purpose: 8
Duet of Chaos
Cost: 730
Size: 2x2
Weekly growth: 4
Physical Damage: 16-17
Physical Defense: 32%
Magic Defense: 24%
Initiative: 45
Speed: 6
Health Points: 110
Leadership: 13
Purpose: 8
Sign of Fear - Special ability
Lizard Rider / Duet of Chaos sends a sign of fear to one of the enemy units. The entity which received the character can not attack, counter-attack for 1 turn. Skills can be used only once during the whole battle.
Matriarch / Matriarch of Destruction
Matriarch
Cost: 525
Size: 1x1
Range of attack from a distance - 100%
Weekly growth: 3
Magic Damage: 19-22
Physical Defense: 20%
Magic Defense: 36%
Initiative: 40
Speed: 3
Health Points: 55
Leadership: 10
Purpose: 9
Matriarch of Destruction
Cost: 705
Size: 1x1
Range of attack from a distance - 100%
Weekly growth: 5
Magic Damage: 20-23
Physical Defense: 21%
Magic Defense: 37%
Initiative: 45
Speed: 4
Health Points: 60
Leadership: 10
Purpose: 10
Call of Darkness - Special ability
Matriarch / Matriarch of Destruction every three rounds can send a powerful black magic bullets for one of the opponent's creatures. Power unit receives the ball 40% magic defense, 10 and 10 use the leadership of two rounds.
CHAMPION
Shadow Dragon / Black Dragon
Shadow Dragon
Cost: 1730
Size: 2x2
Weekly growth: 1
Physical Damage: 52 - 56
Physical Defense: 49%
Magic Defense: 43%
Initiative: 50
Speed: 6 (flying)
Health Points: 310
Leadership: 15
Purpose: 10
Black Dragon
Cost: 2250
Size: 2x2
Weekly increase: 2
Physical Damage: 54 - 60
Physical Defense: 52%
Magic Defense: 45%
Initiative: 55
Speed: 6 (flying)
Health Points: 320
Leadership: 16
Purpose: 11
Dragon Fury - Special ability
Shadow Dragon / Black Dragon is able to once every 4 rounds to send the fiery blast of all the entities on the line before him. Damage: Standard Damage + 20%
Other champions who could be in the Dungeon
Ryakuran / Zaar
Ryakuran
Cost: 1370
Size: 2x2
Weekly increase: 2
Physical Damage: 40 - 45
Physical Defense: 40%
Magic Defense: 40%
Initiative: 60
Speed: 7 (flying)
Health Points: 245
Leadership: 1
Purpose: 3
Zaar
Cost: 1760
Size: 2x2
Weekly growth: 3
Physical Damage: 43 - 48
Physical Defense: 43%
Magic Defense: 43%
Initiative: 65
Speed: 8 (flying)
Health Points: 255
Leadership: 2
Purpose: 4
Blood Immunity - special ability
Ryakuran / Zaara can be untouchable by two rounds of physical and magical attacks throughout the battle. Over the two rounds will increase his attack (+ 2 per attack) and maximum health (10 for one attack). Improved statistics remain to the end of the battle.
Hydra / Abyssal Hydra
Hydra
Cost: 1695
Size: 2x2
Weekly growth: 1
Physical Damage: 56 - 60
Physical Defense: 50%
Magic Defense: 39%
Initiative: 20
Speed: 5
Health Points Points: 350
Leadership: 5
Purpose: 3
Abyssal Hydra
Cost: 2200
Size: 2x2
Weekly increase: 2
Physical Damage: 59 - 63
Physical Defense: 52%
Magic Defense: 41%
Initiative: 25
Speed: 5
Health Points: 370
Leadership: 6
Purpose: 4
Primary Recovery - Special ability
Hydra submersible capable of once every 2 rounds recover half of their current health points.
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MattII
Legendary Hero
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posted July 28, 2012 10:54 PM |
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Not a hugely original lineup, but IMO draws a nice line between the overly-elvish H5 lineup and the rather chaotic H3 one. IMO the best way to improve it now would be to find something creature to replace the Dark Killer/Assassin.
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Jiriki9
Honorable
Undefeatable Hero
Altar Dweller
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posted July 30, 2012 09:20 AM |
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i agree with Matt, and I think that for Dungeon, such a lineup maybe better than one full of innovation.
I, however, would keep the Dark Killer (maybe rename it) and take out Lizard Rider, replacing it with some Dungeonish creature, maybe Hydra.
also, I have no idea what Ryakuran or a Zaar would be...
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caracal
Adventuring Hero
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posted September 26, 2014 06:46 PM |
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Jiriki9 said: i agree with Matt, and I think that for Dungeon, such a lineup maybe better than one full of innovation.
I, however, would keep the Dark Killer (maybe rename it) and take out Lizard Rider, replacing it with some Dungeonish creature, maybe Hydra.
also, I have no idea what Ryakuran or a Zaar would be...
looks kind of like manticore/scorpicore to me
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