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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Who can help me complete this ERM?
Thread: Who can help me complete this ERM?
Karen
Karen


Adventuring Hero
posted January 25, 2013 03:27 PM
Edited by Karen at 15:50, 25 Jan 2013.

Who can help me complete this ERM?

I wanna write a creature ability named Symbiosis.

Just like the ability of the same name in H5.
Dryads can resurrect Treants and also resurrect themselves.

So how can I do this in WOG?

This ability can use only once.

Another question:How can I make a new creature bank?
Such as a bank have 4 stacks of Black Knights and 1 stack of Black Knights or Dread Knights(2-6 units each),and you can get the rewards: 4000-8000 gold and 6-12 mercury.


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JimV
JimV


Responsible
Supreme Hero
posted January 25, 2013 04:06 PM

Quote:
I wanna write a creature ability named Symbiosis.

Just like the ability of the same name in H5.
Dryads can resurrect Treants and also resurrect themselves.

So how can I do this in WOG?

Unless you want someone else to do it for you, you must read ERM Help and practice the tutorials.

Quote:
This ability can use only once.

(Per battle?)

Typically this is done using a permanent unclaimed flag. See ERM Help, Flags and Variables, and the List of the Claimed. See also the battle triggers and their sequence in ERM Help, Triggers, Bx triggers.

Quote:
How can I make a new creature bank?
Such as a bank have 4 stacks of Black Knights and 1 stack of Black Knights or Dread Knights(2-6 units each),and you can get the rewards: 4000-8000 gold and 6-12 mercury.


See ERM Help, Other Objects, CB receiver.

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Karen
Karen


Adventuring Hero
posted January 25, 2013 05:31 PM

There are only 20 banks,but I can't create a new one.

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JimV
JimV


Responsible
Supreme Hero
posted January 25, 2013 06:00 PM

The CB receiver will let you modify an existing Creature Bank to do what you want, and you can rename it using the OB:H and/or HT receivers.

If you want to create a whole new object, you need to read the tutorials about modding (changing/adding Heroes graphics)(see Salamandre's sticky post for links), and also read Solitaire345's post about how he created the Smuggler's Hideout. (It is a lot of work.)

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 25, 2013 06:40 PM

You don't have to create a new creature bank, take one which is almost never used, as wog ones, bottle, grotto, Transylvanian tavern, how much of them you see in actual maps?

I find weird that everyone is seeking for "new" while ~20% of actual editor resources are almost never used.
____________
Era II mods and utilities

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JimV
JimV


Responsible
Supreme Hero
posted January 25, 2013 07:25 PM

It is easier to modify an existing CB object because then the existing code (either hard code or wogification script) will apply it without any modifications. If you want to add a whole new object, like the Smuggler's Hideout, then the job becomes more complicated and difficult. Changing the creatures and rewards of an existing CB with ERM is not difficulty, and even changing the DEF to show a different-looking object is not too hard if you know how to use GIMP or Photoshop (and have read the modding tutorials about how to work with DEF's).

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