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Thread: HOMM3 Lord Of War help | |
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Xyphistor
Hired Hero
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posted March 05, 2013 02:05 PM |
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HOMM3 Lord Of War help
Hi guys,
I'm playing the Lord of War HOMM3 map for the first time (late, I know!)
Can anyone advise me which order you're expected to fight the AI?
Really just a list of colours would be sufficient...!
Thanks
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted March 06, 2013 07:37 PM |
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Xyphistor
Hired Hero
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posted March 07, 2013 03:02 PM |
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Not exactly what I had in mind, but thanks...
In case anyone ever looks for this information in future, I'll update this thread as I work it out
So far I'm taking on enemies in the following order:
1) Green
2) Red (mostly - haven't done the minotaur guy yet)
3) Pink
4) Purple
I presume Teal will be next given that I found access to them early on from underground, so it'll probably be
5) Teal
6) Blue
7) Orange
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The_new_guy
Hired Hero
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posted March 09, 2013 09:07 AM |
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Orange is very easy, doesnt really matter how much troops he has. You only need to survive for 7 turns and blind everyone, than its not a problem. Blue is harder with his titans, i dont remember this map in details, but you should fight blue at the very end if possible.
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heroes_player
Known Hero
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posted March 10, 2013 10:12 AM |
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I haven't completed the map yet but I have tried it. I did the opponents in the following way:
1. Green (of course)
2. Red (except the minotaur dungeon)
3. Purple
4. Teal
And the rest opponents I wasn't able to meet.... The reason are because of the subterrannean shipyard was bad (I couldn't get to the boat in the middle of the labyrinth!) and I wasn't able to continue from Rampart to the Tower because there were rocks ahead which blocked my way (somewhere in the surface 40-98)... I wonder how the other players could pass these things. Was I so unlucky that I got some kind of failed version of the map or what ? Of course my way is not the fastest way I think
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted March 10, 2013 09:44 PM |
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Scuttle boat, summon boat
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Better judged by 12 than carried by 6.
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heroes_player
Known Hero
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posted March 11, 2013 04:10 PM |
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Quote: Scuttle boat, summon boat
Well in my game I hadn't summon boat at all I don't know if they were disabled on the map. If they weren't I guess that I was really unlucky. Then the mapmaker should have added it as a 'must' spell in some mage guilds
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heroes_player
Known Hero
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posted March 17, 2013 10:14 AM |
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I just checked this map from the editor and yeah, summon boat should not be allowed in any towns So I'm still wondering the labyrinth thing...
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Xyphistor
Hired Hero
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posted March 26, 2013 03:32 PM |
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I'm not sure where I got summon boat from, but it is definitely necessary for that bit...
I completed it a while ago, here's the answer to my original question, for posterity:
1) Green
2) Red (except minotaurs)
- (now find more strongholds)
3) Pink
- (now find more strongholds)
4) Teal
5) Purple
6) Blue
7) Orange
8) Red minotaur guy
You get a useful artifact in the Teal area which helps with them and then makes purple easier as well, so it's worth doing them that way round...
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h3enthusiast
Hired Hero
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posted June 14, 2013 06:02 PM |
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Nevermind - wrong forum lol!
EDIT: might as well make use of this post.
You can get Sea Captain's Hat in the underground from a Seer's Hut after you've gotten Water Walk.
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