In a game i just played i took a town and then an enemy hero with 5 times bigger army attacked me. He had 2 free slots for troops but he didnt split his shooters. Later i was replaying that situation for some reasons and i was attacked by the same hero at the same conditions. He splited his main stack of shooters into 3. I tried everything, changed my troops order in hero menu, removed/added some artifacts and so on - nothing worked... So my question:
Is it possible to predict when AI decides to split his ranged units when attacking a weaker target?
____________