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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: the ability to add any number of shooters
Thread: the ability to add any number of shooters
kozelrus
kozelrus

Tavern Dweller
posted July 26, 2013 09:51 PM

the ability to add any number of shooters

Welcome.
I always try to look for the answers myself, but now the case that it is better to ask
Can you explain how, for example, any being of any city, make it a shooter?
That is, ideally, the replacement of all the beings of any city, with the ability to shoot?
And yes, all for SOD. Not Era, with its WoG
Here without EPM I want to do that, given some data.
The question arises in 2 points.

1. "You add substantially flag fire" .. how to do it? for SOD
2. There is a version that does not need a reversing - to make a stack of shooting a beam as beholders. Then necessary to put him together with stelboy another flag. The default beam black, the color change is possible, but it is not much easier than adding animation shell initialization.

The flag can be changed directly executable ruling, or (better) a dll-plugin to HD, using the patcher. Addresses must either reverse, or ask the good people.

==============================================
3. there is where the whole is information, such as adding fire level 7 in the prison, or ur 3 in Inferno?

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Felipe
Felipe


Known Hero
Editing Heroes Without Limits
posted July 28, 2013 12:03 AM

Read all posts:

http://heroescommunity.com/viewthread.php3?TID=33542

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