Thanatoeil
Adventuring Hero
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posted July 29, 2013 11:42 PM |
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H6 map editor - thieves guild
In HeroesVI, I miss the thieves guild from the previous games, that gives you information about the other players.
I searched a solution to recreate this thieves guild with the map editor and its scripts.
I finally succeeded in building something that works more or less like the old thieves guild.
It is only possible to use this thieves guild by including it in a map (i.e. including the on-map items and the scripts) by using the map editor (it is not a mod).
Short description :
- on-map building : I used an observatory as active building (it is used to trigger the thieves guild script). It is decorated with haven houses (disabled items, to make them stackable).
- I used an additional map-layer (cutscene type) to store the elements used by the scripts : the guild master (hero The librarian) and various units used in the dialogue scripts.
- the scripts have to be written for each player (in my example map, there are only the scripts for player 1)
- the scripts allow to show the information for up to 7 other players (my example map is built with this setting)
- the available triggers allow to show information about : number of towns(*), number of forts(*), possessed gold(*), wood(*), ore(*) and crystal(*), the army power from the main hero(*), the number of its artifacts(*), its level, its reputation.
(*) information shown in my example map
> it is very complicated to extract the number of heroes for one player and its daily resources income.
- as it is not possible to show the result "0", I used the value "999999" to stand for the value "0"
The example map can be downloaded here : Example map download
It contains the thieves guild building (observatory + houses) and scripts working only for player 1. The map contains 8 players. It is made with map editor 2.1.
Screenshots showing the thieves guild features (as made in the example map):
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