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Thread: Best Creature Specialty? | This thread is pages long: 1 2 3 · «PREV / NEXT» |
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Kicferk
Known Hero
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posted May 20, 2014 10:33 AM |
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I guess sir Mullich(+2 speed) is not specializing in units. If we consider him a specialist, then maybe necromancy specialists should also be included? They focus on number of skeletons Or maybe Crag Hack, who focuses on creatures damage?
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DivineClio
Adventuring Hero
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posted May 20, 2014 03:03 PM |
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Kicferk said: Of course he meant it. The point is that to be able to achieve victory with vamp lords against such number of champions he needs certain things to happen. He needs certain amount of dumbness from his opponent. Vamp lords are kind of OP when fighting neutral stacks, because it is reltively easy to exploit AI with them, but they will not be so useful while facing a human.
Max VL stack(you will never lose one fighting neutral camp)+20 atk by hero+Counterstrike...anddd i m done.Instant ragequit.
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Kicferk
Known Hero
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posted May 20, 2014 07:36 PM |
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In such case you should also have a decent hero. A slow and shooters and no-retaliation creatures will kill half of vamps round one, and there still is another round with your speed advantage... Besides, non-living creatures can kick vamps asses as well.
Vampire lords are in my opinion the best in one thing - farming skeletons with secondary heroes. Apart from that, they are cool, but not a game breaking OP.
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scbw1234
Hired Hero
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posted May 23, 2014 05:11 PM |
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Kicferk said: In such case you should also have a decent hero. A slow and shooters and no-retaliation creatures will kill half of vamps round one, and there still is another round with your speed advantage... Besides, non-living creatures can kick vamps asses as well.
Vampire lords are in my opinion the best in one thing - farming skeletons with secondary heroes. Apart from that, they are cool, but not a game breaking OP.
The only good thing about vampire is that you suffer no lost against neutral monster without careful movement while other town needs to plan precise strategy.
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markmasters
Famous Hero
Dragon of justice
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posted May 28, 2014 10:31 PM |
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Rynald the ranger is a good hero as well i would say, the increase of speed might bring dendroids in your main army while you start with diplomacy as well.
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Kicferk
Known Hero
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posted May 28, 2014 10:56 PM |
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+1 to speed for dendroids is not so much in battle, the real speed boost should be haste. Definitely Ryland is a great hero, but it is because of diplomacy skill, not his speciality. His attack and defense bonuses for dendroids are just too small to compensate for their terribly low base speed. That is why skeleton specialist is so freaking cool, +11/+11 on 25 level makes his skellies units of mass destruction
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 01:57 AM |
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Any monster under the command of their special hero will most likely be powerful in its own way. But in the matter of special ability I will hands down say Vampire Lord regeneration. Its Achilles heel being only the non effect on mechanical/elemental/undead creatures.
But I must also give credit where credit is do for the basilisk and medusa stoning abilities. To lock down a creature(s) for 3 turns is a remarkable feat. Forcing the opponent to waste a spell turn to break it.
It can also lead to both players using the statues for their own sinister purpose.
The Pit Lord special is of course powerful, but I assume we are talking more combat orientated specials here.
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Kicferk
Known Hero
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posted June 01, 2014 09:15 AM |
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But neither vamp life draining nor medusa/bsilik stoning nor pit fiends raising are affected by hero specializing in them... Hero specialization gives just +1 to speed and attack/defense bonuses. I have even seed a file showing all bonuses on given levels of a hero.
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 09:55 AM |
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Kicferk said: But neither vamp life draining nor medusa/bsilik stoning nor pit fiends raising are affected by hero specializing in them... Hero specialization gives just +1 to speed and attack/defense bonuses. I have even seed a file showing all bonuses on given levels of a hero.
I am not sure what you are trying to point out with this statement.
No creature special is affected by a hero special. Like you said the special creature heroes only add a 1+ speed and attack/defense rating (depending on the level). But as far as I am concerned the thread regards creature specialties, not hero specialties. But do pardon me if I misinterpreted your post.
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Kicferk
Known Hero
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posted June 01, 2014 11:07 AM |
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zombiewhacker said: Opinions as to whether all creature specialties are created "equal"?
I've never paid much attention until now whether my heroes are better with genies or elves or whatever.
Which heroes get the most bang for the creature specialty buck?
Well, this post, the first one in subject, is about hero specializing in units. No offense taken
And as far as creature special abilities are taken into account, their usability depends on the situation. While fighting undead I would prefer "attacks all around" to "life drain". While fighting enemy main I would prefer enchanters spells to vampire life drain. When fighting Dracageddon tactics I would prefer magic immunity. And the list goes on, so claiming that certain skill is absolutely the best is an overstatement.
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 11:38 AM |
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I must admit that the first post is a bit blurred. It can be interpreted to conclude both areas. With that in mind there is little to argue about when it comes the creature specials. Galthran and Shakti tends to be the top cherries here but any monster with less speed than 6 tends to gain a lot from the hero bonus.
As for the specials of the creatures, I agree with you. Their use depends on the situation, everything does.
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OhforfSake
Promising
Legendary Hero
Initiate
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posted June 01, 2014 01:00 PM |
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For creature specials.. I remember back in middle school where I'd daydream throughout lectures about attacking a stack of several Azure Dragons with my stack of lots of Mighty Gorgons.
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Living time backwards
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 03:24 PM |
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OhforfSake said: For creature specials.. I remember back in middle school where I'd daydream throughout lectures about attacking a stack of several Azure Dragons with my stack of lots of Mighty Gorgons.
Until your teacher woke you up by saying: Do not dream during my class, besides your Mighty Gorgons are frozen in fear.
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OhforfSake
Promising
Legendary Hero
Initiate
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posted June 01, 2014 03:34 PM |
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I always found it ironic that in their description it says Rust Dragons feed on Gorgons, yet the Mighty Gorgon is probably the single biggest threat to them, population wise (if one is to imagine that higher level creatures are rarer, whereas lower level ones are abundant.
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Living time backwards
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heroes_player
Known Hero
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posted June 01, 2014 06:54 PM |
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Now that I think it deeper, by far the best creature specialists are Gelu and Dracon (Malfoy) because they are the only ones who give you unique units which are very good... Imagine when bunch of archers are transformed as sharpshooters...
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 08:21 PM |
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heroes_player said: Now that I think it deeper, by far the best creature specialists are Gelu and Dracon (Malfoy) because they are the only ones who give you unique units which are very good... Imagine when bunch of archers are transformed as sharpshooters...
Unfortunately they aren't available outside of campaigns and certain maps
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Kicferk
Known Hero
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posted June 01, 2014 09:08 PM |
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I would say "fortunately", because they are extremely imbalanced. Maye Diplomacy heroes could beat them, but rush with sharpshooters instead of marksmen could proove devastating...
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Ebonheart
Famous Hero
Rush the rush
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posted June 01, 2014 10:02 PM |
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They are certainly unbalanced but hey, there's plenty of unbalanced things in heroes.
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Fauch
Responsible
Undefeatable Hero
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posted June 02, 2014 07:47 PM |
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and I think nightmares are even worse than gorgons. even dread knights seem jokes in comparison
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OhforfSake
Promising
Legendary Hero
Initiate
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posted June 02, 2014 07:54 PM |
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But Nigthmares are only in heroes 4? Their terror spell is pretty handy, I think it can even be casted twice with magic & artifacts reducing spell costs.. but the closest thing to the MG's DS effect in HoMM 4 is the Stone Gaze from the Medusa Unit, I think.
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Living time backwards
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