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Thread: Landsknecht is such a bad name | This thread is pages long: 1 2 · «PREV |
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted October 01, 2014 10:04 AM |
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verriker said: just don't forget that you too were a member of that pain in the ass yourself not so long ago, lol
Exactly, that's why I know what I'm talking about
And as a matter of fact, I wasn't too fond of H3, which I felt had lost much of the "charm" of Heroes 2
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Maurice
Hero of Order
Part of the furniture
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posted October 01, 2014 10:20 AM |
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Marzhin said:
Galaad said: fans were happy with H2, then with H3.
Sorry to debunk a myth, but I had the opportunity to speak to some old NWC devs that worked on these specific games, and a question that came back often was "Is the community still a pain in the...?"
Funny, since back in those days, community interaction was far less than it is nowadays .
I guess it's impossible to please everyone all the time. Producing something that is aimed at a large group of people, you are bound to run into some that aren't happy with what they're getting and complain. Human nature I guess and the larger the group, the more people are likely to complain.
Case in point is the poll results, for instance, where Fury won. The dominant feeling on these forums is disappointment and the opinion that no future votes should be had. I can only derive from that, that the majority of Fury voters aren't vocal about it on the forums, since the logical conclusion would be that most people should be happy with the outcome (although, 55% of the voters didn't see their vote win, but it's so close to 50/50 ... and yet, the negative emotions on these forums outweigh the victorious ones).
Does that make it hard as a developer to keep positive and realise there are also a lot of people who are overall happy with what's being made and delivered? Usually they aren't as vocal as those who feel they have a reason to complain, so I can only guess it's a natural desire as a developer that you eventually just want to shut down communication altogether, just to get rid of all the flack you're getting for what you're doing - regardless of whether that flack is justified or not.
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RMZ1989
Supreme Hero
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posted October 01, 2014 10:33 AM |
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Avirosb said:
Marzhin said:
Galaad said: fans were happy with H2, then with H3.
Sorry to debunk a myth, but I had the opportunity to speak to some old NWC devs that worked on these specific games, and a question that came back often was "Is the community still a pain in the...?"
That didn't really debunk anything.
Fans were happy with H3. Regarding the Forge and Conflux however...
I am pretty sure that not all of them were happy.
____________
Give a man a mask, and he'll
become his true self.
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted October 01, 2014 12:13 PM |
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Maurice said: Does that make it hard as a developer to keep positive and realise there are also a lot of people who are overall happy with what's being made and delivered? Usually they aren't as vocal as those who feel they have a reason to complain
I think I've read somewhere that for every 1 people complaining on the Internet, there's 9 people say nothing, and 8 of them are actually satisfied, and even happy. So yeah you always have to keep things into perspective.
It's a bit like the fans we meet in conventions. You would probably not believe it, but a vast majority actually tell us how much they liked Heroes VI. Which doesn't mean Heroes VI was perfect (I'll be the first to admit it has many flaws), but it wasn't an unredeemable disaster either, except for a vocal minority of die-hard fans. Fans tend to have extreme opinions, while the truth is usually somewhere in the middle.
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Stevie
Responsible
Undefeatable Hero
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posted October 01, 2014 12:16 PM |
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Usually, the ones that are die-hard and don't go around the bush scrutinizing things for what they are, are the ones that actually give a snow.
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Minion
Legendary Hero
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posted October 01, 2014 12:53 PM |
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People at conventions are there to have a good time and enjoy life lol, not to rage. At least you emphasize that yeah there were good things in H6 too, but I enjoyed the mechanics of H5 better etc.
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"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor
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Marzhin
Shaper of Lore
Designer & Writer, Ubisoft
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posted October 01, 2014 01:20 PM |
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Stevie said: Usually, the ones that are die-hard and don't go around the bush scrutinizing things for what they are, are the ones that actually give a snow.
They certainly believe they are the only ones who do...
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted October 01, 2014 01:26 PM |
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Edited by Avirosb at 14:16, 01 Oct 2014.
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People who don't care do so because they are content.
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted October 01, 2014 02:10 PM |
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Edited by Galaad at 11:41, 02 Oct 2014.
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Marzhin said:
Galaad said: fans were happy with H2, then with H3.
Sorry to debunk a myth, but I had the opportunity to speak to some old NWC devs that worked on these specific games, and a question that came back often was "Is the community still a pain in the...?"
Well some did manage to prevent Forge. Conflux maybe was a big snow off from the devs lol
Still, H3 didn't get dethroned yet...
Marzhin said:
You would probably not believe it, but a vast majority actually tell us how much they liked Heroes VI.
And they also probably preferred latest Bioshocks and Wolfentsteins... What is going on in the game industry seriously.
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DarkLord
Supreme Hero
Fear me..
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posted October 02, 2014 11:10 PM |
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no matter what names Ubi gave in Heroes6
me and my friends continue to refer to that units with "old names" while playing
so i guess for me the name isnt that important after all
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