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Thread: Monsters Fleeing? | |
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aegisdivine
Adventuring Hero
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posted October 16, 2014 11:24 PM |
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Monsters Fleeing?
Bug or part of Wog?
Is there a way to disable it?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 16, 2014 11:27 PM |
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aegisdivine
Adventuring Hero
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posted October 16, 2014 11:30 PM |
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Salamandre said: Is part of Heroes game. You impressed them, they flee.
Well that's disappointing since I can't level my commander on weak neutrals....
The only way to get experience is to fight monsters that obliterate my army.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 16, 2014 11:43 PM |
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Hmm, don't know what you talk about. You are asked if you want the monsters to flee, click no then fight.
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Era II mods and utilities
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aegisdivine
Adventuring Hero
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posted October 16, 2014 11:47 PM |
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Salamandre said: Hmm, don't know what you talk about. You are asked if you want the monsters to flee, click no then fight.
Must be a bug then... When I click "No" and fight them the monsters do not appear on the battlefield and I get 0 XP after that...
This is on a random map with Consquistador mod...
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 16, 2014 11:49 PM |
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aegisdivine1
Tavern Dweller
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posted October 17, 2014 02:37 AM |
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Salamandre said: Can you upload a save? Never had such issue. Did you change their aggression level?
Seems to only happen when creature growth is at 0.
Now the issue is if I turn it up a notch by even 1 it becomes impossible to beat even on lvl 5 starting heroes.... Neutral creatures have 1400 by week 3 that is crazy....
EDIT: Turning off most of the neutral bonuses seem to help in wog setting.
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Macron1
Supreme Hero
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posted October 17, 2014 06:10 AM |
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I don't have WOG right now, but my installation had option "Monsters never flee" or something like this, 100% sure
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