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Thread: AI creature movement | |
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TheFamiliarImp
Tavern Dweller
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posted May 25, 2015 09:25 PM |
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AI creature movement
Let's say the distance between AI and my troop is 8 hexes, and AI speed is 6 or 7, what is that trick that AI does which allows him to first walk 1-2 hexes and then immediately after that to attack my creature, effectively moving 8 hexes with a creature that can only move 6-7?
Can players do it too?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted May 25, 2015 09:30 PM |
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Maurice
Hero of Order
Part of the furniture
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posted May 25, 2015 10:56 PM |
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TheFamiliarImp said: Let's say the distance between AI and my troop is 8 hexes, and AI speed is 6 or 7, what is that trick that AI does which allows him to first walk 1-2 hexes and then immediately after that to attack my creature, effectively moving 8 hexes with a creature that can only move 6-7?
Can players do it too?
The AI player usually waits its turn at higher difficulties, instead of just charging blindly forward. When the game works through the order of creatures who initially waited, it does so in reverse order from the standard. I.e., slow creatures will move first and fast creatures will move last.
If the AI has the fastest units, it will appear to move twice; once towards the end of one turn and almost immediately again at the start of the next turn.
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Kicferk
Known Hero
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posted May 26, 2015 12:03 AM |
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And players can do it too, provided they found the magic 'wait' button.
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