|
|
jhb
Famous Hero
|
posted July 02, 2015 11:08 PM |
|
|
I don't know if devs are up for improvements, but my main suggestions would be to make a reforestation over emerald dragon and improve his face. Stags could get more robustness and better animations.
you guys know if we have chances to get some little improvements here and there?
|
|
Maurice
Hero of Order
Part of the furniture
|
posted July 02, 2015 11:18 PM |
|
|
jhb said: we could say we are exchanging the units, not upgrading.
Except it only works one way. You can't exchange the Deer for the Does again .
I still think they should have made it so that they were of relatively equal power (just different functionality within the army) and that you could "upgrade" one for the other.
|
|
Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
|
posted July 02, 2015 11:22 PM |
|
|
verriker said:
Storm-Giant said: Same way you explain having 1000 creatures represented by a one-gender stack - you don't, just roll with it.
not the same thing man, check Lizard Warrior's post, those are just representations but this is literally a sex change of the unit lol
The way I see it, stacks represent the majority of one gender, but not in absolute terms. Is that a problem for you?
____________
|
|
Maurice
Hero of Order
Part of the furniture
|
posted July 02, 2015 11:26 PM |
|
|
Storm-Giant said: I see stacks as representing the majority of a gender, but not in absolute terms. Is that a problem for you?
In this case I do, since the female and male versions are strictly different. One is the upgrade of the other. I realise stack presentation essentially hides gender, since they have to default to one, but usually the base version has the same gender as the upgraded one.
As said, the Genies in H3 had this too, though I never noticed it there. Otherwise I would have felt some rejection against that unit, too. It just doesn't make sense.
I just thought of a crazy idea: why don't they make explicit male and female models of any unit ingame, for which it is relevant. Then, the player should be allowed to select whether (s)he wants to see the male or female version ingame .
|
|
verriker
Honorable
Legendary Hero
We don't need another 'eroes
|
posted July 02, 2015 11:31 PM |
|
|
Storm-Giant said: The way I see it, stacks represent the majority of one gender, but not in absolute terms. Is that a problem for you?
doesn't apply, because they've defined that all moon does are female and all sun deer (lol) are male
____________
|
|
LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
|
posted July 02, 2015 11:36 PM |
|
|
Maurice said:
I just thought of a crazy idea: why don't they make explicit male and female models of any unit ingame, for which it is relevant. Then, the player should be allowed to select whether (s)he wants to see the male or female version ingame .
'cause extra work?
|
|
jhb
Famous Hero
|
posted July 02, 2015 11:43 PM |
|
Edited by jhb at 23:55, 02 Jul 2015.
|
Maurice said:
jhb said: we could say we are exchanging the units, not upgrading.
Except it only works one way. You can't exchange the Deer for the Does again .
I still think they should have made it so that they were of relatively equal power (just different functionality within the army) and that you could "upgrade" one for the other.
why not? Put a downgrade option in the game and it can work on both ways.
I understand what you are trying to say, but seriously, it is such a minor thing. Personally, I don't have any problems with it.
I always saw stacks of units more like what Storm-Giant said, as a metaphorical representation.
edit: maybe they chose this in trying to fit (or draw attention) to the theme of a couple of animals.
|
|
Maurice
Hero of Order
Part of the furniture
|
posted July 02, 2015 11:53 PM |
|
|
LizardWarrior said: 'cause extra work?
You're not telling me ... that Ubi is, well, you know, how to put it ... lazy?
|
|
mysalsa
Tavern Dweller
pstt, hey
|
posted July 02, 2015 11:55 PM |
|
Edited by mysalsa at 23:58, 02 Jul 2015.
|
Maurice said:
LizardWarrior said: 'cause extra work?
You're not telling me ... that Ubi is, well, you know, how to put it ... lazy?
or rather put it this way instead of the usual hate towards game developers. why on earth would they waste time with this useless matter and focus on satisfying spoiled kids' wishes? it's a strategy game, you ignoramus
|
|
IrollanKing
Tavern Dweller
|
posted July 03, 2015 12:13 AM |
|
|
Wellplay said:
dark-whisperer said: Sylvan look awesome.
Sylvan is awesome.
INDEED
____________
|
|
Datapack
Famous Hero
|
posted July 03, 2015 12:40 AM |
|
|
Maurice said:
I just thought of a crazy idea: why don't they make explicit male and female models of any unit ingame, for which it is relevant. Then, the player should be allowed to select whether (s)he wants to see the male or female version ingame .
Has any other game ever done this, it seems like a lot of useless work put into something that will make zero difference in the long run.
|
|
LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
|
posted July 03, 2015 12:42 AM |
|
|
Datapack said:
Has any other game ever done this, it seems like a lot of useless work put into something that will make zero difference in the long run.
WoW. A lot of npcs are randomly generated
|
|
Rakshasa92
Supreme Hero
|
posted July 03, 2015 01:31 AM |
|
|
LOLLLLLL!!!!!!
Wyverns and Green Dragons/Emerald Dragons
Have the exact same abilities! They are both about regeneration, both have earth immunity and both have acid attacks in the upgraded forms.
What a cheap ass game.
|
|
Datapack
Famous Hero
|
posted July 03, 2015 03:30 AM |
|
Edited by Datapack at 03:38, 03 Jul 2015.
|
LizardWarrior said:
WoW. A lot of npcs are randomly generated
Not exactly what I had in mind when I thought of having all characters be made as both male and female...
|
|
Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
|
posted July 03, 2015 04:18 AM |
|
|
Maurice said: I just thought of a crazy idea: why don't they make explicit male and female models of any unit ingame, for which it is relevant. Then, the player should be allowed to select whether (s)he wants to see the male or female version ingame .
If they would do such a stupid thing, I would be the first one to say NO! And asked for double the number of units.
What would you like? 30 units in the game, that have two skins but are the same, or 60 unique units?
Btw. Gender change is as logical as changing the color of a none human unit? What do I dip my Drago in pait to make it black instead of red? And how did H5 alternative upgrades work, and the option to change the upgrade at will.
It's a game, Do not think too much about it.
|
|
GenyaArikado
Bad-mannered
Supreme Hero
|
posted July 03, 2015 04:22 AM |
|
|
As i said before, unlike the genies, the deer being an upgrade over the stag makes more sense (since horns and bigger frame) so w.e.
|
|
ChrisD1
Supreme Hero
|
posted July 03, 2015 06:44 AM |
|
|
Rakshasa92 said: LOLLLLLL!!!!!!
Wyverns and Green Dragons/Emerald Dragons
Have the exact same abilities! They are both about regeneration, both have earth immunity and both have acid attacks in the upgraded forms.
What a cheap ass game.
Lets focus on this please because it affects gameplay. I know in here gameplay comes second,but people they are becoming xtra cheap with those things! Can we address that and stop nitpicking for a while?
____________
|
|
ChrisD1
Supreme Hero
|
posted July 03, 2015 06:48 AM |
|
|
albe said: Thank you very much for the QP, Elvin. I appreciate it a lot
Enroth community strikes once more.
____________
|
|
properkheldar
Famous Hero
Keeper of books
|
posted July 03, 2015 07:29 AM |
|
|
Rakshasa92 said: LOLLLLLL!!!!!!
Wyverns and Green Dragons/Emerald Dragons
Have the exact same abilities! They are both about regeneration, both have earth immunity and both have acid attacks in the upgraded forms.
What a cheap ass game.
Wyvern = elite, flyer, resistant to earth, regeneration, dot and aoe poison cloud (lingering)
Dragon = champion, walker, immune to earth, regeneration, armour reducing aoe
Similar, but not the same.
____________
"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol
|
|
Raenus
Famous Hero
Grouchy curmudgeon
|
posted July 03, 2015 08:04 AM |
|
|
ChrisD1 said: Lets focus on this please because it affects gameplay. I know in here gameplay comes second,but people they are becoming xtra cheap with those things! Can we address that and stop nitpicking for a while?
While this is indeed a huge problem, I have absolutely no idea of what to do about it.
Maybe people have just come to expect this, I know I have. Seeing reused abilities and factions that end up being the same lineup with different skins no longer even mildly surprises me. It seems to be a big problem that has just become accepted.
I honestly think this all began with the over-balancing and simplification of MMH6, it started us down a very slippery slope. This is just the next logical step when the game designers put more emphasis on lore and visuals then interesting gameplay, they don't care about replayability all they want is to get long term fans to buy this game based solely on their love of this series and entice new buyers with pretty graphics while stitching it together out of an abundance of unnecessary lore.
Don't forget how much easier it is to balance the factions when you don't give a damn about making them unique, plus that would take extra coding which = extra work = less time spent on graphics and longer development = less quick return profit.
Also they seem pretty set on the early release (HUGE mistake imo, I think it is pretty clear this game needs more polishing) and I have very little faith in ever being able to get through to them with their PR as snowy as it is. I know I sound pretty pessimistic, and I am sorry about that, but my faith in Ubi has gone to snow over the last few years.
Forgive me if I rambled or became incoherent, it is fairly late and I am having difficulty trying to get my point of view across.
____________
Creature Quest: HaltWhoGoesThere
|
|
|