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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Skillwheels: an overview
Thread: Skillwheels: an overview This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 21, 2015 04:44 PM

Who says we do/did?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 21, 2015 05:53 PM

Then again, who says you don't? It's just natural to assume that when nobody comes upfront saying anything. The only one who made his leave public on a background of accumulated frustration over team Erwin's snow ups was Cepheus, and that happened years ago. Obviously leaving should not be the goal here, but maybe some other solution could work? It's such a big disillusionment finding out that this supposed collaboration in which a lot of people put their trust (myself included) is just about as helpful as banging your head against a wall.
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natalka
natalka


Supreme Hero
Bad-mannered
posted September 21, 2015 06:28 PM

Galaad, tell me where should I write. On mmh7 forums main page?

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 21, 2015 06:29 PM

natalka said:
Galaad, tell me where should I write. On mmh7 forums main page?

On SC website and on official Ubisoft forum.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 21, 2015 06:38 PM

natalka said:
Galaad, tell me where should I write. On mmh7 forums main page?

Developers also read HC. The dev blog can only work if you get massively upvoted, and that's not even guaranteed, they totally ignored the feedback regarding skillwheel, hero specials and creatures abilities regardless of the upvotes. But the website is done in such a way.. If you go to specific section your post won't be seen by other members, they mostly only check latest news, and there is an average of three articles a week with various subjects so you basically have to repeat yourself to the point you will even annoy the people agreeing with you...

What we did back in the outrage of Necro reveal was spamming each new article but at that time the place didn't have moderation too.

Official forums are the worst place IMO.

All in all, it looks like Ubi orchestrated the whole thing in a way that we can't give them feedback easily. The most constructive place still is HC.
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natalka
natalka


Supreme Hero
Bad-mannered
posted September 21, 2015 06:47 PM

Okay I doubt it is that hard to change creature specialists.

For sylvan we have dryad and pixie specialists
+1 might/+1 defense for every 2 levels is my proposition.
and +1 might/+1 for every 3 levels for the blade dancer specialist.

for dungeon we have minotaur, strider and stalker specialist.

for haven wolf, justicar and cavalier specialists.

for academy - cabir, golem, apprentice and raksasha specialists.

following same principal for all heroes will be EASY enough to do it and fans will be pleased.


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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 21, 2015 06:54 PM

You know we spammed almost every hero specs blog article about that, for months, there is even a petition somewhere requesting to have increase per level, Ubi just seem to don't give a ****.
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 21, 2015 06:57 PM

Stevie, it's something everyone has to decide for themselves, that and what they tell or not tell - beside the fact that there is this NDA stuff.

You'd just be well advised to not hope for the VIPs being some kind of cavalry or firefighters or safety belt or some such.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted September 21, 2015 07:15 PM

well to me it's completely obvious that if I disagree with the way a collaboration designed to represent fans is being run and know it will not change, I would have balls and integrity to say enough is enough and disassociate myself from it, not be cynical and linger around lol
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 21, 2015 07:58 PM

And I completely agree with you, Verriker.

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keldaur
keldaur


Adventuring Hero
posted September 22, 2015 01:14 AM

Yeah, hero specs should be revisited. I would like to play random faction/hero with random skills, but some heroes are too worthless.
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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 22, 2015 02:50 PM
Edited by Pawek_13 at 14:51, 22 Sep 2015.

Maurice said:
I can foresee the following fix:

Quote:
Thornsower: "Masters of Earth magic and proficient in Prime magic"
Starsinger: "Strong in both Earth and Prime magic, they have the most powerful protective and prime spells"




They're going to do just that:

Ubi-MoshiMoshi said:
Hi SilverMB1, the description will be updated to fit the game.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 22, 2015 04:20 PM

Pawek_13 said:
They're going to do just that:


Sometimes I hate being right

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 22, 2015 05:24 PM
Edited by Pawek_13 at 17:25, 22 Sep 2015.

Maurice said:
Pawek_13 said:
They're going to do just that:


Sometimes I hate being right

I'll repeat it once again: classes were designed for a sake of "variety."

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 22, 2015 05:37 PM

Restrictions don't create variety.
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Guide to a Great Heroes Game
The Young Traveler

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Hunters11
Hunters11

Tavern Dweller
posted September 23, 2015 08:42 AM
Edited by Hunters11 at 06:11, 24 Sep 2015.

Skills(E)

[url=http://postimage.org/][/url]
[url=http://postimage.org/]photo uploading[/url]

Recommended hero class

Haven: Priest
Academy: Enchanter
Necropolis: Ebon Knight, Death Knight, Necromancer
Stronghold: Barbarian, Chieftain, Storm Caller
Sylvan: Ranger, Thornsower, Mystic
Dungeon: Sorcerer

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 23, 2015 09:26 AM

Hunters, did you make this table yourself?

With your permission, I'd like to include it in the Masterpost of this thread.

What do the different colors represent? I see for instance at least three different colors for skills which occur 3 times in a faction.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 23, 2015 09:38 AM
Edited by alcibiades at 09:38, 23 Sep 2015.

I agree with Maurice, it's a nice table, but it's a bit confusing, would be easier to see if colours represented frequency with some sort of uniform code, like:

6 = Dark red ("very frequent")
5 = Orange
4 = Yellow
3 = White ("intermediate")
2 = Light green
1 = Teal
0 = Dark blue ("least frequent")

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted September 23, 2015 10:23 AM

Let's see: if we take out racial, all heroes have
4 Expert
3 Master
2 Grandmaster
skills.

So what happens, when we give 4 points for GM, 3 for M and 2 for E?
In this case. Offene makes for
7 5 11 9 9 8 points.
Defense is in with
7 6 8 12 12 8 points.

Strangely enough, the Stronghold is the master of Warfare with a whopping 19 points - what the hell? Did they suddenly all get a master's degree in siege engineering in Khartal or something?

And of course the Magic stuff is rather perplexing...

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 23, 2015 10:27 AM

I have no idea how to read that thing.
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Guide to a Great Heroes Game
The Young Traveler

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