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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Random map generator for Heroes 7
Thread: Random map generator for Heroes 7
infinitus
infinitus


Supreme Hero
posted September 30, 2015 01:07 PM

Random map generator for Heroes 7

First of all thanks UBI, Limbic for creating random map generator for Heroes 7. Not expected . Let's discuss it a bit, good parts, missing features, etc ...

Just found it in game map editor, i may miss something but here is first impressions :
- why only in map editor ? Will be nice to create random maps right in game like it was in Heroes 5.
- no templates for RMG, or at least option to choose one.
- no possibility to create map but without see it until you enter game, very needed feature for blind play then both players don't know the map. Will by nice possibility to lock map for view and edit to exclude cheating in tournament play.
- only one tip of terrain for map created ??? Why ? Will be nice to have random maps with multiple zones with different tips of terrain like it was in Heroes 5 times.  
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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted September 30, 2015 03:06 PM

As said during the map editor twitch earlier this month, this is the first iteration of the RMG. The functionality is there, but it's still limited. The plan is to keep on improving it, notably to mix several terrain types. So don't hesitate to share the features you'd like to see in the future, we'll see what can be done

One thing that is simply not possible, for technical reasons, is generating a map while inside the game.

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infinitus
infinitus


Supreme Hero
posted September 30, 2015 03:32 PM
Edited by infinitus at 15:48, 30 Sep 2015.

Marzhin said:

One thing that is simply not possible, for technical reasons, is generating a map while inside the game.

Ty for fast answers. Generating inside game is good to have, but i think is not so major issue.

Please if possible feature, option to lock in generated map for editing and viewing, so map can be seen only in game on lan or multiplayer. This way no advantage to player who generated map, equal start condition for all players ...
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