Karmakeld
Responsible
Supreme Hero
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posted January 20, 2016 08:44 PM |
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Ideas of how to set up strategic battles
I'm in need of some inspiration.
I'm quite inspired by the newer Heroes games, where you have the option to set up special condition for certain battles. That ain't possible in H4, but why should that be a limitation
What I'm hoping is that some of you, have some nice ideas for combo's/set ups that could require certain strategies to beat the opponent.
Now there could be a lot of factors which could have different influences, but I'm looking for some basic ideas.
Some examples:
- Your hero fight x numbers of ranged creature. In order to survive long enough to reach the ranged creature(s), you'll need to cast Smoke/Blur spell/potion.
- High level Demonologist who can summon a high number of Venom Spawns each turn. In 3-4 turn, enough Spawns has been summoned, to make it impossible to win.
- X numbers of heroes with GM Melee, Sword of Swiftness and Cat Reflexes = 4 attacks pr. hero.
- A mix of Nightmares and Efreets. Nightmare will Paralyze you, allowing Efreets to reach you in 2 turns. Your hero's amount of dmg dealt, is enough for the Fire Shield to make you kill yourself.
So basically it can be anything from creature combos where abilities support eachother in cool ways, to mix of skills, spells and artifacts.
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