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Dogtown1
Hired Hero
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posted May 03, 2016 07:34 PM |
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted May 03, 2016 07:40 PM |
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ChrisD1
Supreme Hero
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posted May 03, 2016 07:51 PM |
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i will test that too, but since i m more of casual player i cannot tell much about the balance. but it does sound better than having 1 point per rank doesnt it? thnks and lets hope our moderators here pin those .exe s to a nice little page so we can all enjoy them!
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted May 03, 2016 07:57 PM |
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Right now the 10% will most probably equal to +2 movement points . So basically instead of +1/+2/+3 the skill will give +2/+4/+6.
I don't think I'll be including that in the main mod though, because even now the Explorer skill is a "must have" and those 3 movement points are enough to make a difference between a winning strategy and a losing strategy.
But - to anyone that thinks H3 Logistics was fine the way it was - you now have the mini-mod .
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted May 03, 2016 08:18 PM |
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That is part of the reason I wanted base movement at 24 tiles. That way +2 would be +8%. But snatch would absolutely have to move to a higher tier, it is too good early!
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Brukernavn
Hero of Order
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posted May 03, 2016 08:53 PM |
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ChrisD1 said: lets hope our moderators here pin those .exe s to a nice little page so we can all enjoy them!
If someone makes a nice overview of H7 mods and keeps it updated, we'll pin it for you
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted May 04, 2016 01:55 AM |
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Thanks to Dogtown1 another bug has been found and squashed. Upgrading the Rakshasas' dwelling gave Efreet instead of Rakshasa Rajas.
The bug has been fixed.
Please reinstall the mod:
direct download link (118 MB)
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Moritzbradtke
Known Hero
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posted May 04, 2016 08:56 PM |
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Hey Acid, the Kappa Shoya is using the whole time Wait and after this Defend, i actually thought the AI woudnt use defend anymore o.o, also happens if he could attack something and he doesnt use his skill, is there anything you can do about it?
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ChrisD1
Supreme Hero
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posted May 04, 2016 10:18 PM |
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a tiny weeny request if it easy to be done in the far future. about the faceless assassin. the upgrades texture is there, i can see it. can you make their masks black with some hue-ish designs to feel even more different?
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted May 04, 2016 10:41 PM |
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Moritzbradtke said: Hey Acid, the Kappa Shoya is using the whole time Wait and after this Defend, i actually thought the AI woudnt use defend anymore o.o, also happens if he could attack something and he doesnt use his skill, is there anything you can do about it?
I'll look into it, but this is not my experience. Kappa Shoya both attacked my creatures and used his ability. And about Defend - are you sure it wasn't just wait? "wait" and "defend" have the same animations in H7. Unfortunately after the latest patch all neutral creatures seem to be using "wait" even if it doesn't make sense at all.
Quote: a tiny weeny request if it easy to be done in the far future. about the faceless assassin. the upgrades texture is there, i can see it. can you make their masks black with some hue-ish designs to feel even more different?
I actually think of the white mask as iconic and didn't really like the H6 "puppeteer" version. The Assassin's mask is slightly modified now, as it has red elements. I don't think it should be black.
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ChrisD1
Supreme Hero
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posted May 04, 2016 11:18 PM |
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AcidDragon said:
I actually think of the white mask as iconic and didn't really like the H6 "puppeteer" version. The Assassin's mask is slightly modified now, as it has red elements. I don't think it should be black.
I see do you use a programm or smth? Can i ty to do thr stuff you do given the fact that i have very limited knowledge?/can i at lewst start from somewhere?
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Moritzbradtke
Known Hero
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posted May 05, 2016 12:54 AM |
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yes, i'm sure, was just waiting and then defend to end his turn, it happened when i fought a stack of neutrals with one being the kappa shoyas, maybe he will act better next time i Encounter one (:
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted May 05, 2016 11:35 PM |
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ChrisD1 said: I see do you use a programm or smth? Can i ty to do thr stuff you do given the fact that i have very limited knowledge?/can i at lewst start from somewhere?
While it may be not simple at first I really encourage you to try . You need to do three things - extract the texture, modify the texture and re-import the texture.
- For the extracting part I use UE Viewer / Umodel (with the optional script for batch export). The Faceless textures are found in the ACMod.upk file.
- For the editing part I use GIMP - the free image software.
- The re-importing part is done in the H7 editor in its "advanced" mode. You will need to find the texture file, view its properties and re-import the source.
This article should help you getting the basics of the H7 editor as well as texture replacing.
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ChrisD1
Supreme Hero
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posted May 06, 2016 05:55 AM |
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Will try this weekend,thsnk u very much!!
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Dogtown1
Hired Hero
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posted May 07, 2016 06:40 PM |
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ChrisD1
try this video:
https://www.youtube.com/watch?v=Isbs1nP1AMk
it worked for me, I was able to get these guys done with it
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Dogtown1
Hired Hero
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posted May 07, 2016 06:42 PM |
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oops... I posted them to big
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Articun
Supreme Hero
As i dream, so shall it be!
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posted May 07, 2016 07:34 PM |
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O.O
Wow, that's a lot of work for any one creature... Not to mention that you need to take out the textures, recolor them and them import them back in
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darkem
Known Hero
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posted May 07, 2016 07:44 PM |
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I see huge potential. I see Dragon Golem .
Good job! Dogtown1, good job!
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The_green_drag
Supreme Hero
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posted May 07, 2016 09:23 PM |
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Getting basilisks without a rider? I like it
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ChrisD1
Supreme Hero
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posted May 07, 2016 09:26 PM |
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thnx dog town!
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