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Articun
Supreme Hero
As i dream, so shall it be!
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posted May 29, 2016 11:29 AM |
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So... Is there any news about this mod? Are there any future plans? Can we expect something more? Can we help in any way? Or do we wait until expansion?
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Dogtown1
Hired Hero
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posted June 01, 2016 03:12 PM |
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Articun said: So... Is there any news about this mod? Are there any future plans? Can we expect something more? Can we help in any way? Or do we wait until expansion?
yeah I'm anxious to see what Acid Dragon is workin on now
this mod is every bit as exciting for the game as the expansion
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Articun
Supreme Hero
As i dream, so shall it be!
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posted June 01, 2016 03:27 PM |
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I'd say even more than the expansion itself as it works with the current units and gives more choice to the current factions
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ChrisD1
Supreme Hero
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posted June 01, 2016 05:53 PM |
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I m eagerly awaiting for any of acid dragon's mods too!! The faceless still accompany me in my dungeon playthroughs
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted June 05, 2016 11:20 PM |
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To be honest, I needed some time off. It's the end of the school year here and I have some extra work with students that want to get a higher grade or just with writing their final reports.
But you could check out the Storm Elemental test footage I did a while ago (warning: animation is crude):
https://www.youtube.com/watch?v=U64dg_v5zzA
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The_green_drag
Supreme Hero
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posted June 05, 2016 11:34 PM |
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Oh btw....
Anyone having any similar problems with stronghold & academy towns? For stronghold, buying the growth building for wyverns doesn't seem to "count"? It's suppose to be one of the building requirements for behemoths but only the extra basilisk/air elemental bundling works. So pretty much if you want a lot wyverns you cannot get champions
With academy I can't upgrade my rakasha building without it turning into an effreet sultan dwelling
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AcidDragon
Promising
Famous Hero
who lost his body somehow...
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posted June 06, 2016 09:56 AM |
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Both issues should be already fixed after two "hotfixes" made earlier. Please re-download, reinstall the mod and restart a map.
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The_green_drag
Supreme Hero
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posted June 06, 2016 02:01 PM |
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Cool thanks
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Dogtown1
Hired Hero
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posted June 15, 2016 04:52 PM |
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always need more screenies
a scary witch for the necro dudes that could possibly cast a raise dead spell, and a dark Malassa dragon
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Sleeping_Sun
Promising
Famous Hero
Townscreen Architect
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posted June 15, 2016 05:39 PM |
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Dark malassa dragon... Screw that idea. The dragon actually reminds me of Maleficent in dragon form. And oh, by the way, I like the witch, though I mistook it for a Dunmer for a second...
EDIT:
@Dogtown1
Could you change the colours a bit to get something like this?
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Dogtown1
Hired Hero
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posted June 16, 2016 10:19 AM |
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@sleeping sun
yes, that's the easy part, the hard part is adding new breath weapon attack and everything needed to get it in game as a new neutral creature
I leave that up to Acid Dragon, I just like to create new stuff for him to check out, if he likes it he can use it
I added those last to screens to keep the thread alive while I wait for news of the next update for the mod....
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Dogtown1
Hired Hero
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posted June 16, 2016 12:32 PM |
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my favorite is the witch
in homm 5 you had an option for a lich that could use a raise dead spell, I was hoping AD could figure out how to bring that back in the witch
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Disappointed
Tavern Dweller
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posted June 16, 2016 01:29 PM |
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That dragon should be called "Order Dragon" or "Moon Dragon".
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Tholgar
Tavern Dweller
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posted June 18, 2016 11:56 PM |
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Dogtown1 said: in homm 5 you had an option for a lich that could use a raise dead spell, I was hoping AD could figure out how to bring that back in the witch
lordgraa has already created that spell:
http://heroescommunity.com/viewthread.php3?TID=41384&PID=1343767#focus
You can also use his awesome tutorial to add it to your witch
https://www.youtube.com/watch?v=VAWBilLMnhE
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dogtown1
Hired Hero
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posted June 20, 2016 11:29 PM |
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Tholgar said:
Dogtown1 said: in homm 5 you had an option for a lich that could use a raise dead spell, I was hoping AD could figure out how to bring that back in the witch
lordgraa has already created that spell:
http://heroescommunity.com/viewthread.php3?TID=41384&PID=1343767#focus
You can also use his awesome tutorial to add it to your witch
https://www.youtube.com/watch?v=VAWBilLMnhE
hey that's cool, thanks Tholgar
I hope AD sees this and can make use of it
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ChrisD1
Supreme Hero
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posted June 28, 2016 12:03 PM |
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Can t wait enough for the expansion so we can put cabir into fortress and give acady a new shooter.
Also when i try to recolour some game textures it doesnt work. When i try to recolour Acid dragon's mod creatures it works!!
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Kwarc
Adventuring Hero
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posted July 03, 2016 09:26 PM |
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted July 03, 2016 09:35 PM |
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While there seems to be some issues with anti-aliasing or something on the building to the far left, this still looks better than all the official town screens. Most notably, in this one, you can actually tell the buildings from each other!
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted July 03, 2016 09:37 PM |
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Is the townscreen from that Chinese-only online-heroes game? I remember I have seen that before. I liked that because it was based in the old universe and not in that boiling crap that is Ashan. Kudos to Krammer for the TS
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The_green_drag
Supreme Hero
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posted July 03, 2016 10:17 PM |
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That's a good looking townscreen, much better than half of those in h7. I like the music they chose for the town. Not sure if it fits conflux 100% but it's a nice tune.
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