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Thread: New Upgrades - mod for Heroes 3 VCMI | This thread is pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT» |
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Adilmaru
Adventuring Hero
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posted November 19, 2017 04:44 AM |
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I have two questions:
1. If this is supposed to be 3rd upgrade for every unit in the game, then what is the purpose of those new units? I don't get it. Where do they belong? (Skeleton Archer, that naked black mage guy, that African Girl mage etc.)
2. Is this supposed to work with this mod? http://heroescommunity.com/viewthread.php3?TID=41799&pagenumber=1
I feel like you are doing same job twice. Kind of.
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revolut1oN
Famous Hero
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posted November 19, 2017 08:51 AM |
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I dont get the point of the second question. These projects are not alike, 3rd upgrade is not the same as an alternative.
The extra units are probably going to be neutral.
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avatar
Promising
Supreme Hero
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posted November 19, 2017 09:06 AM |
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These two projects are made by independed persons. Kuririn, 'New Upgrades mod' creator wants to make second upgrades of all units. But sometimes he wants to make something 'fresh' - that's why he made shamans and other not connected to 'upgrading' models.
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Lord_Immortal
Famous Hero
DoR Dev Team
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posted March 10, 2018 03:11 PM |
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Ancientdruids
Famous Hero
(Andruids for short)
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posted March 10, 2018 06:59 PM |
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Right now, Kuririn is working on upgraded Vampire Lord. He can't decide on a belt for him.
I think that suggestions and designs for the additional upgrades would speed up things a bit.
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Lord_Immortal
Famous Hero
DoR Dev Team
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posted March 10, 2018 08:57 PM |
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I've always stood for concept based on the M&M series creatures though I know most of Kuririn's work isn't.
For the 3rd vampire I'd go with M&M8 concept but, since Kuririn
has done most of his work(always if the artwork is that nosferat from the FB page) I'd go with the belt of Xardas from Gothic II. It fits a Vampire aswell
If you could tell me what creatures he has finished and what he needs concepts for maybe I can help. I have tons of Heroes III artwork and I played all the M&M games.
But one suggestion of mine is not to make only new 2nd upgrades, but maybe new basic/1st upgraded units. For example, as beautiful as his Archmage upgrade seems, I'd go for an Initiate (M&M 6).
EDIT: I'm not suggesting to replace what has been done and start again from the beginning, I just took an example of how things could be seen from a slightly different perspective.
Or, for example, for Dungeon some units I'd suggest intermediate upgrades i.e. Minotaur Warriors (double-bladed axe but less armor than the Minotaur King) or Gazers (upgrades of Beholders with a pair of horns MM6 style - and Evil Eyes are the 2nd upgrade).
In terms of stats these units would change, for example the Minotaur Warrior would have the stats of the Minotaur King, while the Minotaur King would have stats fit for a 2nd upgrade.
This way creatures from M&M 6-8 and even Heroes IV titles can be implemented in a better way. Also there would be many creatures which would fit better with a new in-between upgrade or a new basic level creature.
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Kuririn
Promising
Tavern Dweller
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posted March 24, 2018 12:20 AM |
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Edited by Kuririn at 00:21, 24 Mar 2018.
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Death Paladin:
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fred79
Disgraceful
Undefeatable Hero
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posted March 24, 2018 05:02 AM |
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Sweet.
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Lord_Immortal
Famous Hero
DoR Dev Team
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posted March 24, 2018 12:22 PM |
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Beautiful, but "Death Paladin" sounds a little odd as name. Maybe "Undead Paladin" would sound better?
But, out of curiosity, wasn't there already a 3rd upgrade for the Black Knight here?
I mean, you edited the sword, crest and put a lot of work on the shield as well (with those bones in the front parts), but considering the Black/Dread Knight's animations, how are we going to see the front part shield?
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avatar
Promising
Supreme Hero
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posted March 24, 2018 06:55 PM |
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This unit is independent Kuririn's work, not related to 3rd upgrade line-up. So just another necro-cutie About better view at shield. Guy who makes 360 degrees model presentation is now rather busy. But when he finds some spare time, he'll make better presentation
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acidchalk
Promising
Known Hero
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posted March 24, 2018 09:17 PM |
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Usually for something like that i'd call it a death knight or shadow knight. Fallen paladin may not be enough since it's more dead than fallen hehe but regardless it's awesome!
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fred79
Disgraceful
Undefeatable Hero
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posted April 06, 2018 02:09 AM |
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any info on the release of this project?
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Gandalf196
Disgraceful
Supreme Hero
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posted April 07, 2018 12:54 AM |
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It never ceases to amaze me that the love for this game can inspire such high quality work! Particularly, the Seraph model puts to shame virtually all efforts of Heroes HD from Ubisoft.
It makes me seriously question whether there should be a Guinness record for World's longest unnoficially supported game.
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Lord_Immortal
Famous Hero
DoR Dev Team
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posted April 07, 2018 10:22 AM |
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Gandalf196 said: It never ceases to amaze me that the love for this game can inspire such high quality work! Particularly, the Seraph model puts to shame virtually all efforts of Heroes HD from Ubisoft.
Because Ubisoft only fixed the images through photoshop. They didn't make models from the beginning.
And I don't buy the story that they don't have AB/SOD source code. I just think that they didn't want to work on it extra time given the fact that RoE:HD had little success.
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Kuririn
Promising
Tavern Dweller
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posted April 10, 2018 02:30 PM |
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Edited by Kuririn at 14:31, 10 Apr 2018.
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Liso1
Known Hero
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posted April 11, 2018 07:51 AM |
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Kuririn said:
Looks very good, great!
But I prefer the sword instead of the "harpoon" as well as on the box cover of the Heroes 3.
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Heroes 3 Wake of Gods Portal
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avatar
Promising
Supreme Hero
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posted June 12, 2018 11:04 PM |
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Kuririn's fresh work: Gold Gorgon.
All ideas for improvements are appreciated!
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Gandalf196
Disgraceful
Supreme Hero
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posted June 13, 2018 12:12 AM |
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avatar said: Kuririn's fresh work: Gold Gorgon.
All ideas for improvements are appreciated!
Impressive! It makes me think we are living the Victorian Era of Heroes III!
That said, I have an idea for its special ability (besides, presumably, death stare): Intimidating presence = there's a chance (P) that enemies won't retaliate. The Formula for P could be this:
P = (Ng * Lg)/(Ne* Le)
Ng= number of gorgons in a stack.
Lg = level of the gorgons (always 5).
Ne = number of enemies in the stack the gorgons are attacking.
Le = level of the enemies being attacked.
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fiorin
Promising
Famous Hero
☠️
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posted June 13, 2018 04:32 PM |
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@kuririn u doin the animations too, or first all models, then go back doin the technicals details ?
Im a fan
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avatar
Promising
Supreme Hero
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posted June 13, 2018 04:46 PM |
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Kuririn says (he little knows english):
It depends. First I make models, sometimes I try to do some animations. But mostly I make models for now.
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