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Thread: Top 10 things that must always be present in Heroes Of Might And Magic | This thread is pages long: 1 2 3 · «PREV |
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Stevie
Responsible
Undefeatable Hero
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posted October 10, 2016 05:02 PM |
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted October 10, 2016 05:35 PM |
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I said h3 was taken as a basis, I didn't say h3 has been replicated.
Despite the differences here and there, you can't be saying there is little influence of h3 in h5's gameplay as a whole. The games that REALLY broke with the tradition were the less popular ones. Most likely major modding scene would be on h5 instead of h3 if it didn't contain the other issues I mentioned.
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AlHazin
Promising
Supreme Hero
النور
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posted October 10, 2016 05:38 PM |
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Then maybe the lack of popularity is due to the lack of adaptability to further players' interventions, like modding... etc.?
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted October 10, 2016 05:43 PM |
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AlHazin said: Then maybe the lack of popularity is due to the lack of adaptability to further players' interventions, like modding... etc.?
bingo lol
build a sufficiently open sandbox like Civilization does and suddenly none of this is even a discussion, we're all too busy modding and playing lol
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted October 10, 2016 05:43 PM |
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Galaad said: Most likely major modding scene would be on h5 instead of h3 if it didn't contain the other issues I mentioned.
Maybe. What keeps H3 going on this scale is the editor and the user friendly modding capabilities. The board game mentality of a 2D adventure map is much easier and fun when it comes to producing your own content. When I make H3 maps, I enjoy it as if I'm painting, tried H5 editor a few times, put aside the inefficiency and bugs, it's nowhere near fun. But maybe it wouldn't feel that way had it been better implemented.
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Are you pretty? This is my occasion. - Ghost
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imid
Hired Hero
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posted October 10, 2016 08:02 PM |
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1. AI at least at the level of H3
2. A fast game
3. Different strategies for different castles and hexagons for the battle
(anybody with minimum knowledge of math understands why hexagons)
4. Map editor and RMG
5. Nice and "clean" graphics (King's Bounty were decent) ---
H5, despite some interesting features, is a broken game. UBI should prove that
they are able to complete a game before starting new ones --- in my opinion, they completely lost the credibility. If they are smart (that I really doubt), they should start with H4. I bet that this erwin guy has a very low IQ that's why he doesn't get well with people from the community who have interesting ideas or with Quantomas who at least can provide a decent AI. Stupid people = stupid decisions = H6-H7
About the long discussion here about new ideas, I guess nobody is against that if it's implemented correctly. But before anything else, I want my 1-5 points above if they want me to pay for the game. Otherwise….
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JollyJoker
Honorable
Undefeatable Hero
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posted October 10, 2016 09:17 PM |
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Play AoW 3.
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imid
Hired Hero
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posted October 11, 2016 12:16 AM |
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JollyJoker said: Play AoW 3.
yep, thanks, it's exactly what i'm thinking
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Pollo2002
Famous Hero
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posted October 11, 2016 02:16 PM |
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I don´t want to go point by point, but most of the points are really bad imo and unimportant. Diversity? HAVE DIFFERENT Graphics for the same building? I hate that there are different graphics for the same building,
Squares are better than hexes imo
Also sufficient number of resources types. One of the most annoying aspects of heroes has been the nonsencial amount of resources.. why 7 resources? I have no idea, no game designer should have let that pass. Heroes 6 designer had the right idea when it came to cut the resources.
Late heroes (5+) only failed in a very key point imo. Graphics, those games are unbereablet to play, you can´t have this Zoomed in, 3d sight in a strategy game.
But a lot of the game design decisions of those games are great.
Clearly there are some decent game designers on those teams that had the unfortunate luck of be working for ubisoft which im sure in the one that pressure to have those horrible graphics in the game, which basically kill heroes.
I´m all for improving heroes, heroes5+ had proper 2d eagle eye vision wich clearl contrasted graphics and easy to visualize maps, and withi less horrible bugs. would have been great.
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yogi
Promising
Famous Hero
of picnics
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posted October 12, 2016 04:49 AM |
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artu said: What keeps H3 going on this scale is the editor and the user friendly modding capabilities. The board game mentality of a 2D adventure map is much easier and fun when it comes to producing your own content. When I make H3 maps, I enjoy it as if I'm painting, tried H5 editor a few times, put aside the inefficiency and bugs, it's nowhere near fun.
so well put!
please hand write this in a letter and mail it to ubisoft a thousand times
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yogi - class: monk | status: healthy
"Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost
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fred79
Disgraceful
Undefeatable Hero
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posted October 12, 2016 04:53 AM |
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artu said: The board game mentality of a 2D adventure map is much easier and fun when it comes to producing your own content. When I make H3 maps, I enjoy it as if I'm painting
couldn't have put it better myself.
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Stevie
Responsible
Undefeatable Hero
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posted October 12, 2016 03:43 PM |
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Edited by Stevie at 15:45, 12 Oct 2016.
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Sumsum
Adventuring Hero
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posted October 15, 2016 05:39 PM |
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I hate to say it, but even the WoG's editor is better than the Heroes 5's one. O_o
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theSilent
Hired Hero
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posted May 07, 2020 04:44 AM |
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Salamandre said:
Stevie said:
The 6/7/th slots was a good innovation.
What are "6/7/th slots"?
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1 A born designer, and the initiator & chief of "The Maths of War 1" (http://heroescommunity.com/viewthread.php3?TID=47420) and other games/mods.
2 I'm eager to emigrate from China. Please help me.
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theSilent
Hired Hero
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posted May 07, 2020 05:05 AM |
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Pollo2002 said: HAVE DIFFERENT Graphics for the same building? I hate that there are different graphics for the same building,
I agree.
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Pollo2002 said: Squares are better than hexes imo
Please explain your point.
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1 A born designer, and the initiator & chief of "The Maths of War 1" (http://heroescommunity.com/viewthread.php3?TID=47420) and other games/mods.
2 I'm eager to emigrate from China. Please help me.
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Hourglass
Supreme Hero
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posted May 07, 2020 10:33 AM |
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theSilent said:
Please explain your point.
Dude, do you realize that you're demanding an answer to a post that was made nearly 4 years ago?
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