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Thread: Wogifying map reactivates unwanted heroes in the tavern | |
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LordSoth
Tavern Dweller
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posted June 02, 2017 08:50 PM |
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Wogifying map reactivates unwanted heroes in the tavern
Wogifying map reactivates unwanted heroes in the tavern
Perhaps someone can help me:
I arranged all map with the map editor and all runs well now. But after wogyfing the map, several unwanted heroes appear in the tavern that should not be recruitable (all heroes from the dlc). It seems that after wogyfying the map the disabled heroes of the map menue now are kind of '"reactivated". And the point is, that they are available for all (or the originally town) now and in my case: He-Man can actually recruit Spikor or else. This problem isnt there if i do not wogify the map. Can someone please help? I am going to implement music and video of the old He Man cartoon series and so on (have already bound in 2 pictures every char type and edited with gimp), going to overlook wog modding.
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Baronus
Legendary Hero
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posted June 06, 2017 02:03 PM |
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I cant help but if its clean WoG try Era 2.46 maybe it be better.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted June 06, 2017 02:06 PM |
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in wog options, there is one "enable the expansion heroes". make sure it is disabled, thats all. Better create a .dat file with options, so people playing your map won't have same issues.
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LordSoth
Tavern Dweller
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posted June 12, 2017 06:53 PM |
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