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Thread: Does AI behaviour the same in Rock, Queen, and King difficulty? | |
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orc
Famous Hero
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posted September 24, 2017 05:52 AM |
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Does AI behaviour the same in Rock, Queen, and King difficulty?
Hello,
It seems to me they are all the same difficulty (they all use wait). did you notice any difference? is king smarter than queen? etc.
all I noticed is that pawn is very easy and knight is normal and after that it seemed the same.
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Ghost
Undefeatable Hero
Therefore I am
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posted September 24, 2017 09:47 AM |
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I'm agree with you. AI buys many heroes, it paid 2500 gold If you make a map, I recommend a many heroes, and add on also resources to AI. Remember that AI doesn't wait for the army, so build a ranger aka scouting, navigation, logistics, pathfinding, armorer, archery, and offense, and you already know what are the class, you can give a earth, if you think create to landscape without sea, but you can add on TP to handbook, etc
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Fight MWMs - stand teach
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NimoStar
Responsible
Legendary Hero
Modding the Unmoddable
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posted September 24, 2017 03:51 PM |
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Yes, Rook, King, and Queen difficulty are the same for AI subroutines, BUT they get more starting money and you less on each of these. Also affects monsters I think.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 24, 2017 04:15 PM |
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Ghost
Undefeatable Hero
Therefore I am
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posted September 24, 2017 04:46 PM |
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Much better than many heroes, benefit info gives map editor
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orc
Famous Hero
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posted September 24, 2017 05:19 PM |
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well so basically the overall strategy is better but the in-combat ai is the same, from what I understood.
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