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Thread: How to change what's being generated in the Random Map Generator!? | |
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PIGGYChu620
Adventuring Hero
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posted December 19, 2018 07:36 PM |
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How to change what's being generated in the Random Map Generator!?
Could somebody be so kind and tell me where is the resource file to determine what should be placed in the RMG!?
And what is in the "Random" things such as "Random Monster 3" or "Random Minor Artifact"!?
When I generate a map randomly using Map Editor, it select all the monsters and buildings for me!
I would like to change it all to "random" things!
Is it possible!?
Thank you very much for your help!
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Maurice
Hero of Order
Part of the furniture
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posted December 19, 2018 10:33 PM |
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PIGGYChu620 said: And what is in the "Random" things such as "Random Monster 3" or "Random Minor Artifact"!?
"Random Monster 3" means that the game will select one of the possible tier 3 monsters (Griffins, Elves, Wights, etc ...) to put into that spot, when the game is created. The next time you start a game on that same map, it is randomly determined again and may very well be a different creature - albeit from the same Tier.
The same applies to the random artifacts. A "Random Minor Artifact" means that the game will randomly pick one of the allowed Minor Artifacts and put it in that spot, when the game is started. Each time a new game is started, the game will randomly determine another one to put there (which may be one that you already had there before, but the chance is small).
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PIGGYChu620
Adventuring Hero
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posted December 20, 2018 07:28 AM |
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Maurice said:
PIGGYChu620 said: And what is in the "Random" things such as "Random Monster 3" or "Random Minor Artifact"!?
"Random Monster 3" means that the game will select one of the possible tier 3 monsters (Griffins, Elves, Wights, etc ...) to put into that spot, when the game is created. The next time you start a game on that same map, it is randomly determined again and may very well be a different creature - albeit from the same Tier.
The same applies to the random artifacts. A "Random Minor Artifact" means that the game will randomly pick one of the allowed Minor Artifacts and put it in that spot, when the game is started. Each time a new game is started, the game will randomly determine another one to put there (which may be one that you already had there before, but the chance is small).
I'm sorry I didn't explain my question well!
What I mean is:
What is the "list" in "Random Monster 3" or "Random Minor Artifact"!?
Is it possible for me to take away something from that list or add some more to it!?
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monere
Bad-mannered
Supreme Hero
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posted December 20, 2018 08:26 AM |
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not sure but if you click on the random monster icon a menu will show up and you can select which monsters you can include / exclude. Not sure, thoigh cause it,s years since i created a map and will have to check it
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PIGGYChu620
Adventuring Hero
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posted December 20, 2018 12:29 PM |
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monere said: not sure but if you click on the random monster icon a menu will show up and you can select which monsters you can include / exclude. Not sure, thoigh cause it,s years since i created a map and will have to check it
Nope!
When I click on the icon, the "Property" showed up!
And if I right-click the icon, the "Help" showed up!
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Maurice
Hero of Order
Part of the furniture
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posted December 20, 2018 01:27 PM |
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Edited by Maurice at 13:28, 20 Dec 2018.
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PIGGYChu620 said: What I mean is:
What is the "list" in "Random Monster 3" or "Random Minor Artifact"!?
It's simply the collection of ALL members in that specific category. I.e., "Monster 3" is simply the collection of ALL Tier 3 Creatures that exist ingame, and "Minor Artifact" is simply the collection of ALL Minor Artifacts that exist ingame.
There's no explicit list, in that sense, that can be edited; all objects flagged for a specific attribute (like a Creature being of Tier 3) is automatically and implicitely a member of the collection (like the Monster 3 collection).
Quote: Is it possible for me to take away something from that list or add some more to it!?
Since the list isn't explicit, the answer is unfortunately no.
Would be a nice feature though, to have an item with the "Random" property of a given type, that can be edited within the map editor. Would require an update to the Map Editor as well as the code that generates a map when the game is launched to accomodate this, though.
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The last Reasonable Steward of Good Game Design and a Responsible Hero of HC. - Verriker
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