Hello,
Is there any way to bring this script into ERA 2?
Within this option, creatures from different factions can mix. No matter how creatures are mixed up. Whenever your start a map, you will meet an infinite variety of creatures combination in cities.
I took a quick look at the erm file and it seems the code is deeply inside the other functions of this big mod. So it would say it takes a lot of time to extract the script. Unfortunately...
But looking at the mod it is funny to see that a lot of ideas that float in this forum are realized in this mod, giving enough time people forget and start tp reinvent the wheel