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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: MOD: HoMM III.5 "The Days Of Silence" - Questions, Features, Announcements
Thread: MOD: HoMM III.5 "The Days Of Silence" - Questions, Features, Announcements This thread is 4 pages long: 1 2 3 4 · «PREV
Kreegan
Kreegan


Known Hero
Winged Anquietas
posted August 04, 2022 10:04 PM

Wow, I wasn't here for few years (5? 6? 10?)... anyway...

adamnavel said:
ATTENTION: WE NEED A PROGRAMMER IN THIS TEAM IF YOU KNOW HOW TO WORK WITH GAME CODE AND WOULD LIKE TO JOIN TEAM LET ME KNOW IN COMMENTS BELOW OR PM ME.
UPDATE 11.07.2020 Autumn Rampart redesign v1.0b
I did some graphical changes to old Autumn Rampart mod, combined it with original classic Rampart, but more detailed and rich in composition, added new Icons, changed and fixes few graphical glitches, added more transparency to layers, and made new background.
Watch review in this video (Also I can share this grahpic modification with community): https://www.youtube.com/watch?v=ksldvY8vzBo&t=36s




As someone who did some late parts of AR (final animations on 0.9 and combining it in to package mod), I was wondering about shoddy building animations I made when I saw this thread. As I see from the yt vid those are not really corrected (AR was only in 0.9 version because of those animations at the time I had no idea how to do or remake; after some time I almost completly forgot about this town). The plans for animations would be as this:
1) all hanging lamps (e.g. centaur's stables) would slowly move on the wind
2) swirlies in elves' building were just poor cut-pastes which even back then visible; they're were due to be worked on
3) dwarves' building would have animated blue parts (lighter-darker as if someone moving there)
4) upgraded tree horde building was animated in such way that looked like branches were creeping front and hiding... this should have been reworked back then too

I love yours idea of mixing Rampant and AR. I would love to play this version sometimes.

An idea though (based solely on yt vid). If you don't plan to do unicorn delve animations then I would remove animation from elves' and tree horde buildings also.
I'm still feeling embarassed about those 2 animations I made. Also now dragon's delve look a little bit weird to me.


Stay save!
____________

nick: Irhak

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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted August 04, 2022 11:52 PM
Edited by NimoStar at 23:53, 04 Aug 2022.

On the subject of things that look wrong

While the town in general looks quite good,

Mage guild windows are way too sharpened compared to the rest of the picture, that ruins "soft light" immersion.

Also, I liked old dragon cliffs, not these copy pasted ones : )

On the other hand Unicorn Glade, City Hall and Houses look more interesting now
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adamnavel
adamnavel


Hired Hero
posted June 06, 2024 10:06 AM
Edited by adamnavel at 10:22, 06 Jun 2024.

NimoStar said:
On the subject of things that look wrong

While the town in general looks quite good,

Mage guild windows are way too sharpened compared to the rest of the picture, that ruins "soft light" immersion.

Also, I liked old dragon cliffs, not these copy pasted ones : )

On the other hand Unicorn Glade, City Hall and Houses look more interesting now


I guess I agree that I need to work a bit, especially on the cliffs, I will return from a dead and try to make some changes in the future

Kreegan said:
Wow, I wasn't here for few years (5? 6? 10?)... anyway...

adamnavel said:

Wow thank you for such detailed review and sorry for a late reply, I already said what's going on with my life and mod. Well I'm not actually so critic about animations you made, they seem not so bad as for non HD mod, they look smooth I don't know, anyway I will get back to it later, as at least I need to rework dragon cliffs in some other style, I guess that's the main for now. Than we will see, if you have any suggestions or materials to share, who knows, maybe I fix some parts of the graphic of town-screen.
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adamnavel
adamnavel


Hired Hero
posted June 06, 2024 10:07 AM
Edited by adamnavel at 10:16, 06 Jun 2024.

Sorry internet lagged
So yah I have some update video with a news and comments here:
https://www.youtube.com/watch?v=y0gIJFUwFJY&t=2s

There's was a very hard year for me, I almost crashed as a personality, the war makes my mind going crazy, there are no perspective or job to live, no light at home, no gas, sometimes no water... And this is became a reality of everyday life. I lost my firend on the war, I got many family problems. I began to drink - nice and cool biography I know... But from time to time I get back to my mod, as this is the one of the things that calms my soul.
Here is some screens of the maps I work on - singleplayer or campaign. More info in the video, if you would like to hear, what was done for two years, so so...
1

2

3

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adamnavel
adamnavel


Hired Hero
posted June 18, 2024 02:01 PM

Update

Hello friends, forgive me for using a translator, but I hope the text will be more than understandable and adequate. Below there will be footage of the reworking of level 8 titanium - after some reasonable criticism, I decided to bring everything to a reasonable level and do it beautifully. There is a new video on the channel where there is a huge overview of maps made over a period of more than 3 years since the map editor began working in full. Some items still can or will be edited. But in general, the concepts of different maps, pvp, pve, campaigns and much more can be seen in the video at the link:

https://www.youtube.com/watch?v=5NbLzc3UwmY

Current working on:

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gnollking
gnollking


Supreme Hero
posted June 18, 2024 03:04 PM

adamnavel said:
https://www.youtube.com/watch?v=5NbLzc3UwmY

Some really nice screens in the video! Thanks for sharing .

Sorry for your situation, hope things get better.

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Bersy
Bersy


Honorable
Supreme Hero
posted June 29, 2024 11:59 PM

Hold on, dude.

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