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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Archery for which towns?
Thread: Archery for which towns? This thread is 2 pages long: 1 2 · «PREV
FirePaladin
FirePaladin


Promising
Legendary Hero
DoR Modder
posted April 08, 2020 07:17 PM
Edited by FirePaladin at 19:21, 08 Apr 2020.

Hourglass said:
FirePaladin said:

But this is only for short templates like Jebus and MP... In the maps I play, I can develop my first towns fully. And I also mentioned that it's good for large maps, not little maps or little templates where you just rush as best as you can and don't even experience the full game.


Well, what can I say? It's a different style of play, and it tests different areas than games where you systematicially build your town only. I wouldn't call it somehow worse/lacking experience, just a different one.

FirePaladin said:

And what? Is late game week 3? That's still late early game for me. I'd rather play a big satisfying map instead (but not too easy either. It doesn't mean it's easy if it's big).


It totally depends, in some scenarios week 3 would be late game, in some other it would be how-did-manage-to-stretch-this-map-this-far late game. X) And then there are the Giant maps with underground and 7 AI against you, where the week 3 would be veeery early in the game.


Well, I have to agree. That's one thing people should take in consideration, as seen here with Archery, the map size. Which is very important, because you won't take Fire Magic in hope of Berserk on short maps

I think we should discuss matters like these in two perspectives, small (max month 2 and a little after, I guess) and large maps.

Edit: Sorry for being that "aggressive" before.

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Hourglass
Hourglass


Supreme Hero
posted April 08, 2020 10:19 PM

Well, I have to agree. That's one thing people should take in consideration, as seen here with Archery, the map size. Which is very important, because you won't take Fire Magic in hope of Berserk on short maps

I think we should discuss matters like these in two perspectives, small (max month 2 and a little after, I guess) and large maps.

Edit: Sorry for being that "aggressive" before.


There's no need to apologize, I didn't take it that way.

And yes, I think somewhat everything should be valued within context.  Probably things such as Diplomacy and Necromancy wouldn't needed to be nerfed, if people would only have been capable of playing small/medium sized maps

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FirePaladin
FirePaladin


Promising
Legendary Hero
DoR Modder
posted April 08, 2020 10:32 PM

Hourglass said:
Well, I have to agree. That's one thing people should take in consideration, as seen here with Archery, the map size. Which is very important, because you won't take Fire Magic in hope of Berserk on short maps

I think we should discuss matters like these in two perspectives, small (max month 2 and a little after, I guess) and large maps.

Edit: Sorry for being that "aggressive" before.


There's no need to apologize, I didn't take it that way.

And yes, I think somewhat everything should be valued within context.  Probably things such as Diplomacy and Necromancy wouldn't needed to be nerfed, if people would only have been capable of playing small/medium sized maps


Diplomacy (non-nerfed) can still be pretty OP on short maps. I remember SoD, where getting several stacks through it on short maps was usually overkill for the enemy (even on Impossible difficulty).

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