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Thread: HotA: Is there a way to use the old Hill Fort? | |
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Og
Tavern Dweller
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posted July 16, 2022 07:33 PM |
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HotA: Is there a way to use the old Hill Fort?
Hi, this has probably been answered somewhere else but I couldn't find the answer by googling.
My question is: Is it possible to ensure that all newly created random maps will have only the old Hill Fort (if any are generated at all)?
If a file edit is necessary please provide the exact HEX address.
I'm using the latest version of Horn of the Abyss.
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Tavern Dweller
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posted July 17, 2022 09:11 AM |
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You can do this in the RMG Template Editor, in your game installation folder. Copy your favourite template pack, and either in template pack settings or individual template settings you can allow/disallow objects. New Hill Fort is allowed by default, old one disallowed. Just change it according to your preference and there you go.
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Og
Tavern Dweller
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posted July 17, 2022 11:36 AM |
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Thank you, Underscore. I was able to do as you suggested with the "Original template pack" and confirmed it was working.
but where can I find the "Default" template pack?
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Tavern Dweller
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posted July 17, 2022 08:35 PM |
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I think that might be the default template pack.
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avatar
Promising
Supreme Hero
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posted July 17, 2022 08:38 PM |
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Edited by avatar at 20:39, 17 Jul 2022.
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There's no such thing as 'default' template. Each condition has its own 'default'. S, M, L, XL maps have their 'defaults', water maps, 2-playes maps, 8-players map, undergrounds maps, weak/strong monsters map etc etc. Just generate maps, then click 'Scenario Info' button to see which template from all available templates was used for this map with chosen parameters.
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Tavern Dweller
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posted July 17, 2022 08:53 PM |
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