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Heroes Community > Heroes 5 - Modders Workshop > Thread: New Modder! Question about monsters
Thread: New Modder! Question about monsters
DmanRangerD
DmanRangerD

Tavern Dweller
posted August 23, 2022 09:09 AM
Edited by DmanRangerD at 09:12, 23 Aug 2022.

New Modder! Question about monsters

So on my map, I have 6 random towns, each assigned Player 1-6, but listed as Random, so the player can choose one of a few different factions per area. I have discovered, and tested to know for sure, how to sync up random "Dwellings" out of town, on map, to specific towns they're nearby! So what ever faction Player 1 chooses, deciding his town, also decides all the Dwellings in the area to be the same.

All so players have a diversity of choices, but upon those choices, I want some unison in play. For instance, if a Knight player has a Haven town, and Knight's Dwellings on the map... I want those dwellings guarded by their own creatures of the same!?

However, the towns are random, so making map idk who what player chooses per town, so I have most monsters on map going to be random stacks for specific tiers, using the random monster placement. However, I can't Sync a Random Tier 1 stack with a random Tier 1 Dwelling, so they both match the random choice of the town? So on for Tier 2 - 4!!


ALSO... Separate topic concerning Dwellings.
Tier 1-3 dwellings are easy determining each tier, cause their each single tier. However. Tier 4-7 are all in the same building, for any race! However, on the Random Dwelling, whether I open the window to choose the creatures, or open the Property tree, I can't figure out how to make tier 4-7 all available on the one random dwelling. Playing various games, I've seen Tier 4-7 creature dwellings matching nearby town faction, provide all 4 of those creatures, in the same dwelling. I can't figure out how to make this work.

If anyone can help me with either of these issues? Thanks in advance.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 23, 2022 05:34 PM

Huh, I thought random ones had a specific tier only. Unless there is a random military post that you missed, I haven't touched that in a while.
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DmanRangerD
DmanRangerD

Tavern Dweller
posted August 24, 2022 01:35 AM
Edited by DmanRangerD at 01:39, 24 Aug 2022.

Elvin said:
Huh, I thought random ones had a specific tier only. Unless there is a random military post that you missed, I haven't touched that in a while.








If it worked, I inserted 3 screenshots from the editor. I don't know if I attached it correctly.

First one; just showing all 8 random creature boxes, with 7x tiers, plus the random Any! You can also see on the right of shot, the window where I got those random options from, the Monsters list in the Objects Tool.

The Second; I would select any one of those (this time, the tier 7), and press Space bar, to get a window with some basic behavior options on the first tab. Or option to post message upon defeating creature (I assume here), as well script option on another tab. Most I don't deal with on this window. I only use to make simple changes to stack and behavior.

The third; the more complicated options window. Adding things like resources, artifacts, additional stacks, as well as anything I could change from the simple window, can be done here as well. I've played around with this a few times, monsters, and other objects as well. This window most likely where I would make it happen, but I don't know how.

I've managed to stack creatures of specific type and amount on other specific creatures using this window. But I don't know how I'd combine multiple Random stacks if I wanted more than one stack combined. Only reason I'd combine any is to increase the challenge before aquiring an objective, or getting goods, but the most important thing about increasing these stacks, is keeping them the same! So what ever random Tier 7 creature it chooses, whether Titans, Cyclops, or one of many dragons, say I want a tier 6 with that as well, but of the same race. It would be silly otherwise. Only way I discovered how to Stack monsters, is preselecting those Monsters, both the main stack, and the added stack. This fine for certain areas of map. But not all.

Secondly, where on this screen can I syns this stack creatures? To town, player, or dwelling??
On like window, for the Dwellings, especially random, I can link the dwelling to a town. Said town is also random, however it links by coordinates on map. Said town, is set as random, and player assigned to town is set to no race, allowing player in game setup to choose. Once player chooses, and game starts, it gives him set town, what ever race he chose, aligns those dwelling buildings with said town, does not matter what he chose, all those dwellings sync to that town will match the race. I plan on setting this up in 6 different player's zones. 1 castle, 6x random dwellings (2x Tier 1, 2 Tier 2, 1 tier 3, 1 tier 4). For each castle, all 6 dwellings will each match their respective town race chosen by player.

What I can't figure out?? How to align the Random stacks in that area, at least those guarding the dwellings, to also match said town?? So if stack is specific to tier 3, and player chose Inferno, the stack would automatically be Inferno tier 3, the Hell Hounds! But I don't wanna place Hell hounds their instead, cause player could choose another race?

ALSO, typing this. I thought of another problem I'm having with creature dwellings! Tier 4-7 are from the same building! For specific races, you choose the building, and than choose which creature to allow, and you get what you specify. For Random? Each tier has it's own random placement block (similar to these creature blocks shown here), so Tier 4 Random dwelling, Tier 5 Random dwelling, Tier 6 Random dwelling, Tier 7 Random dwelling. That's 4 different buildings. All the same. I've run tests. I want one random dwelling (doesn't matter tier 4-7) to allow all 4 tiers, 4-7, but random! So it aligns with the nearby town, and whom they chose!

I can provide more pics if needed? If those I attached were properly attached! If not, you'll likely see my mistake in the script attaching them (do they attach straight from computer, or do I have to attach a link to an online source?)

Edit; NOPE!! I did not! It's a options box to left of this type screen, and in that box, many icons with different options. The 2 option in the middle, looks like a portrait or image, I choose that, and it says "Where is your image?" with a link, prefilled with "http://"! But my image is not online? I thought maybe if I hyper linked the location of the pictures on my HD, it would upload here?
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Map Editor in training!

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