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Heroes Community > Heroes 8+ Altar of Wishes > Thread: necropolis ideas
Thread: necropolis ideas This thread is 18 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 · «PREV / NEXT»
Steep_Descent
Steep_Descent

Tavern Dweller
posted July 24, 2001 11:25 AM - penalty applied.
Edited By: angelspit on 25 Jul 2001

Hey moron! WAKE UP!
if you think venom spawn is in necropolis you must be the most snowed up person i've ever heard. Jeez...
You're a complete idiot, and when you reply to this don't say that it was only your opinion because you fully think that the venom spawn is going to Necropolis, OMG! When I first read that I faited, you must be so think.
When I was trying to think of what town it belonged to I eliminated Necroplis straight away because it is snowing not undead. And it can't be Asylam either because it has B.Dragons and C.hydras. for those who think that it is a crap idead to put Hydras in the Asylam town, you are also completely snowed up in the head.
Use your brains if you have one, don't you know that the Asylam town is going to have chaos magic, hence the prefix of hydra (chaos)...IDIOTS!!

please don't make me post this type of post again, thankyou..
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arachnid
arachnid


Promising
Famous Hero
posted July 24, 2001 01:46 PM

God take a pill your medications must be way over due!
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Incubus
Incubus


Disgraceful
Adventuring Hero
posted July 24, 2001 08:58 PM

Hmmm

Get a knife.. Stick it into your stumick... Because i KNOW he is in the necropolis for sure... Ghehe I heard it personal... So bye bye stupid smiley man.. I hope you like the ride to hel! I hope you burn yourself on the flames of the nightmare who will take you there!
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El_Diablo
El_Diablo


Bad-mannered
Famous Hero
Lord of Terror
posted July 25, 2001 02:18 AM - penalty applied.

steep_descent, how bout you shut the f*** up, how goddam stupid are you, you obviously dont know sh** about heroes 4, i may not have gotten word from heroes 4 creators like incubus, but how bout you think about what you say before you say it you f***ed up fagget, and who the hell gives a damn about it not being undead, ya know devils are now in the necropolis, their not undead, you idiotic piece of sh**, and just what the hell do you think gives you the right to insult me for stating the obvious, the asylum and the necropolis are the only 2 towns that the venom spawn would be a suitable unit for, and you dont think they go in either, well just what town do you think they go in huh, smart ass, you seem so goddam stupid, you probably think they go in the haven dont you, you goddam moronic worthless piece of sh**
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 25, 2001 05:37 AM

hmm it seems this thread is back.. El_Diablos.. i like how you dont take **** from anybody.. and anyway, getting back to the topic.. we should have Undertakers to hire.. and they could increase the amount of skeletons and zombies to hire each week.. maybe by 6 more for the zombies.. and 8 or 10 for the skeletons..
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 25, 2001 05:42 AM

and also.. about the spawn conflict you guys are having.. i haveto agree with El_Diablos.. because!.. when you think of the word SPAWN.. it means GERMS, or DEAD, or STENCH OF CORPSES... and when you think of the word VENOM.. it means POISON, or SERPENTS, or Black Magic.. therefore, with this new info i have found.. the Venom Spawn will definitly appear in the Necroh....
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angelspit
angelspit


Famous Hero
Warrior of the Heavens
posted July 25, 2001 06:03 PM

Here we go again. Things were quiet recently and all people were nice to each other... I guess every good thing must come to an end.

Steep_Descent: insults are not accepted on this board. If you disagree with something that has been said, you can say it with some respect.

El_Diablo: Please just ignore this kind of post next time. It isn't worth anyone's time.

Let's proceed with the main topic people, there is nothing to see...
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El_Diablo
El_Diablo


Bad-mannered
Famous Hero
Lord of Terror
posted July 26, 2001 04:06 AM

undertakers huh?

hmmm, intresting ozzy, i like the idea, that could certainly work, are these undertakers creatures, units to use in a fight, or what exactly do you mean by this, i need to know more about before i can really comment on it, but by the sounds of it i'd say its a good idea
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 26, 2001 04:09 AM

you can hire the undertakers to stay in the graveyard, and the can dig up fresh corpses every week, and that will raise the number of skeletons and zombies you can buy..
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El_Diablo
El_Diablo


Bad-mannered
Famous Hero
Lord of Terror
posted July 26, 2001 04:31 AM

good idea!!

I would love to see such an idea like that in the game, but I think only the stronghold will get any creature growth enhancements due to that town not having any magic, though i like the idea, i still think it would not happen
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 26, 2001 05:52 AM

i got ideas like that for all castles:

Necropolis: Hire Undertakers to dig up corpses every week.. This will raise the number of skeletons by 8 and zombies by 6 when income comes.

Inferno: Hire Sacrifices guides to take prisoners from hell. and strap them onto a table and turn them into imps and demons.. Demons will increase by 5 and Imps will increase by 10 every week.

Rampart: Hire lumberjacks to cut down trees and place new trees up.. This will increase the number of Dendroid by 4 and the Elves by 7.

Castle: Hire a training guide to train and turn the number of peasants to Crusaders and/or Halberdiers.. The number of creatures you want for this is up to the number of peasants you have.. and how you want to split for who turns into a Crusader or a Halberdier.

Swamp: Hire Swamp Creatures to create more swamp land around the castle.. Thiss will increase the Serpent Flies that fly around it by 6.. and the Hydra by 1.

Dungeon: Hire mercenaries to turn into either Harpies or Evil Eyes at the Town Hall.. Harpies will increase by 8, and Evil Eyes by 3 every week.

Stronghold: Hire a special shipyard to go out into the ocean to capture Cyclops and/or Rocs.. the rocs will increase by 2, and the Cyclops by 5 every week. Or you can look at it as a week journy for the ships to capture these creatures..
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El_Diablo
El_Diablo


Bad-mannered
Famous Hero
Lord of Terror
posted July 26, 2001 06:52 AM

hmmm, so like the unearthed graves, the mushrooms, the mess hall, like those buildings these things will increase certain creatures growth rate, hmmm, intresting, though the increased growth rate is the strongholds special, im sure 3do will still add buildings like those, or like the things you mentioned ozzy
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Incubus
Incubus


Disgraceful
Adventuring Hero
posted July 26, 2001 11:31 AM

Look out diablo!

You have -1!!!! If somebody needs that is that green .... but still...  PLease watch out! Í don't think i like it here when all the cool people LOSE or even LOSE -1 quality(or somthing...) All the boring people have +quality
Only lordpaul and cheesus deserve them.. and sha_Man but he lost him.. ;o( But look out please! (I still wondering why I got all my stars still)


But let's continue this tread! And now we gonna make some ideas of DAY an NIGHT Effect..
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arachnid
arachnid


Promising
Famous Hero
posted July 26, 2001 03:04 PM

ahaha steep posts 3 and hes on -1 if he keeps posting here he will be infamous quite soon.
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 26, 2001 05:43 PM

wait.. what does this -1 mean?? i dont have one so i wouldnt know..  

anyway, back to the topic.. i think there SHOULD definitly be leprachuans in the Necroh.. if it's the kind like in that movie "The Leprachaun"... the thing is scary as hell.. and he's undead so it would fit perfectly..
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El_Diablo
El_Diablo


Bad-mannered
Famous Hero
Lord of Terror
posted July 27, 2001 09:36 AM

thanks incubus, though I don't think I deserve a penalty for my post, valeriy does, ya know, I just simply said what was needed to be said, and if valeriy feels it was necessary to penalize me for it, so be it, I could care less about ONE penalty, I'm not deleting that post even if my penalty will be removed, this way steep descent know what i think of him, its at the end of the post and one of the words is worthless


anyway, ozzy, your leprauchaun idea is intreting, but when people think of a leprauchaun, they think of rich little green drunken irishmen who like cereal, and will kill just to keep people away from their lucky charms

but about leprauchauns, I think that since their in the game, when you defeat them in a fight (neutral or enemy comanded) you should get some money, since your getting their pot of gold, maybe like 500 gold, and if you kill the leprauchaun in a heroes army, even if the hero retreats you should still get the money bonus from the leprauchauns, though this gold should not come out of the retreating armies stash
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 27, 2001 03:20 PM

El_Diablos, that's a good idea about if you kill Leprechauns in war, that you get their gold. Maybe not to much though.. like $400 or $500..
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Incubus
Incubus


Disgraceful
Adventuring Hero
posted July 27, 2001 05:33 PM

Hmmmm My words do magic!!!!!!!!!

LOL! WHEN I said that it wasn't fair of you -1 and the lost of the quality of Sha-Men they both get back and disapeard! Yours is gone diablo! And shaman has him back! I can do magic! >;o) now lets say.. i think shae must have just 1!!
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ozzyosbourne
ozzyosbourne


Bad-mannered
Famous Hero
Riddler of the Sky
posted July 27, 2001 05:49 PM

NEW NECROPOLIS IDEA:

I think there should be a BURNING STEEPLE that increases your heroe's Attack Skill by 1 and Wisdom by 1. How do you like this idea?
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Thunder
Thunder


Responsible
Famous Hero
posted July 27, 2001 06:13 PM

Crypt Angel is better than Fallen Angel. Also that skeleton transformer thing is in already. You can turn EVERY 7th level creature and above (new dragons) to bone dragons. It`s already in HoMM3 or atleast in Shadow of Death.
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