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Thread: Levels and other stuff. | |
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Ghost_of_Lor...
Adventuring Hero
The first Holy Ghost
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posted April 15, 2003 02:40 AM |
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Levels and other stuff.
I think that we should take the levels to the MAX.
For Example:
When Heroes gain levels they gain attack, defence and spell bonuses.
Expirience can be reduced and added for every move during a battle, if you just win, you win little expirience, if it was a big battle and you won you gain lots of expirience.
Diferent classes get diferent bonuses.
Your hero should start on foot, then after he/she has enough expirience he?she gains a horse for free, but you can also buy one. The horse doubles your speed and give you a attack bonus in battles (Horses apear in battle).
I think that Sorcerers and Wizards should be able to construct diferent golems, and be able to choose what the golems are made of, a higher level Spell Caster can creat a bigger, stronger and improved golem, like a Dragon flesh golem (5200 gold, 6 gems, 2 sulpher, level8 Spell caster with the ability "Creat Golem", 3 mercury and Mage guild).
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The setup for Artifacts:
We realy have to loose the ancient stick on artifact thing, and get a better thing, like the item setup for "Might And Magic"
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nasty
Known Hero
castor nebun si orb pe cinste
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posted April 17, 2003 11:15 PM |
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I think it's a great ideea the foot thing...and about the levels...the more levels he gets the more changes apear on his body....for example lets say at level 5 he gets a horse...he will look like a peasant on a horse...at level 6 he gets a robe...at 7 fancy pants...at 8 a light armour and so on...at level 25 he would have a golden heavy armour with a great sword or bow.and if the hero would be fighting on the battlefield in hV then it should be the same thing...the more he gains levels the more he changes...make the upgrades with more meaning.They should look different from level to level...think about it...a ranger hero...at level 1 would look like this:a peasant dressed in green with a simple bow.....the same ranger at level 10 should look like this:light but strong green armour with a strong bow. but the ranger at level 25 should look more powerfull...with a golden bow..that shines when you shoot...or even it does a shouting thing(like the eagle that apeared screaming in disciples 2 at the ranger when he shot),with a light but bigger armour.what do you say?
and the horse should change from level to level...at level 6 a simple horse...but at level 25 a horse dresses with those magnificent robes... that makes them royal...
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You can trick me with food.Possesions mean nothing to a navajo.
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LordTitan
Famous Hero
Hit Dice: 76d12+608 HP
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posted April 21, 2003 09:56 PM |
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Hun?
Whats with this? When I play H4 I see the weapons that my hero has but not the armour. Whats with that? Oh shure, he's going to take off his armour during battle, then put it back on again afterwards, why does 3do have to put so many things in that makes little sense?
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Map appeirence:
Not only in battle but your hero's apperince should change on the map too, like if he didn't have a horse, no horse on the map.
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Vehicles:
A level 25 guy on a horse is a bit plain, why not give him something like a giant eagle to ride on? But his new ridding creature would veary on what town he was from. Example:
Academy: Horse Golem
Asylum: Wrymling Black Dragon
Heaven: Giant Eagle
Preserve: Phionix Wrymling
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Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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Spaek the Titan
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