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Thread: Fog of War, Yes/No? | |
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LadyLily
Known Hero
The Iron Maiden
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posted June 28, 2001 08:49 PM |
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Poll Question: Fog of War, Yes/No?
Out of the suggestion of one, would you guys like HoMM have a fog of war like aoe and otehr games. Fog of war is when you explored an area but can't see what is going until you have a unit or something else there to see. No fog of war is like the way the game is now. What do you think?
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-LadyLily
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Cheesus
Known Hero
The Untouchable
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posted June 28, 2001 08:51 PM |
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suggestion of one?
you can just see it was me
NO FOG OF WAR!!
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Win or lose, it doesn't matter. The way it happens is what is important
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Cheesus
Known Hero
The Untouchable
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posted June 28, 2001 08:53 PM |
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uhm i mean
i mean say it was me, you can't see it was me lol
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Win or lose, it doesn't matter. The way it happens is what is important
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Coldfyrius
Promising
Famous Hero
Vice-God for Marketing
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posted June 28, 2001 09:23 PM |
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FOW should be added. It adds greatly to realism without adversely affecting gameplay.
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"All the punks are gonna scream, 'yippee!'/ 'Cuz it's the thing that only eats hippies."
-The Dead Milkmen
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Draco
Promising
Famous Hero
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posted June 28, 2001 09:26 PM |
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Fog of war is great but. castles should have farther radious
the lookout towers should be flagged or have units in them and heroes should be able to see farther
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Rage
Adventuring Hero
Slipping Through the Trees
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posted June 28, 2001 09:44 PM |
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optional
Fog of war would add a greater strategic element to scouts and yes they should add such things as lookout towers, spells, and possibly different levels to the terrain(ie heroes on higher ground would be able to see heroes in a valley without being detected) which would accentuate this feature.
But I think since there will be such a split in opinions this should be a starting option.
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Three good starting options would be: - fog of war
- raze buildings
- structure building
on adventure map
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L8r
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LadyLily
Known Hero
The Iron Maiden
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posted June 29, 2001 02:30 AM |
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Yeah Cheesus, I was talking about you back there. See, woudl I forget about you?
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-LadyLily
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RMS
Responsible
Legendary Hero
-ing yummy foods
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posted June 29, 2001 04:34 AM |
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Yes
...I think there should be an option where you can choose whether you want or not...I mean wouldn't that please everyone?
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This space for rent.
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TheLegend
Tavern Dweller
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posted June 29, 2001 06:53 AM |
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I would be nice but of no major importance. It would make the "view earth" and "view air" spells more important, maybe the scouting skill as well, but I think all of us are used to the way it is now. So maybe as an option, why not?
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pleuris
Promising
Known Hero
Look ma! No hair!
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posted June 29, 2001 12:24 PM |
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I agree with TheLegend, because now I almost never use any of the 'View' spells.
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arachnid
Promising
Famous Hero
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posted June 29, 2001 02:56 PM |
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Any thing that adds to strategy can only be a good thing.
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Undead_Knight
Known Hero
Hero of Chaos
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posted June 29, 2001 07:42 PM |
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fog of war
Opportunity to chose everything for any game is better than something fixed so I like fog of war turn off/on button in game options
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Cheesus
Known Hero
The Untouchable
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posted June 30, 2001 01:39 AM |
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here is the official FOW in homm4
I don't like it but it's true so deal with it!
There will be two levels of the "Fog of War" (as many other strategy games have). Black for completely unexplored ares, and light grey for areas with no line of sight to any active stacks (where enemy heroes could be lurking!).
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Win or lose, it doesn't matter. The way it happens is what is important
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LadyLily
Known Hero
The Iron Maiden
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posted June 30, 2001 02:27 AM |
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I don't think I've ever seen a game that had a fog of war not have those two basic levels. Why wouldn't they have the area explored but you needed a unit to see what goes on in there. I don't know....but you're right.
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-LadyLily
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targon_the_l...
Known Hero
Ranger of AvLee
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posted July 01, 2001 03:20 AM |
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yep...
...i´m looking forward to this new feature in homm4... a simple on/off button is also a good idea... it could be fixed to affect your score in the end as well...
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Utúlie'n aurë, aiya Eldalië ar Atanatári, utúlie'n aurë!
Auta i lomë!
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LordPaul
Promising
Famous Hero
Crazy Bat Guy.
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posted July 01, 2001 03:24 AM |
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What would the view radius be for mines/flagged dwellings. This could make those more important, along with View spells and such. They might have to add lookout towers on the map, and to some more towns. I prefer the old way, but I am willing to give this way a chance.
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maximus
Famous Hero
Bronzed God
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posted April 03, 2003 02:30 PM |
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fow
i prefered to old way, but am open 2 new ideas.
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Lordskeleton
Adventuring Hero
The really REALLY bad guy
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posted April 03, 2003 09:14 PM |
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Actually, since not all maps are about 6 newly built castles and heroes setting out on the same time to discover and conquer the world, I think it would make sense that you would have grey FOW in your own "land" and perhaps on some surroundings as well. (For centuries we lived in peace in our mileswide forests. Then they came...)
I mean theoretically, you would know the shape of your own land. Long sentence.
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Vad gagnar det en människa om han vinner hela världen men förlorar sin själ?
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this_other_guy
Famous Hero
{0_o} heh...
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posted April 04, 2003 09:15 AM |
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I think that the fog of war should be a feature in the game which can be turned on and off by the player, sorta like the mobile guards option in homm4. That way, you can play the game whatever ways you like.
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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1f u c4n r34d th1s u r34lly n33d t0 g37 l41d
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