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Heroes Community > Tournament of Honor > Thread: Unstoppable desire for critics ! Masochism?
Thread: Unstoppable desire for critics ! Masochism? This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
AzureDragonTM
AzureDragonTM


Known Hero
posted May 08, 2003 12:12 AM

I think u people r way out of your head with those silly (a gentle word from what i read here) proposals. What rush r u talking about ? No immo potions...let me tell one 1 thing : let ban the level 4 creatures, lets ban the combat hero, lets ban the thief...what the hell : lets ban everything and u will still play poorly. What u don't understand here is the fact THAT U DON'T KNOW HOW TO PLAY AND MAKE UP SILLY EXCUSES FOR THAT. Do u think if u ban immo potions from the map u will win ? Get serious... u will still be beaten up badly. Curious fact that only people complaining something in this game ... r the weak players. I never heard a post from Hidden, Youri, Zud, the teacher, Camoes, Valkyrica, tc_fear, SHK and the rest of top players. No, I only read posts from "barons for ever". . No offence for anyone.
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Psychobabble
Psychobabble


Known Hero
posted May 08, 2003 01:31 AM

A couple of considerations when banning blacksmiths:

-Player's won't be able to build Dragon Golems, Crusaders, Champions, Elves, Efereeti and behemoths. You can have a quest hut to script build such structures, but it could get complicated (and could create problems if they try and build, say, a level 3 building when one is there already). This is a bad thing and severlely limits both playable towns and strategic options.
-Is the problem with imm potions per se, or their cost? Why not make a quest hut vendor that sells them for 5k. See what happens then.
-A better way, imo, to stop player's having imm potions without disabling blacksmiths is to just have a quest gate (so it's obvious) with a placed event that takes all the players potions just ouside the town. Make sure the player knows it's there, though. And let the attacking player figure out how to cancel the potions of the defender. Outisde the gates I'd have a 5k vendor.

Please reply if you see my post Camel, otherwise I'll email it.

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Jinxer
Jinxer


Legendary Hero
*****
posted May 08, 2003 03:40 AM

LMFAO -- Azure_Dragon you are sooo full of yourself it aint funny.  First of all I have heard some really strong rumors of how you have gotten so high ranked so your tuff talk doesnt impress anyone besides yourself.  2nd -- It sounds like you are more threatened of the new map ideas. If you are sooooooooooo great and good then these new ideas wont bother your style at all.

When you have a level 10 Hero beating 12 Black Dragons by himself that is a bit silly and outta the spirit of what Heroes has always been about.  You should have to take your creatures into battles. Even if you have to buy all your worthless level 1's for fodder.

I agree that there is a need for some immortality potions, just not for 1k each. I already have quest huts made for my new map that SELLS immor potions for $5,000 each.  SO you can buy as many as you can afford still. But it is less likely that your ONLY strategy will be Build melee hero and 10 immortality potions and go Dragon City and artifact hunting.

I just think its funny you fire out a post that sounds so defensive as if people are taking away your only way to win. All you talk about is how good you are, so shut up and play what ever map designs are out there and keep winning.

Jinxer

p.s.  Get your facts straight.. ZUD has already told me he LOVES the idea of making Immortality cost 5k and limiting them, so you should get your facts straight before you and your big head starts speaking for everyone else.
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted May 08, 2003 04:02 AM

chit!

5k!
but i'll be broooke

smisek wont even buy lev1's for scout to buy one
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Blue_Camel
Blue_Camel


Famous Hero
posted May 08, 2003 04:50 AM
Edited By: Blue_Camel on 7 May 2003

Quote:
A couple of considerations when banning blacksmiths:

-Player's won't be able to build Dragon Golems, Crusaders, Champions, Elves, Efereeti and behemoths. You can have a quest hut to script build such structures, but it could get complicated (and could create problems if they try and build, say, a level 3 building when one is there already). This is a bad thing and severlely limits both playable towns and strategic options.
-Is the problem with imm potions per se, or their cost? Why not make a quest hut vendor that sells them for 5k. See what happens then.
-A better way, imo, to stop player's having imm potions without disabling blacksmiths is to just have a quest gate (so it's obvious) with a placed event that takes all the players potions just ouside the town. Make sure the player knows it's there, though. And let the attacking player figure out how to cancel the potions of the defender. Outisde the gates I'd have a 5k vendor.


nah, I like this way  The castles have citadel prebuilt, so order will be able to go titans, and stronghold t-birds.  efreet are disabled.  So what?  You play a map, and you adapt your play to that map.  if efreet are disabled.. oh well, that just means chaos is a little weaker on this map than they would be since they hafto get nightmares (which are not bad L3s).. ho-hum.  It is a part of every map.. every town has strengths and weaknesses.  Like I said before, just because there are no potions of imm doesnt mean hero will die instantly

seems like you guys are maybe using potions of imm as a crutch... you are so reluctant to see them go
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AzureDragontm
AzureDragontm


Known Hero
posted May 08, 2003 08:09 AM

Monkeys, monkeys, full of monkeys :)

"First of all I have heard some really strong rumors of how you have gotten so high ranked so your tuff talk doesnt impress anyone besides yourself" ... Yes this would be the second phase of "barons for ever" explaning why other players r high ranked and they r still (4-5 month for now ? ) barons.... It must be something strange. I mean what the hell : Tc_fear rushes, AzureDragon playing only a few maps, Youri making tricky maps, the Teacher "disconecting" and Valkyrica talking to much. It must be a high-ranked players conspiracy . Jinxer if u r good please share with us your "rumors" maybe I will confirm them or deny them.
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Evil Ghost Pirate LeChuck

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TC_Fear
TC_Fear


Famous Hero
posted May 08, 2003 08:36 AM

jinx
so there is that map I cant wait
tell us is it L or XL ?
imos can be removed I donot care much,but donot make unbalanced map as lots of others(no aligment should rule),work on it.god bless u . and less of quests
NORUSHTC

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted May 08, 2003 10:01 AM

Quote:

conclusionnly way of not producing God heroes,is preventing the production of God heroes(few teachers,stones,free boxes etcetcetctetdtt..)




I think not few, but only one Good teacher will be enough for you ....
Do you like my new azure style?


Have a nice day,


P.S. in my oppinion , every post is containing something useful, but i wonder which brilliant mind could gather all the good stuff and only in a new map? So , maybe it's better to live our life the easiest way possible, not getting old too early , because of the stress. Otherwise it will be just one kind of map, not a variety, and become boring.




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Arangar
Arangar


Famous Hero
Weak ranger - lost viking
posted May 08, 2003 12:05 PM

heh..

Think of the power of santuary / divine with alot less immo potions... just make sure you give your priest the speed gems etc

And you thought that was powerful before, now it's impossible to beat, everyone would have to make a priest no matter what, or are you going to ask 3do to ... make sanctuary dispellable? (lol)

Arangar

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valkyrica
valkyrica


Supreme Hero
posted May 08, 2003 02:32 PM

arangar is right, that combo is fearful now, think of how it'll be w/o many potions ...

and another thing, this suggestion is directed to Jinxer, stop letting you pride interfere with some good advice, put 4,5 immortality potions in a remote corner of the map, to make the player go let's say 1 week out of his usual routine to get them, that would spice things up, and you can leave your quest huts with 5000k a pop.

Also, psychobabble's idea is catchy but you need to take away only the immo potions at the gate

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Thunder
Thunder


Responsible
Famous Hero
posted May 08, 2003 04:14 PM

Quote:
Think of the power of santuary / divine with alot less immo potions...


Why? Just give heroes Robe of the Guardian at start and put a quest hut that sells them 1000 gold a piece, infinite amounts.

Camel, I don't have anything (not much at least) against banning Immortality Potions. And even if I would, hell, it ain't my map you're making there, or is it?
I just pointed out that there are some reasons why Immortality Potions shouldn't be banned.
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Jinxer
Jinxer


Legendary Hero
*****
posted May 08, 2003 04:29 PM

Valkyrica, I wouldnt mind at all putting 4 immo potions in different areas of map. Infact I think it is a great idea. The any immo potions after that will cost you 5k.  Good idea Valk.

Also since camel brought it up.  About Efreeti being only creature that gets left out on this plan.  Take my new map forexample.  It has 2 external level 3 dwellings in different areas of map. Both of them could be efreeti if your chaos.  So you could still have an army of efreeti.

As for sanctuary I got an easy solution. Mark that spell banned.  It is silly spell anyways. As TC_fear mentioned, we may need to do a few things to make sure all towns maintain a certain balance. So banning sanctuary would keep Life from dominating.

My map = 75% complete. I am working hard and fast hehe.
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Tc_Fear
Tc_Fear


Famous Hero
posted May 09, 2003 10:34 AM

Critics decided that Eldorado is not bad map and u ve future  

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted May 09, 2003 12:59 PM

Quote:
Critics decided that Eldorado is not bad map and u ve future  


I see. This is an indirect advice to quit playing heroes

tnx, tc


have a nice day

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Jinxer
Jinxer


Legendary Hero
*****
posted May 09, 2003 04:13 PM

Well if TC_Fear likes it it must be a super rush week 2 map, so I know not even worth my time to try it.  Thanks for heads up TC_Rush


Jinxer  
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Tc_Fear
Tc_Fear


Famous Hero
posted May 09, 2003 05:13 PM

JInx_The_slow
it was a joke

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Psychobabble
Psychobabble


Known Hero
posted May 10, 2003 02:22 AM

Quote:

nah, I like this way  The castles have citadel prebuilt, so order will be able to go titans, and stronghold t-birds.  efreet are disabled.  So what?  You play a map, and you adapt your play to that map.  if efreet are disabled.. oh well, that just means chaos is a little weaker on this map than they would be since they hafto get nightmares (which are not bad L3s).. ho-hum.  It is a part of every map.. every town has strengths and weaknesses.  Like I said before, just because there are no potions of imm doesnt mean hero will die instantly

seems like you guys are maybe using potions of imm as a crutch... you are so reluctant to see them go

I don't care about the imm potions, I do think you underestimate the negative effects of disabling buildings. Sure, players have to adjust to the map, but with this map you're changing the fundamental rules of the game, not just tinkering with strategies. You're in fact reducing strategic options a fair bit. You are crippling life (champions/crusaders) hurting chaos pretty badly (eferetti are great vs melee heroes) and limiting might's defensive capability (Behemoths are good to defend the fort while the hero goes roaming with perhaps some cyclops).

My solution would still get rid of imm potions in the main game, add an extra element to defensive combat and stop the negative effects which I think you underestimate.

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AzureDragonTM
AzureDragonTM


Known Hero
posted May 10, 2003 04:52 AM

Jinxer u never stop amazing me... ban sanctuary spell ? what happens with life in this case... the only worth casting life spell and u ban it ? Another map only for death/chaos/nature castles ? Man stop thinking about how to improve Homm4 or the 3do guys will hire u there for sure (and we will all go playing counter-strike soon).

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Evil Ghost Pirate LeChuck

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Jinxer
Jinxer


Legendary Hero
*****
posted May 10, 2003 11:13 PM

Quote:
Jinxer u never stop amazing me... ban sanctuary spell ? what happens with life in this case... the only worth casting life spell and u ban it ? Another map only for death/chaos/nature castles ? Man stop thinking about how to improve Homm4 or the 3do guys will hire u there for sure (and we will all go playing counter-strike soon).




Woohooo Azure leaving us and going to counter strike, who woulda thought it was that easy.  

Jinxer
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AndiAngelsla...
AndiAngelslayer


Disgraceful
Famous Hero
posted May 10, 2003 11:51 PM

excuse my interruption lol, but i cant resist...

Jinxer still babbling about big bad rushes, always good for a quick laugh - man better get faster finally

Me Azure Dragon? naaah, i play a skill game, i play h3

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