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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: .def files
Thread: .def files This thread is 3 pages long: 1 2 3 · «PREV
BIGJOCKER
BIGJOCKER


Responsible
Supreme Hero
Forgotten but not Forsaken
posted June 06, 2005 05:41 PM

Quote:
yes I know it's only a recolored creature, It was only a test to begin with. After i solved the pallette problem. To use it, ifyou want to replace the reg sharpshooters, you need to get some tools. Go to Arsthad's Web page to get those. You'll also need to rename the files before you use them, they need to be named the same as the original Sharpshooter files. I can post the names later if you want.

As for pallatte settings, what graphic program are you using? You need to be able to save and load pallattes. You see, there are 10 system colors that have to come first on the pallatte. This is for transparancy reasons. Then just save as Bitmap, and you should be able to compile them just fine. What version of def maker are you using. If it still doesn't work, or if this is all just too confusing, You can email them to me in a zip file with a text doc explaining the order of pics and where to put breaks.


I'm using paint shop pro 8 and paint for the monsters....and what do you mean by saying firs on the pallette?

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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 06, 2005 05:46 PM

Quote:
I'm using paint shop pro 8 and paint for the monsters....and what do you mean by saying first on the pallette?

What a pallatte does, is arrange the colors in any picture. You can view it using photoshop, you can even edit it. What you want to do is make the first ten colors specific ones (pink, yellow, ect.) Maybe I'll save a screen shot and post it to explain.
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BIGJOCKER
BIGJOCKER


Responsible
Supreme Hero
Forgotten but not Forsaken
posted June 06, 2005 05:52 PM

Quote:
Quote:
I'm using paint shop pro 8 and paint for the monsters....and what do you mean by saying first on the pallette?

What a pallatte does, is arrange the colors in any picture. You can view it using photoshop, you can even edit it. What you want to do is make the first ten colors specific ones (pink, yellow, ect.) Maybe I'll save a screen shot and post it to explain.


It would be great if you do so...

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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 07, 2005 12:56 AM

Here's a screenshot for an exapmle I did in Fireworks.

Here's the Url if you don't see it,
geocities.com/emrysblack/screenshot_instruction.jpg
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted June 07, 2005 06:13 PM
Edited By: Ste on 7 Jun 2005

Quote:
Here's a screenshot for an exapmle I did in Fireworks.
<edit> Don't quote BIG images please! </edit>
Here's the Url if you don't see it,
geocities.com/emrysblack/screenshot_instruction.jpg


Do you mean exacly those 10 colours? or you mean that all pictures should start with the same colours,but it mustn't be exacly those shown .. (i hope you understood what i wanted to say..)

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 07, 2005 08:13 PM

Generally, to be safe, those should be exactly the same colours and in the same possition, though I know that the defmaker's shadow mechanism doesn't use all 'pink' colours to create the shadow (unlike in the original H3 creatures) so there are some colours that don't need to be exactly the same, but you can never be too careful and adding 3 more colours in the palette is not a big effort.
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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 08, 2005 12:06 AM

Quote:
Generally, to be safe, those should be exactly the same colours and in the same possition, though I know that the defmaker's shadow mechanism doesn't use all 'pink' colours to create the shadow (unlike in the original H3 creatures) so there are some colours that don't need to be exactly the same, but you can never be too careful and adding 3 more colours in the palette is not a big effort.

That's right. Some of those colors must remain the same, others you can change or add to, but that would be a good format to follow.

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted June 08, 2005 08:14 AM

Quote:
To use it, if you want to replace the reg sharpshooters, you need to get some tools. Go to Arsthad's Web page to get those. You'll also need to rename the files before you use them, they need to be named the same as the original Sharpshooter files. I can post the names later if you want.


I'd really like to use your creature. Actually, I want to replace one of the Messangers (Water, for example).

Could you please look up the numbers and post each step to replace the graphics?

Finally, what about the shooting? Water Messangers can't shoot, so I'd have to set the creature's ability, right? That's easy, though.
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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 08, 2005 11:30 AM

Quote:
Finally, what about the shooting? Water Messangers can't shoot, so I'd have to set the creature's ability, right? That's easy, though.


No, it's not - setting the animation of the creature is not a problem, but setting a 'shot' animation (like an arrow) IS and without that you'll get a crash.
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KittenAngel
KittenAngel


Supreme Hero
Lee's wifey
posted June 08, 2005 05:29 PM

Quote:
Here's a screenshot for an exapmle I did in Fireworks.

Here's the Url if you don't see it,
geocities.com/emrysblack/screenshot_instruction.jpg




That is one of the best discriptions and directions I have heard for using paint shop. I thought I was the only one who used paint shop anymore lol
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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 09, 2005 06:27 AM

Quote:
That is one of the best discriptions and directions I have heard for using paint shop. I thought I was the only one who used paint shop anymore lol


Thank You. I try. Did everyone pretty much understand from the diagram?

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greek_god_su...
greek_god_superman


Famous Hero
Bringer Of Light
posted June 09, 2005 04:19 PM

Quote:
No, it's not - setting the animation of the creature is not a problem, but setting a 'shot' animation (like an arrow) IS and without that you'll get a crash.


Is this the reason of why so many commanders shoot those weird fireballs? I always wanted to see brute, for example, throw his axe instead of firing those mysterious energy balls. Paladins and ogre leaders shoot with bows, after all.
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After all, marriage and murder are not too different - one ends your life and the other is a crime

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted June 09, 2005 04:47 PM

Quote:
Is this the reason of why so many commanders shoot those weird fireballs? I always wanted to see brute, for example, throw his axe instead of firing those mysterious energy balls. Paladins and ogre leaders shoot with bows, after all.


um.... no - the authors just wanted it that way I guess . It is possible to create a custom shot animation (it was done that way with the dracolich), but it just requires some hard-coding to match the shot animation with the correct file name of a creature.
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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 10, 2005 11:38 PM

That's good to know. Another thing I've been working on is redoing the Lava and Arctic Sharpshooters shots. Those energy balls coming off a bowstring bug me...

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Mitzah
Mitzah


Promising
Supreme Hero
of the Horadrim
posted June 11, 2005 09:29 AM
Edited By: Mitzah on 11 Jun 2005

What version of Fireworks did U use...?
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EmrysBlack
EmrysBlack


Adventuring Hero
New Hero
posted June 11, 2005 05:16 PM

Quote:
What version of Fireworks did U use...?

Firewroks MX, but they should all be similar...

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