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Thread: What would you like to see? | This thread is pages long: 1 2 · «PREV |
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B0rsuk
Promising
Famous Hero
DooM prophet
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posted November 28, 2003 04:04 PM |
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Edited By: B0rsuk on 28 Nov 2003
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Flamethrowers
Flamethrowers were used since 5th century B.C. They worked by spreading sulfur/oil/andmore and igniting it.
If flamethrowers are to be implemented wisely (as a heavy siege machine, similar to Balista or Catapult) I see no problem, and you also shouldn't.
Gunpowder, as long as very limited, can also be interesting feature. I don't mean guns, but explosive charges for destroying obstacles, walls etc.
Back to the topic: I would love to see myself as one of Heroes5 multiplayer playtesters.
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Undeadlord
Known Hero
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posted November 28, 2003 09:36 PM |
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This far it seems that Heroes have everything but good graphics and good designed towns.
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Gerdash
Responsible
Famous Hero
from the Animated Peace
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posted November 29, 2003 12:42 PM |
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i would suggest a special bility for flamethrowers and explosive charges: -10 morale for the army that uses them.
it could make your troops think that the flamethrowers will do all the job for them, so they don't really have to fight.
and i don't think it's honorable to kill your opponnet with a flametrower rather than fight with him like in the old times.
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything
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UndeadLord
Known Hero
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posted November 29, 2003 04:26 PM |
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I agree. But then they should be so powerful that they would be vice to use.
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JoeSnoopy
Tavern Dweller
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posted December 02, 2003 08:23 PM |
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Creature gates in Chaos towns & random map generator
I think that creature gates in Chaos towns should connect to a flagged creature dwelling but the player should have the choice of which dwelling to connect to, & only one connection per dwelling should be allowed. Man, I would love to be able to gate Azure dragons into my town if I found one of their lairs, but being able to do this into every town once one lair had been found would mess things up.
Also I haven't played much HoMM 4 (compared to HoMM 3) although I have the game & the reason is my favourite games are random maps. So please include a random map generator in Homm 5.
Apologies for originally posting this in the wrong thread (deleted). Although I've read just about everything with Noobie, Noob, Newcomer or FAQ in the title & lurked a bit I'm still just getting used to HC.
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Blessings
Joe Mithiran
snoopyjoe@spamarrest.com
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Gerdash
Responsible
Famous Hero
from the Animated Peace
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posted December 03, 2003 08:34 AM |
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Quote: I agree. But then they should be so powerful that they would be vice to use.
ok, i guess they should have production speed of one per month so that you could afford them all because they are so damn expensive and they should also have speed 1 (on battlefield and on adventure map) that would prevent your army from rushing head first into trouble.
and they should be natural enemies of fire breating dragons, because they [the flamethrowers] have made up their mind to make black dragons obsolete (they envy their wings, though). also, is would suggest that the fire breating dragons should be immune to fire, and that most creatures with fire attacks would also do a significant amount of physical damage. the flamethrower would be exceptional for doing pure fire damage only, though.
considering the above, i guess it would only be fair to limit the flamethrower's attack to 1 hex (assuming the good old hexes will be brought back in homm5).
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KittenAngel
Supreme Hero
Lee's wifey
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posted December 03, 2003 10:55 AM |
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I want to see a game engine like Heroes 3, but with a twist. H4 game engine was very disappointing
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Never wear anything that panics
the cat.
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stealthninja
Tavern Dweller
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posted December 04, 2003 12:05 PM |
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Quote: i would suggest a special bility for flamethrowers and explosive charges: -10 morale for the army that uses them.
it could make your troops think that the flamethrowers will do all the job for them, so they don't really have to fight.
and i don't think it's honorable to kill your opponnet with a flametrower rather than fight with him like in the old times.
WHAT???????!!!!!!!! The Flamethrowees MUST increase morale, or decrease morale of the enemy. Think!!!!!! First
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UndeadLord
Known Hero
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posted December 04, 2003 12:43 PM |
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For some armies it could raise like chaos that are murderers but for like life it should decrease.
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stealthninja
Tavern Dweller
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posted December 04, 2003 03:51 PM |
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why a champion, for instance, should be demoralized if he has a flamethrower by his side? WHY? I wouldn't! the enemy, on the other hand, if they see the flamethrower, should run for their lifes!!
The idea is STUPID, so STUPID!
put yourselvs in the character's place. c'mon, it's not very hard.
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Gerdash
Responsible
Famous Hero
from the Animated Peace
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posted December 04, 2003 04:02 PM |
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Quote: WHAT???????!!!!!!!! The Flamethrowees MUST increase morale, or decrease morale of the enemy. Think!!!!!! First
no, imho it's the other way round. i don't like flamethrowers and if i were a creature in a homm army i would think that the general who uses flamethrowers is dishonorable (sucky) beyond words.
disclaimer: i am not a creature in a homm army so i don't think of supporters of flamethrowers that way.
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything
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stealthninja
Tavern Dweller
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posted December 05, 2003 12:09 PM |
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and if u meet one of theese dishonourable generals u say: "ok, that's it, i don't wanna play anymore!" and the general burns your bones. )
i understand that u do not agree the FT, but i don't understand the negative morale of allied troups. your explanation is childish (about the troops that are more confident) and wrong. so....think first!!!
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Gerdash
Responsible
Famous Hero
from the Animated Peace
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posted December 05, 2003 06:10 PM |
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Quote: your explanation is childish (about the troops that are more confident) and wrong. so....think first!!!
please don't scream at me for not thinking, i was just having fun.
accidentally noticed this?
Quote: and they should be natural enemies of fire breating dragons,
....
also, is would suggest that the fire breating dragons should be immune to fire,
....
the flamethrower would be exceptional for doing pure fire damage only, though.
looks even more stupid, doesn't it (considering that being a natural enemy of someone means 150% damage)?
maybe the stupidity was intentional?
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything
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