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Heroes Community > Tournament of Honor > Thread: New Intertournament Competition
Thread: New Intertournament Competition This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted January 07, 2004 11:34 AM

so what are you sayin teachy?
____________
slayer
whos your daddy and what does he do?

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the_teacher
the_teacher


Supreme Hero
Talk to the hand!
posted January 07, 2004 11:44 AM

Quote:
whats that matter Teacher.
Jas is the good guy player & Fears the bad guy.
Like a movie or rival sports teams.
What fun is a game if theres no good or bad guys .



hehe
you didn't get it right, Emanuelle


even Ball figured it out ,  a bit later, i must admit, but he did it

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted January 07, 2004 12:10 PM

Quote:
Ball, TC, don't argue pls, you two are both famous heroes as is written under your avatar sometime i don't make the difference between you and him , or reverse , cause of the colors maybe , 85% same taint

Ok let me give it a try hehe.
Balcough famous for being unlucky & Fear famous for killing cheaters.
You think all the same except thier attitudes .
That close enough Teach ?




have a nice day

____________
Dreaming of a Better World

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted January 13, 2004 04:45 AM

so i guess this toury ain't happen
____________
slayer
whos your daddy and what does he do?

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Hoher
Hoher


Adventuring Hero
posted January 13, 2004 04:18 PM

Updated list of maps for tourny you can find at
http://www.heroesleague.ru/maps/?homm=4&size=medium&artid=734

Circle of Life (TOC)
Dog Days(TOC)
Eldorado(TOC)
If These Walls Could Talk (ToC)
Plains Of Despair (ToC)
Shallow Be Thy Game (ToC)
Insanity IV(ToC)
YHeartWinter(TOC)
Showdown(TOC)

Archive of maps for game on Equilibris v. 3.3
http://www.heroesleague.ru/show/611/maps(ToC)v3_3.zip

Archive of maps for game on HoMM4 WoW v. 3.0
http://www.heroesleague.ru/show/630/maps(ToC)v3_0.zip

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted January 13, 2004 08:07 PM

better then before indeed
____________
slayer
whos your daddy and what does he do?

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Hoher
Hoher


Adventuring Hero
posted January 14, 2004 07:23 AM

Quote:
better then before indeed


Thanks the_teacher for help.


The second version of rules.

"Tournament of the Century"
The rules of on-line tour

1. These rules are recommended. If both players agree to change one or several rules – they are free to do it. If they can not reach the agreement, these rules apply.
2. The tour is being held using HoMM-IV: Equilibris v.3.3 English version. (http://www.zone.ee/homm4/eng). If one of players does not agree to use Equilibris v.3.3, the game is held using - HoMM 4 WoW  v.3.0.
3. Every team consists of 3 players. (The list of players must be submitted to the Council by the Team-captains before the tour starts.) Every player will fight one of the players from opposing teams on-line. So, if there will be 6 teams - each player will play 5 on-line games.
4. Every game has a limit of 2 weeks. The deadline is set, after which the game is considered not held, and no points are adjudged.
5. Game difficulty - Advanced (3-rd), time limit - 4 minutes, stationary guards.
6. Rules limitations:
a. Doesn't apply to games using Equilibris v.3.3. – The hero is not allowed to develop Grandmaster Necromancy. If hero breaks this rule, he (she) must be killed in 3 turns and never brought back to life. Raising Vampires using the Grandmaster Necromancy skill is punished by loss of the game.
b. Using any bugs of the game, even not intentionally, is prohibited. If you are unsure if some specific action uses some bug, you should ask the Council. Using game bugs is punished by loss of the game.
7. Player, who lost all his towns and armies, loses. If player lost all his towns and did not reclaim any in 7 days, he (she) loses.
8. Map choice. The following maps will be used for the on-line tour:
http://www.heroesleague.ru/maps/?homm=4&size=medium&artid=734
1) Circle of Life v.1.3
2) Dog Days 2
3) Eldorado v.1.4
4) If these walls could talk
5) Insanity IV
6) Plains of Despair
7) Shallow be thy game 2p
8) Showdown
9) Yheartwinter
Map archive for ÍîÌÌ4 WoW v.3.0.: http://www.heroesleague.ru/show/630/maps(ToC)v3_0.zip
Map archive for Equilibris v.3.3.:
http://www.heroesleague.ru/show/611/maps(ToC)v3_3.zip
These maps for ÍîÌÌ4 WoW v.3.0. differ from those for Equilibris v.3.3 by disabled skills Resurrection and Charm, and disabled artefacts Halberd of Swiftwatch and Ring of Permanency.
9. The map is chosen by subsequent removal of maps from the list by players - one after another. The player, which chooses the map (removes second last map, so there is only one left), has the right to choose starting alignment.
10. Alignment choice. Prior to choosing alignment, each player can ban one of the alignments, if he (she) wishes to do so. After than neither player nor his opponent can choose this alignment. After this optional alignment ban the player who has the right to choose his alignment, can do that. He (she) also chooses the starting position. His (her) opponent gets the right to make the first move and to choose his (her) alignment. He (she) can choose the same alignment, as the opponent has.
11. Every game has it's time limit - the 2-nd month, 4-rd week, 7-th day. If the game is not finished by this time - by the end of this day the player must leave only 1 army - the rest of the armies must be in towns, mines, garrisons, etc. The save must be sent to the Council before the deadline. The Council will create the save of arena with 2 armies - exact copies of players' armies. Players fight this final battle and the winner wins the game.
12. Long battles with neutrals are prohibited. If there are more than 15 minutes delays, the player can complain to the council.
a. Examples of long battles: 1 sprite fights 100 zombies, or level 2 Necromancer with Poison and Fatigue fights 20 Behemoths. These battles can be won easily, but they are too much time consuming.
ATTN: the rule does not apply to the battles between players.
13. In battles between players there can be stalemate situation. Example - one player has 10 imps, the other has 100 Ogre-Mages. Imps can fly over the battlefield and Ogre-Mages have no chance to catch them up. In such situations the attacker must flee or surrender. If Shackles of War artefact is present - the battle must be finished in autocombat mode.
14. If the connection is lost, the last autosave is loaded and players must repeat all actions before the loss of connection, including actions in battles, if possible. If the connection is dropped many times due to one of the players' fault, the complain can be submitted to the Council.
15. Games are held via GameSpy or direct TCP/IP. The game is hosted by independent player, which has 1 peasant on map. Players submit him/her the name of the map and possible mutually agreed changes to it (disabled spells, skills, artefacts etc.) which must be made by host.  Players log on to the host and chose their colours and alignments (p.10). After the game has started the host logs off.
16. THE COUNCIL HAS THE RIGHT TO CHANGE THE RULES AT ANY TIME. In this case players must be informed before the game has started. During the game rules can not be altered.
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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted January 14, 2004 09:51 PM

please make it 6 minutes
____________
slayer
whos your daddy and what does he do?

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Hoher
Hoher


Adventuring Hero
posted January 16, 2004 07:24 AM
Edited By: Hoher on 16 Jan 2004

Tournament of the Century!
1) Participants of the Tournament:
The team of Heroic Corner www.heroes.ag.ru
The team of the HeroesPortal www.heroesportal.net
The team of the HeroesLeague www.heroesleague.ru
The Polic team http://heroes.net.pl
The ArchangelCastle team www.archangelcastle.com
The ToH team www.toheroes.com
2) Combats:
Participants of the Tournament will have to face each other in three different kinds of combat:
3.1) Online round
3.2) “The speed round”. Fastest conquer of the map.
3.3) “The team round”. Fight on the arena using the army gathered within the given limited time.
3) Teammates limit: the least number of teammates is 3, there is no upper bound. The team
should have a captain authorized to solve disputable questions. He is responsible for training
the team to the combat; he also chooses three players for each kind of battle.
4) Winner:
The player gains points for his team in each type of the battle.

The rules of the on-line round you know.

Rules of “The speed round”.

1. The round is being held using HoMM4: “Winds of War”
2. Every team consists of 3 players. (The list of players must be submitted to the **Council by the Team-captains before the tour starts.)
3. All players are to be divided into three groups. Each group will contain each team’s player. Thus, number of each group’s persons will be equal to number of teams.
4. Each group is to be provided with its own saves. Game’s purpose is to beat all computer players or achieve a victory through some different way, if it is stipulated in the map, within the minimum possible time term.
5. Player must save game before end of the game (if the game ends after a fight, saving before the last blow is required), then send this saving game to the **Council before dead-line time. Every game of this round has a limit of 2 weeks. The deadline is set, after which the players save is not considered.
7. The winner will be a player, who achieves the victory in the game for minimum days. In case of achieving a victory by several players for the same number of days the winner will be that player who, have been given more prize points for his victory in the game.
8. All players are required to do daily savings and keep them before the end of the tournament. In case of accusing a player unfair playing the **Council will request about some of these savings.
9. Using any bugs of the game, even not intentionally, is prohibited. If you are unsure if some specific action uses some bug, you should ask the **Council. Using game bugs is punished by loss of the tournament.
10.**The Council has the right to change the rules at any time. In this case players must be informed before the game has started. During the game rules can not be altered.

The rules of “The team round”

1. The tour is being held using “HoMM4: Winds of War”.
2. Every team consists of 3 players. (The list of players must be submitted to the **Council by the Team-captains before the tour starts.)
3. Fights between teams are carried out on a circular basis; two weeks are given for each fight.
4. Fighting teams get three different saves from the same map. There will be commutable starting alignment in the saves.
5. The saves are to be distributed among the team’s players by the captain. All participants play on their save as many days as is indicated in the round’s description. They must gather armies during the fixed time (usually 29 days). These armies will be united in the common team army.
6. Two real time weeks are given for each game. As this time passes each team participant must send his save, where he has assembled a part of the team army. Otherwise, his army won’t be included in the team one.
7. All players are required to do daily savings and keep them before end of the round. In case of accusing a player unfair playing the **Council will request some of these saves.
8. Using cheat-codes, game’s bugs, cracking saves and manipulating players via multiplayer is prohibited; violating is punished with losing the round. If a player/team gets a suspicion that his/their rivals have used cheat-codes, bugs, savings’ cracks during passing the map the captain must inform the **Council. The **Council must check this player’s map passing, asking him for daily savings and description of his actions.
9. The final army of the team is formed out of each team participant’s armies. The participants submit their saves in a way so that while uniting the common army could be assembled without necessity of changing troops’ location or monsters. In case of not coinciding any slots the organizers reserve the right to remove any of them. While uniting savings the same slots of units are put together; artifacts, scrolls and other things are not distributed among the heroes.
10. Arena is created by the organizers. It is used in its turn for accumulating the armies of all participants representing fighting teams; the armies of all team members are united in the common team army.
11. The fight between team armies makes a winner. The verdict is pronounced by the **Council. In case of disagreement with it teams’ captains organize an online fight at the earliest possible date, that is, appoint a player who will fight using the common army on the given saving-arena. The result of the online match will be the final result of the match.
12. **The Council has the right to change the rules at any time. In this case players must be informed before the game has started. During the game rules can not be altered.

Are ToH team want to participate only in online round, or you interesting other round?
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Hoher
Hoher


Adventuring Hero
posted February 25, 2004 08:47 AM

Dear colleagues tournament begin at 1-st of March.


General questions:

The entry list:

Drawing the line under the participating teams:

6 teams have confirmed their participation.  

ArchangelCastle         - AC-team
Behemoth's Lair Empire  - BLE-team
HeroesLeague           - HL-team
HeroesPortal - HP-team
Heroic Corner         - HC-team
Tournament of Honor      - ToH-team

Here is the answer from CelestialHeavens:

Hi Alan,

I don't think Celestial Heavens will be able to participate in the tournament, sorry. Finding players that we can trust (we sure don't want to be associated to a cheating incident!) will be time consuming and time is definitely something we lack these days. Our forums are visited by mapmakers and people who play single-player games mostly anyway.

However, I will gladly cover the competition in my news. Just email us standings, significant victories and announcements and we will post them.
This should be an interesting tournament. Good luck.

Angelspit
Celestial Heavens

The German (DrachenWald) team never replied.


1.2. Entry list and the rules of application.
(the answer is very detailed, as there were a lot of questions and I still don’t gather whether we all understand these moments in a similar way or not)

Each participating team forms up to three sub teams, depending on what parts of Heroes it is going to fight (i.e. HoMM2, 3, or 4). Each sub team has a captain of its own. Of course, one and the same player can play in different sub teams.

For example AC-team:

Hello,
Once again, I apologize for the lateness due to an hectic situation on the site. Here is the team roster, but as you can see, we do happen to be lacking players for Heroes 2 and we could use a few more Heroes 4 players. In both cases the lack of the add-ons do not help, especially for Heroes 2 as the add-on was almost impossible to find here in France.
So without any further addendum:

* Team H2:
Nessus
Pecasso
Pingouin Man

Pingouin Man as captain

* Team H3:
Basga
Heroes Master
Kenshin
Koskenkorva
Lardenet
Le cerveau
Lyrnnan
Nessus
Pecasso
Pingouin Man
Seigneur des Dragons
Super mémé
Tienou

Lyrnnan as captain

* Team H4:
Exeter
Fox1987
Intelloglandeur
M8mat
Negus
Nessus
Pacobab
Requiem
Scrat

Exeter as captain

And here is the information about these players, usually only the email and

the nickname though.
- Basga: email is basga1@hotmail.com
19 years old, lives near Paris. Average level.
- Exeter: email is exeter@tiscali.fr
30 years old, lives in France. (Near Bourges, if it tells you anything)
- Fox1987: email is fox_renard_fox@hotmail.com
- Heroes Master: email is EricMtbst@wanadoo.fr
20 years old, lives near Paris as well.
- Intelloglandeur: email is didier.bronnimann@hotmail.com
- Kenshin: email is dsr94_nr@hotmail.com
- Koskenkorva: email is koskenh3@free.fr
- Lardenet: email is patrick.thilloy@free.fr
24 years old, France.
- Le cerveau: email is rikeindien@aol.com
- Lyrnnan: email is aeris@archangelcastle.com
17 years old, lives in some backwater town in France.
- M8mat: email is m8mat@archangelcastle.com
20 years old, lives in France (Limoges), experienced player.
- Negus: email is negus97@aol.com
- Nessus: email is nessus64@wanadoo.fr
- Pacobab: email is pacobac@archangelcastle.com
30 years old, lives in France.
- Pecasso: email is pedrocassiano@hotmail.com
- Pingouin Man: email is pgm@archangelcastle.com
- Requiem: email is rbro@wanadoo.fr
- Scrat: email is srati6@hotmail.com
- Seigneur des Dragons: email is seigneurdesdragons@hotmail.com
- Super mémé: email is ades.rp@voila.fr
- Tienou: email is tienou@archangelcastle.com
32 years old, lives in Eastern France (Nancy), seasoned player.

Lyrnnan





Each team submits the list of the sub teams’ players to the organizing committee not later than 2? days prior to the start of the tournament. Changes of the initial list during the tournament are not allowed. (Please enlist all the players planned to participate even if this or that player will not play a single game in the tournament).
Required information about a player – nickname and e-mail.
Extended information on a player is desirable – his achievements, rating, town of residence, interests, age, etc.
We need this to better cover the tournament on the net. It is also desirable to have the information about the resource the team presents, in order to better cover the team.

There will be several types of competitions for each part of HoMM (what are they and their rules are discussed). The team is free to decide what types of competitions to participate. No compulsions here 
Some competitions will consist of several tours.
Not later that 24 hours prior to the beginning of each tour the captain of a team submits a list of players to the organizing committee. It is forbidden to substitute players in the run of the tour.

Sample of the list of players for a tour:

Entry list of the AC-team for HoMM3,
3rd tour of the online competition.

number Player
1 Wesson
2 Makarov
3 Mauser

Entry list of the AC-team for HoMM3,
4th tour of the online competition.

Number Player
1 Smith
2 Makarov
3 Mauser

Attention:
- The entry list for a tour should have  precisely 3 players with who is the 1st (usually the strongest), 2nd and 3rd indicated;
- The captain of a team is not obliges to participate. His task is to assign his players to competitions in a right way and to submit the lists to the organizing committee. He also acts as a plenipotentiary of his team should any disputes, mistakes of judges, misunderstandings, etc. occur.



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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted February 26, 2004 06:44 PM

So ToH players, who is going to be playing & representing ToH in this tourn for H3 and H4?
____________

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted February 26, 2004 08:12 PM

i will play

but we meet in GS right?
____________
slayer
whos your daddy and what does he do?

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gustn
gustn


Hired Hero
posted February 26, 2004 08:47 PM

I'm a volunteer for H4.
____________

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warhamr
warhamr

Tavern Dweller
posted February 26, 2004 10:09 PM

Hola VES,  

I will play H3 for TOH!



Most of this is memory now, Ive gone to far to turn back  how?  I'm not quite what I thought I was, but than again, I may be more!!!!!!!!!!!
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valkyrica
valkyrica


Supreme Hero
posted February 26, 2004 11:56 PM

i volunteer too, alongside arangar, camoes and teacher, pfff, we need 3,4 teams

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted February 27, 2004 03:09 AM

all we need it princess and acu to talk them into submission

i would lol
____________
slayer
whos your daddy and what does he do?

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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted February 27, 2004 08:27 AM

So we have the following players for Heroes4:

arangar, camoes, teacher, balguff_dragqueen, valkyrica, gustn....

Warhamr: You seem to be the only H3 volunteer!  I think for now, it looks like ToH would only represent the homm4 side.  
____________

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madmartigan
madmartigan


Bad-mannered
Famous Hero
who will never walk alone
posted February 27, 2004 04:16 PM

There could have been more H3 volunteers if we had seen it in H3 section You know, us myths tossers very rarely visited ToH section of the board after H4 and H3 were separated.
____________

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balcough_dra...
balcough_dragons


Supreme Hero
unlucky? i want to pump you up
posted February 27, 2004 04:59 PM

ves i only drag on saturday nights
____________
slayer
whos your daddy and what does he do?

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 27, 2004 11:32 PM

Quote:
i volunteer too, alongside arangar, camoes and teacher, pfff, we need 3,4 teams


After you hid the fact that Azure dragon cheated,had multiple accounts & supported it but now you want to volunteer.
What makes us think you wont support other ROmanian players also?
I think theres plenty of heroes 4 volunteers & you should worry about playing then volunteering.

____________
Dreaming of a Better World

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