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Thread: Editing unit stats in H3? | |
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Erian
Tavern Dweller
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posted January 20, 2004 05:39 PM |
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Editing unit stats in H3?
Does anyone know if its possible (without too much work) to edit the raw stats of units of the various sides? (Att, def, HP, cost etc.)
This *should* only be a table somewhere in the data, but I'm not h4x0r enough to extract it from the basic H3 files...
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Hexa
Responsible
Legendary Hero
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posted January 20, 2004 06:01 PM |
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What u want is WOG (Wake of The Gods).
See the forum in the main menu for more info on that!@
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If you want to realize your dreams >>> you have to wake up!@
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Erian
Tavern Dweller
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posted January 20, 2004 06:13 PM |
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I found WoG... but I cannot seem to find a manual or how-to of any kind. Do I have to write ERM scripts to fix this? I saw in the bug reports section for WoG that a table with the unit stats might be slightly skewed, so there should be one, but I can't find that either.
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Hexa
Responsible
Legendary Hero
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posted January 20, 2004 06:14 PM |
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Well I will move this thread to the WOG section upon which the mods/members can help u there!@
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If you want to realize your dreams >>> you have to wake up!@
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regnus_khan
Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
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posted January 20, 2004 07:11 PM |
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@ ERIAN
Download (or get it from anywhere) all the ERM tools and Monster Statistics Editor from www.fileplanet.com. Then you'll have the ability to edit the stats.
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Vycka1234
Known Hero
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posted January 31, 2004 10:18 AM |
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Quote: @ ERIAN
Download (or get it from anywhere) all the ERM tools and Monster Statistics Editor from www.fileplanet.com. Then you'll have the ability to edit the stats.
...without too much work BTW i have this monster editor i can change the cost, growth, att, def, hp, dmg...... but i cant change specialitys you know like bind...
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vlaad
Admirable
Legendary Hero
ghost of the past
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posted January 31, 2004 05:37 PM |
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You can add some specialties, but not all of them. For example, it takes two lines to add double strike and no retaliation... Generally, those with graphics would cause you problems. However, it's obviously possible since the WoG team created Commanders with nearly special skills(except poison and disease, I think).
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FireSpirit
Famous Hero
with warm hands
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posted January 03, 2005 03:36 PM |
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Iīm sorry for such a n00b question, but in what folder should I put the script after editing the monsterīs stats? And must the map be WoGified in order to get it working?
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numi
Hired Hero
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posted January 03, 2005 06:50 PM |
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go to your Heroes folder, open the 'Data' folder there. keep it open and open the 'text resource copy' folder inside it. copy the 'crexpbon.txt' file from 'test resource copy' folder to 'data' folder. read the file 'stack experience bonus' to learn how to modify 'crexpbon.txt'. this lets you give creatures all kinds of new stats and abilities.
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