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Heroes Community > Dimension Gates > Thread: Question: Create Illusion
Thread: Question: Create Illusion
Sermil
Sermil

Tavern Dweller
posted September 26, 2005 06:00 AM

Question: Create Illusion

The Create Illusion spell states:

Quote:

   Cast this spell in battle on any friendly stack. Place this card on table. It will act as a duplicate on the stack it was cast upon, with all the same features as the original except that its total Defense Score is equal to 2 + the caster's level.



SO, a 3rd level caster casts this spell on a stack of 4 halflings.

If I read the card literally, the Create Illusion card would count as a stack of 4 halflings (total attack 4), each of which has a defense of 5. So to kill the entire stack in a single Swat attack, you would have to beat a total defense of 20.

This seems REALLY powerful if you have a large stack (even a large stack of low-level units) and a high-level caster. Also, it's not in keeping with the PC game, where the hitpoints of the illusion is dependent only on the level of the caster and is unaffected by the size of the initial target stack. My instinct was to interpret this card as effectively creating a stack with a single unit whose attack is 4 and defense is 5.

Or you could take the word 'total' literately and say that there were 4 illusion-halfings, 3 of which had a defense of 1 and 1 of which had a defense of 2 -- so that they 'total' 5.

So, which is it?
-Sermil

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TheFoeHammer
TheFoeHammer


Known Hero
posted September 26, 2005 04:30 PM
Edited By: TheFoeHammer on 26 Sep 2005

The rule you quoted already states that the defense score of the stack is only equal to 2+ the caster's level. I am not sure why you think it could mean otherwise. The only features it copies from the stack would be the ones not related to defense.

So a duplicated stack of 10 halflings in your example would still only have a defense of 2 plus the caster's level for the whole stack.

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Sermil
Sermil

Tavern Dweller
posted September 26, 2005 09:04 PM

Quote:
The rule you quoted already states that the defense score of the stack is only equal to 2+ the caster's level. I am not sure why you think it could mean otherwise. The only features it copies from the stack would be the ones not related to defense.

So a duplicated stack of 10 halflings in your example would still only have a defense of 2 plus the caster's level for the whole stack.


Defense is a property of a UNIT not a STACK. AFAIK, nowhere in the rules does it refer to the concept of a 'stack's defense' -- the closest you get is the swatting rule, which tells you to add the defense of all the unit's you are trying to swat.

So my question is, is the illusion stack made up of several units, each with the defense 2+caster level, or is it somehow the defense of the entire stack put together, in which case what is the defense of the individual units within the stack?

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Dranuth
Dranuth

Tavern Dweller
posted September 26, 2005 09:14 PM

I belive TheFoeHammer is correct.   The reason being is that the spell states that the stacks TOTAL defence is equal to 2+ the caster level.  In this case I belive that means that the stack is treated as one unit.  This is probably done to simplify the spell for the card game.

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TheFoeHammer
TheFoeHammer


Known Hero
posted September 26, 2005 09:18 PM

Defense value applies to both individual units and a stack, which is one of the benefits of stacking your units so the leftover figures can retaliate if you only swat a portion of the stack.

In the case of the Create Illusion spell the Illusion stack is only duplicated as a stack which is reflected as one card representing that whole stack. You would not be able to swat sub-cards of the illusion and the defense value for the whole stack is 2 plus the caster's level.

You seem to already realize that anything else wouldn't make much sense and would be really different than an illusion cast in the computer game.

"Total" in the wording there could only mean the total defense of the stack. Otherwise it would say something about "the defense value of each unit in the stack" being equal to 2 plus the casters' level, which would be ridiculously powerful as you point out.

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doc8466
doc8466


Known Hero
Event Coordinator Annapolis MD
posted September 27, 2005 12:00 AM
Edited By: doc8466 on 26 Sep 2005

So for all intents and purposes, the spell could read, "Cast this spell in battle on any friendly stack. Place this card on table. It will act as a duplicate of the stack it was cast upon,with all the same features as the original, including attack (attack score plus levels of each unit in stack) except that its total Defense Score is equal to 2 + the caster's level."

Am I tracking here?

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