I'll give a brief overview of the map I'm working on first
(my first new topic post here so be kind...
HOMM III WOG
X-Large
4 Human playable starting areas
2 Tough AI players(hopefully)
Working on a seperate storyline for all 4 human players
Now to the question..I want to set it up so that whatever human side you play if you beat the other 3 start up positions you win without having to beat all of the 2 AI(only) players towns and heroes...
The victory conditions of defeat all players (i.e. no special victory condition) won't work for what I have in mind any suggestions as to what I could do would be most helpfull.
Well maybe I could do that with ERM, but I haven't tried making my own ERM script plus I don't enjoy scripting I enjoy designing so any thoughts on how to do it without ERM would suit me better.
If any of that needs clarifaction just say so...plus I will probably need some playtesters in a month or so if anybody's interested?