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Heroes Community > Dimension Gates > Thread: Download the First Official Scenario HERE!
Thread: Download the First Official Scenario HERE!
startune
startune


Promising
Adventuring Hero
posted December 01, 2005 10:22 PM

Download the First Official Scenario HERE!

Here is the url for the first official Heroes IV CTG scenario:

http://www.dgagames.com/HMM/Art/Campaign_1_Scenario_1.pdf

Download it, play it (assuming you have the right tiles and cards) and let us know how it went.

It is part of a larger campaign which will contain 2 more scenarios. We will be posting them soon.


____________
Jonathan Bjork
Director of Games Development
DGA Games
http://www.dgagames.com

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Psychobabble
Psychobabble


Known Hero
posted December 02, 2005 10:16 PM
Edited By: Psychobabble on 2 Dec 2005

Slightly disappointed

The concept of the scenario is cool and the idea of a full campaign is definately interesting but I have some problems with the requirements. I'm not sure I like it that you need a specific map tile. I don't know how rare individual tiles are but I'm not planning on buying multiple starter kits just to hopefully get a specific tile. And there also seems to be a big problem with making it so you need a ship to play - I remember one of you confirming that ships are rarer than 1 in 4000 cards due to a printing error (this was explained in a topic on boats a while ago, apologies if the information there wasn't correct). Making players buy silly amounts of cards thanks to a manufacturing/communications mistake in order to play your first official scenario doesn't seem like a great idea to me.

Anyway, just my thoughts.

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startune
startune


Promising
Adventuring Hero
posted December 02, 2005 11:11 PM

Quote:
The concept of the scenario is cool and the idea of a full campaign is definately interesting but I have some problems with the requirements. I'm not sure I like it that you need a specific map tile. I don't know how rare individual tiles are but I'm not planning on buying multiple starter kits just to hopefully get a specific tile. And there also seems to be a big problem with making it so you need a ship to play - I remember one of you confirming that ships are rarer than 1 in 4000 cards due to a printing error (this was explained in a topic on boats a while ago, apologies if the information there wasn't correct). Making players buy silly amounts of cards thanks to a manufacturing/communications mistake in order to play your first official scenario doesn't seem like a great idea to me.

Anyway, just my thoughts.


It turns out that ships are not rare at all. The majority of them just ended up not shipping out with the first boxes shipped to distributors. Since the reorders have been stacking up, ships have become much more common.

Note that the campaigns are free downloads. They can be taken or left by the players. Of course, you are free to wait for campaigns to be posted that fit your existing card sets- it won't be long, I am sure since we have 12 scenarios we plan to post, 3 based on each tile set. However, it does take time to create and test these things, and if they generate additional sales, well, it will make them more advantageous for us to spend more time on.
____________
Jonathan Bjork
Director of Games Development
DGA Games
http://www.dgagames.com

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Psychobabble
Psychobabble


Known Hero
posted December 03, 2005 01:03 AM
Edited By: Psychobabble on 2 Dec 2005

Quote:
It turns out that ships are not rare at all. The majority of them just ended up not shipping out with the first boxes shipped to distributors. Since the reorders have been stacking up, ships have become much more common.


Thanks for clearing that up.

Quote:
Note that the campaigns are free downloads. They can be taken or left by the players. Of course, you are free to wait for campaigns to be posted that fit your existing card sets- it won't be long, I am sure since we have 12 scenarios we plan to post, 3 based on each tile set. However, it does take time to create and test these things, and if they generate additional sales, well, it will make them more advantageous for us to spend more time on.


That's also good to know. I didn't realise there were so few tile sets, I was thinking there were many more (i have an underground one, I take it it's the only underground one?). That also answers my other question about tile sets, you obviously designed them individually to work well together and you've done a good job on that.

Thanks for the clarification and it's good to know there will be a scenario for my tile set I understand that you guys have put a lot of work into this, and given that both the boat and the tile set are collectible by buying a reasonable amount of cards, consider my initial disappointment retracted.
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