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Heroes Community > Library of Enlightenment > Thread: Effreet Sultan not immune to Magog's fireball... bug or not??
Thread: Effreet Sultan not immune to Magog's fireball... bug or not?? This thread is 2 pages long: 1 2 · NEXT»
Veteranewbie
Veteranewbie


Adventuring Hero
posted December 30, 2005 08:39 AM

Effreet Sultan not immune to Magog's fireball... bug or not??

Hi guys, I am new here so hopefully this question hasn't been asked before
Anyway I play complete so it should be the final version, and I have seen many strat guide about inferno telling you to use magog to attack units with efreeti sultan adjacent to them. But when I do this, my efreet takes damage
I think efreet sultan fire immunity will not receive damage from magog's fireball?
Is this normal?

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guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted December 30, 2005 08:48 AM
Edited by guitarguy on 30 Dec 2005

Although undeniably illogical, it's normal for Efreets to get splash-damaged by the Magogs' fireballs. I'm no master strategist, but I don't recall any good strategies revolving around having your Magogs' hit targets right next to your Efreets. Well, except that one where you splash your own creatures so you can resurrect them into Demons when they die.

Welcome to HC, by the way.

-Guitarguy
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted December 30, 2005 10:52 AM

Efreet sultans are not immun to fire, but to fire magic.
If they would be immun to fire, how could you hit them with a dragon? (fire breath...)
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guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted December 30, 2005 11:23 AM
Edited by guitarguy on 30 Dec 2005

I think the common belief is that Magogs "cast" their fireballs, as in the fire spell. Outside of that context, it'd be easier to accept how the Efreets take splash damage.

-Guitarguy
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Veteranewbie
Veteranewbie


Adventuring Hero
posted December 30, 2005 11:41 AM

Magog has no more usability for me~~~~
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guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted December 30, 2005 12:51 PM

You'll find a use for them. They're good for pinning down the enemy shooters that stand adjacent to the Tent or Ammo Cart, for example. Another thing they're good at is absorbing damage from enemy towers, especially if your Familiars are gone. It takes some heat off of your more valued creatures.

If all else fails, maybe you could Teleport the Magogs into enemy hands and then raise them as a stack of Demons. But don't take my word for it.

-Guitarguy
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Veteranewbie
Veteranewbie


Adventuring Hero
posted January 04, 2006 01:31 PM

But it specificlly said efreet are "immune to fire" not only "immune to fire spell"??
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Guitarguy
Guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 04, 2006 02:53 PM

It was probably referring to fire magic, as opposed to fire in the literal sense. Efreets are supposedly magical beings, so an immunity to fire magic would be reasonably sound. Why are they still vulnerable to Dragon fire? Beats me.

-Guitarguy
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Veteranewbie
Veteranewbie


Adventuring Hero
posted January 04, 2006 04:13 PM
Edited by Veteranewbie on 4 Jan 2006

Why don't NWC fix them so they immune to magog fireball or just change the writing to immune to fire spell etc. like phoenix and firebird (or fix inferno anyway), that or the fireball attack magical

No point arguing the logical way, if dragon's fire don't work they may use claws and bites.... why can some naga queens beat a gigantic creature like giant or dragon anyway (watch the opening movie, a giant is large enough to stomp 10 nagas dead)  
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Evil_Warrior
Evil_Warrior


Famous Hero
Duke of Demon
posted January 04, 2006 05:50 PM

Although it is fireball, magog's fireball isn't magic.
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Guitarguy
Guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 04, 2006 06:33 PM
Edited by Guitarguy on 4 Jan 2006

Quote:
Why don't NWC fix them so they immune to magog fireball or just change the writing to immune to fire spell etc. like phoenix and firebird (or fix inferno anyway), that or the fireball attack magical

Maybe the designers didn't intend to make the Efreets to be completely impervious to all fire attacks. So the little typo was allowed to slide.

Quote:
why can some naga queens beat a gigantic creature like giant or dragon anyway (watch the opening movie, a giant is large enough to stomp 10 nagas dead)

A group of Harpy Hags gang-attack a lone Naga Queen, prompting the Naga's ally, the Giant, to come in and kill the Harpies.

Quote:
Are they immune for any fire except the fire spells?

As far as I know, all fire attacks that are not "spells" can damage an Efreet. Naturally, two opposing Efreet Sultans will be immune to each other's Fire Shields when they attack each other. Dragons' flaming breath is considered fire, but isn't classified as a sort of magic spell.

-Guitarguy
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Veteranewbie
Veteranewbie


Adventuring Hero
posted January 05, 2006 08:18 AM

Quote:
Quote:
Why don't NWC fix them so they immune to magog fireball or just change the writing to immune to fire spell etc. like phoenix and firebird (or fix inferno anyway), that or the fireball attack magical

Maybe the designers didn't intend to make the Efreets to be completely impervious to all fire attacks. So the little typo was allowed to slide.

Quote:
why can some naga queens beat a gigantic creature like giant or dragon anyway (watch the opening movie, a giant is large enough to stomp 10 nagas dead)

A group of Harpy Hags gang-attack a lone Naga Queen, prompting the Naga's ally, the Giant, to come in and kill the Harpies.

Quote:
Are they immune for any fire except the fire spells?

As far as I know, all fire attacks that are not "spells" can damage an Efreet. Naturally, two opposing Efreet Sultans will be immune to each other's Fire Shields when they attack each other. Dragons' flaming breath is considered fire, but isn't classified as a sort of magic spell.

-Guitarguy


Maybe the designers should realize that magog fireball splash damaging own units without any own units immune to this splash damage is not a nice ability to have???? ....
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Guitarguy
Guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 05, 2006 02:58 PM

I think it's the case where they want the gamer to exercise good strategic judgement and wait for a good moment to use the Magogs. There'd be less of a challenge if every attack was safe. It prompts you to plan your attacks carefully and with creativity.

-Guitarguy
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted January 05, 2006 03:12 PM

The magogsī speciality can be used to your advantage aswell. Ever tried to attack 250 magogs with only 1 angel? Try it and be surprised....
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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted January 05, 2006 04:59 PM

Quote:
The magogsī speciality can be used to your advantage aswell. Ever tried to attack 250 magogs with only 1 angel? Try it and be surprised....

Um... You die?!
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted January 06, 2006 02:47 AM
Edited by angelito on 5 Jan 2006

no..lol..u kill them easily..
Surely these magogs will be splitted in 7 stacks when u attack with only 1 angel...
This works similar to the "hydra"-trick....magogs wonīt hurt each other....

P.S.: Donīt try that with a 2-hex unit though.....
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Blitzkrieg_Boy
Blitzkrieg_Boy


Adventuring Hero
The Lone Keeper
posted January 06, 2006 10:11 AM

How do I say it? Bit of both. I guess the strategy is much more important than the logic.

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Veteranewbie
Veteranewbie


Adventuring Hero
posted January 06, 2006 11:02 AM

Inferno units' inability to be immune to its own range unit's splash damage has taken away many strategic potential of inferno
It sucks
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Russ
Russ


Promising
Supreme Hero
blah, blah, blah
posted January 06, 2006 04:39 PM

Quote:
Quote:
The magogsī speciality can be used to your advantage aswell. Ever tried to attack 250 magogs with only 1 angel? Try it and be surprised....
Um... You die?!
That's what happens You can't really rely on that tactic. Sometimes they'll just kill their own kind along with your 1 angel.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted January 06, 2006 06:44 PM
Edited by angelito on 6 Jan 2006

Quote:
That's what happens You can't really rely on that tactic. Sometimes they'll just kill their own kind along with your 1 angel.


Sorry to disappoint you Russ, but that is only half the truth. There is only one situation where one of these stacks of magogs will attack u with range attack...if it will KILL your angel with THAT ONE HIT. If it is not able to kill ya, he wonīt throw its fireballs towards your angel...100%.

The only problem u can get is, your angel will die by melee or by retaliation. For that, u need cure and shield, good attack and defense and prolly offense and armorer. And u need tactics (basic is enough) for the first round.
I tried it a few times now, with Sorsha and Tyris, both had the same skills and spells. And the gogs even moraled several times.
Stats were 8-8-5-5....and difficult level was 130% of course.
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