|
Thread: FAVOURITE TOWN | This thread is pages long: 1 2 · NEXT» |
|
katarraktis
Hired Hero
A Greek semi-god
|
posted January 11, 2006 10:31 AM |
|
|
Poll Question: FAVOURITE TOWN
which of the following is your favoure town and why?
what is the thing that is driving you to it?
a specific creature?a spell?the town's philosophy?the way they battle?
choose your metropolis...
(i did not enter stronghold cause they were only 5 slots and i decided to put the 5 towns that have their own spell types)
____________
it is not worthy to get sad about problems that can be solved and about problems that cannot.
|
|
katarraktis
Hired Hero
A Greek semi-god
|
posted January 11, 2006 10:35 AM |
|
|
i chose preserve cause if you have a good summoner who needs all the others?
____________
it is not worthy to get sad about problems that can be solved and about problems that cannot.
|
|
kookastar
Honorable
Legendary Hero
|
posted January 12, 2006 03:44 AM |
|
|
Nature
Why?
Summoning skill, creature portal, ability to have one magic hero and a strong archer hero.
|
|
TheNordicKing
Adventuring Hero
Dark Lord of the Smith
|
posted January 12, 2006 04:21 AM |
|
|
Order of course.
the heroes, Wizards in particular, like Solmyr, are
definately the best, their titans are the best long
range units in the whole dang game, and a stock pile of
naga queens can kick anyones but. Plus they have the
library upgrade that gives the mage guild extra spells.
____________
Knowledge is Power, Magic over Might. Solmyr is the Best.
Check out my town. ICTC The Artic Town
|
|
stachnie
Known Hero
|
posted January 12, 2006 12:18 PM |
|
|
Quote: Order of course.
the heroes, Wizards in particular, like Solmyr, are
[...]
naga queens can kick anyones but. Plus they have the
library upgrade that gives the mage guild extra spells.
You describe Tower in HOMM3, not Academy in HOMM4 IMO HOMM4 towns are well balanced but my favourite one is Death - pick a Necromancer, advance him to GM Necromancy ASAP, add a Death Knight and most of neutral stacks and enemy heroes will provide you 2 or more Vampires
Best regards,
Slawomir Stachniewicz.
|
|
Fortress_fan
Disgraceful
|
posted January 20, 2006 03:20 PM |
|
|
I like the stronghold BUT:
The necropolis is overpovered and the best town in the whole game. Many people hate that the kreegans are combinatied whit the undead. When I first saw it, I didn't like that my favorite kreegans where slaves under the undead, but then I relised that it was good.
Many people thinks that the necromancers are better than the death knigth, but I think rather different. Death knigths are good for me, (Fiona ROKS) who likes migth better than magic! Offencive tactics are brilliant and combinated whit combat (and magic resistance) the armies will be nearly impossebile to defeat.
In necropolis I choose Creberi-Venomspawn-Devils. Thats not only because I like the kreegans, but also because those units are supeiror to their undead brothers. Ghosts has many good opinions, but I perfer the crebeus multi headed atack, and you can still get ghosts whit some work on the necromancy (and in very higth numbers to)
I be slightly uncertain when I shall choise betwen the vamires and the venom spawn, because of the vampires good life drain speciality. Still, I think that the venom spawn is supeiror whit their poison (who wins nearly evry battle for me) and their 100 hp. (WOOW!!!) And if you realy work hard to you necromancy skill, you can raise them to (even if it's a bit hard on single senarios)
I am NOT uncearin whit the chooise betwen bone dragons and devils. The bone dragons fear special is good, but i't simply cannot match the devils teleport and their sumoning of ice-demons.
I don't hate necromancers, I thank them for giving my kreegan armies the death magic. When deloping a necromancer I recomend nature magic (to summon kreggans) and chaos magic (my favorite sort of magic) Nature magic is a bit hard, but it is great to have a demonologist in the army, even if nature magic is a bad magic school. If there is no perseve towns in the region, the only reason tho don't delop chaos magic is the name lich (whit I hate) of the combinated death-chaos hero. You can also try order magic, bacause that is also a very good school, even if it's not like the chaos school.
And one thing more: Galthout Half-Dead is one of my idols! (Hate that he not was in any more campaings)
|
|
Evil_Warrior
Famous Hero
Duke of Demon
|
posted January 21, 2006 05:23 PM |
|
|
Asylum
Strongest creature lives there.
|
|
EldGiffen
Adventuring Hero
NobleGriffen Master Of Birds
|
posted March 31, 2006 11:24 PM |
|
|
Heavan
I have to chose the Haven, its Archangles are cool but the HOMM3 archangles are cooler than the other ones.
|
|
Damacon_Ace
Famous Hero
Also known as Nobris Agni
|
posted April 13, 2006 12:51 PM |
|
|
Nature
Why?
Great units (except for the first level), super-strong Archers and WMD druids with summoning skill and spells. Also the legions of Water Elementals you can get through the creature portal.
____________
No one knows my true nature here...
|
|
Drakon-Deus
Undefeatable Hero
Qapla'
|
posted May 07, 2006 02:51 PM |
|
|
Stronghold
Definetly the Stronghold.Why? Because of the Arena of Honor,Wrestling Pits,Magic Dampener,and the offensive creature.Still unclear? weeel:
Maybe that centaurs and orcs make a good pair because they're short range shooters and useless in seiges.But the centaur can fight better in melee.The berserkers have two attacks and they are recruited in large numbers.The harpies are good because of their strike-return,the nomads and fast,tough,and they have first strike,the excelent combination.The ogre mage is slow,but his bloodlust is something.but this makes the choice easier.The cyclops and his massive boulder atttack makes him a very goood rangestriker.The behemonths are tough,mean and once they embace you they crush your bones.The thunderbirds are good because of their lightning attack.
+the Breeding Pens.
____________
Horses don't die on a dog's wish.
|
|
Type-R
Tavern Dweller
|
posted May 07, 2006 04:14 PM |
|
|
Academy. The genies are just awesome. Anyone tried to conquer an academy castle with a lot of genies and titans inside? The titans stand on one of the towers, the illusions of titans that the genies create stand on the other tower. All attackers are just slaughtered.
|
|
Patrel
Adventuring Hero
|
posted May 08, 2006 12:36 AM |
|
|
Haven.
I'm very much a noob to H4, and am just playing thru the small maps. That said, in their cases I find the Haven's range superiority a great help. Yet they have just enough quality melee (Crusaders, Squires) to protect the shooters.
____________
It's beer-o-clock, where the hell's my riot?! - John Crichton
|
|
hobowu
Known Hero
|
posted May 16, 2006 02:19 PM |
|
|
Quote: Haven.
I'm very much a noob to H4, and am just playing thru the small maps. That said, in their cases I find the Haven's range superiority a great help. Yet they have just enough quality melee (Crusaders, Squires) to protect the shooters.
haven has a range superiority now?... i always thought academy had the range superiority...
____________
|
|
Kronos1000
Promising
Supreme Hero
Fryslân Boppe
|
posted May 17, 2006 05:45 PM |
|
|
Death is the best!
'cause the Necromancy skill is simpely the best skill and the town has Devils
|
|
stachnie
Known Hero
|
posted May 19, 2006 01:38 PM |
|
|
Quote: haven has a range superiority now?... i always thought academy had the range superiority...
I think he meant the early stages of the game, before lvl 4 units are available. Haven's Crossbowmen and Ballistae are very good shooters (both: no range penalty, Ballistae: no obstacle penalty) while Academy's Halflings are rather mediocre and IMO the only thing that saves them when not on a castle tower is Precision spell. Mages are good and Genies are great but they are spellcasters, not shooters.
S.
|
|
classic
Hired Hero
Paladin
|
posted May 19, 2006 05:00 PM |
|
Edited by classic at 18:15, 19 May 2006.
|
human from heroes 1 till heroes ????
we got Resurrection,the best suport spels ,angels,paladins and and the best beer in the land, what do u got (don't answear that )
|
|
law558
Adventuring Hero
|
posted May 19, 2006 05:29 PM |
|
|
I have to agree with 'classic' The human's, Heaven, haven whatever you call them, are the best. While I have some favourite creatures from the other towns (vampires, titans, those big bug things, etc), a human army protected my life magic can be particlally invincable.
____________
|
|
detheroc
Adventuring Hero
noticed my 2 weeks miss?
|
posted May 26, 2006 09:13 AM |
|
|
Preserve, because: -you have from the beginning an archer hero, with the archery skill, so on level 3-4 you already shoot twice
-the summoning skill , of course, but it must be upgraded on first ocasion, 3 leprs a day ar crap, but 2 tigers are already quite usefull(not to mention when you manage to get elementals or mantises)
-the portal with which you can summon elementals, so nature has actually 5 creatures in the castle
-the normal creatures are quite nice also
-good spells besides summoning ones(giant/dragon strenght, wasp swarm etc)
Other castles that i like: order,haven and maybe chaos.
|
|
Thanatos
Known Hero
|
posted May 26, 2006 02:11 PM |
|
Edited by Thanatos at 14:12, 26 May 2006.
|
Quote: I have to agree with 'classic' The human's, Heaven, haven whatever you call them, are the best. While I have some favourite creatures from the other towns (vampires, titans, those big bug things, etc), a human army protected my life magic can be particlally invincable.
Until they meet a Mage with Mass Steal Enchantment...
|
|
law558
Adventuring Hero
|
posted May 26, 2006 06:36 PM |
|
|
Good move Thantos.
I'll just have to use a necromancer with mass cancellation then.
your move.
|
|
|