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Thread: Weekly Library Question_____05/06 | |
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted February 01, 2006 03:38 PM |
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Weekly Library Question_____05/06
New week---new question..
Which artefact / map location will influence your moral most?.....Pendant of courage does not count!
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Better judged by 12 than carried by 6.
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Russ
Promising
Supreme Hero
blah, blah, blah
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posted February 01, 2006 05:02 PM |
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Map location = Town (a whole lot of morale if you have tavern, brotherhood of the sword and the grail in it).
Other map locations = Temple on day 7 (+2 morale) and Warrior's Tomb (-2 (or was it -3?) morale)
Artifact = Spirit of Oppression can subtract a whole lot from your morale all the way to 0. I heard that it won't improve it to 0 if it is bad, but I am not sure, maybe it does that too.
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angelito
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Undefeatable Hero
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posted February 01, 2006 05:38 PM |
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Your solution refering to map location is a good one.
Artefact is wrong, but that was prolly my bad, coz i meant influence in a positive way, means raise.
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Better judged by 12 than carried by 6.
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TNT_Addict
Honorable
Supreme Hero
Beautiful Liar
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posted February 01, 2006 05:59 PM |
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Maybe the artifact is the badge of courage cause it also gives your
troops blind spell immunity not only +1 morale.
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Lord_Pc
Promising
Famous Hero
Groin-Grabingly Clever
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posted February 01, 2006 09:14 PM |
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angelic alliance doesnt count right?
cause its a relic
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Da-da-dada-HEY-dada-da-da
Two goldfish were in their tank. One turns to the other and says, 'You man the guns, I'll drive.'
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angelito
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posted February 01, 2006 10:22 PM |
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Quote: angelic alliance doesnt count right?
cause its a relic
And why u think it is the "Angelic Alliance"?
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Better judged by 12 than carried by 6.
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Russ
Promising
Supreme Hero
blah, blah, blah
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posted February 01, 2006 10:32 PM |
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You can combine good and neutral creatures without the morale penalty. In the worst case scenario this will add +3 to your morale.
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted February 02, 2006 12:20 AM |
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Quote: You can combine good and neutral creatures without the morale penalty. In the worst case scenario this will add +3 to your morale.
You sure about that?
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Better judged by 12 than carried by 6.
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Lord_Pc
Promising
Famous Hero
Groin-Grabingly Clever
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posted February 02, 2006 06:10 AM |
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i think it is a relic since but if it isnt, then i think it would give around +6 morale per creature so +42 morale overall
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Da-da-dada-HEY-dada-da-da
Two goldfish were in their tank. One turns to the other and says, 'You man the guns, I'll drive.'
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Russ
Promising
Supreme Hero
blah, blah, blah
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posted February 02, 2006 03:29 PM |
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Edited by Russ on 2 Feb 2006
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Quote:
Quote: You can combine good and neutral creatures without the morale penalty. In the worst case scenario this will add +3 to your morale.
You sure about that?
Nope But I know for sure that combining troops of 5 different alignments gives you -3 morale penalty. And Angelic Alliance's description says "allows you to combine Castle, Rampart, Tower, Fortress and Stronghold armies without morale penalty". So, I put 2 and 2 together and came with this magic number +3
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angelito
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posted February 03, 2006 10:33 AM |
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What about Conflux creatures?
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Better judged by 12 than carried by 6.
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Evil_Warrior
Famous Hero
Duke of Demon
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posted February 05, 2006 12:39 AM |
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Just use the Orb of Vulnerability to negate the Conflux creatures resistance to Mirth
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Lord_Woock
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Daddy Cool with a $90 smile
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posted February 05, 2006 11:54 AM |
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I strongly doubt it would work, but there's still two conflux units that can be affected by morale.
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!
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Evil_Warrior
Famous Hero
Duke of Demon
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posted February 05, 2006 12:44 PM |
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the Orb also negate that two Elementals ability to resist the spells.
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angelito
Honorable
Undefeatable Hero
proud father of a princess
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posted February 05, 2006 12:54 PM |
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Ok...as no1 reveals the correct explanation, but the correct artefact, we will end it now.
Correct answer: Angelic Alliance (not a relic, but a combo artie)
Explanation: It can add up to +4 morale to your troops. Why +4? As Russ stated correct, troops of 5 different alignment give -3 moral to yor troop. The 5 towns u can mix up are given from Russ already. Conflux, Inferno, Dungeon, Necro and Neutral creatures do NOT count.
But, and thatīs the only point Russ missed here, the Angelic Alliance "turns" your 5 different alignments into ONE. And if u have all troops from one alignment, u get +1 moral. So in the worst case, ur moral changes from -3 to +1, makes 4 moral difference. (The Pendant of Courage was just a distraction..)
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Better judged by 12 than carried by 6.
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