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Heroes Community > MapHaven Guild > Thread: Heroes 5 Map Editor Help and Tips...
Thread: Heroes 5 Map Editor Help and Tips... This thread is 43 pages long: 1 2 3 4 5 ... 10 20 30 ... 39 40 41 42 43 · NEXT»
Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted September 16, 2006 12:22 AM

Heroes 5 Map Editor Help and Tips...

Well I will start this thread... to have a place to share tips and ask for help about the new heroes V map editor...

so to start I will ask for help hehe I just finished my first map... is a single player scenario... The editor check tool said that the map is well formed... and I have set the objetives of the map... when I go to the game to play it the start game buttom is disabled  any ideas ?
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dragoni
dragoni


Hired Hero
posted September 16, 2006 10:35 AM

Is there any way to create mixed neutral monsters? in properties there seems to be no possibility for that.

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Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted September 18, 2006 07:14 PM

I guess not dragoni...
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Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted September 18, 2006 08:29 PM

By the Way my first heroes 5 V

is a multiplayer map for two players

Crossing the rivers:



http://www.es21.com.mx/h5maps/Crossing the rivers.rar


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Zortag
Zortag

Tavern Dweller
posted September 20, 2006 04:03 AM

Quote:
Well I will start this thread... to have a place to share tips and ask for help about the new heroes V map editor...

so to start I will ask for help hehe I just finished my first map... is a single player scenario... The editor check tool said that the map is well formed... and I have set the objetives of the map... when I go to the game to play it the start game buttom is disabled  any ideas ?


Ran into the same problem myself; however, creating a player # 2 hero solved it.

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chessie_e
chessie_e

Tavern Dweller
posted September 24, 2006 03:10 AM

Hey I really need some help with this, I made a multiplayer map but stupidly at the beginning clicked "single player". I cant find a function of any sort to change it into multiplayer. I really cant rebuild this map from scratch, will take too long... Can anyone help me please?
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dragoni
dragoni


Hired Hero
posted September 26, 2006 11:52 AM
Edited by dragoni at 18:43, 26 Sep 2006.

What is this "too big for you" map size i see ppl talking about. I only have extra large on my list, when I want to create a new map.

Is extra large even bigger than size on the biggest original maps?

Edit: This forum is dead!

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Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted September 26, 2006 07:54 PM

is the last value in the editor... I thought that was the XL but not is the too big for you map
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dragoni
dragoni


Hired Hero
posted September 26, 2006 11:43 PM

Since english is not my native language, im not quite sure what you are saying.

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Lord_Crusader
Lord_Crusader


Promising
Supreme Hero
UHU!! supreme!
posted September 27, 2006 01:10 AM

Quote:
Since english is not my native language, im not quite sure what you are saying.


lol I have the same problem hehehehe

look I try to say that the "too big for you size" in heroes V, is the 216X216 size in the map editor
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Dopesmoker
Dopesmoker

Tavern Dweller
posted October 02, 2006 06:33 PM

I need help with my map, gonna create a thread but need more post

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KnightDougal
KnightDougal


Bad-mannered
Famous Hero
posted November 02, 2006 11:38 AM

where can I download the map editor?

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kingdon1975
kingdon1975


Adventuring Hero
I really am the Godfather
posted November 09, 2006 12:39 PM

Please can someone tell me how to get floors in the underground and entrances from
the top to the sub that don't say that you cannot enter because there's a pile of rubble.

                    Thx,King Don

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kingdon1975
kingdon1975


Adventuring Hero
I really am the Godfather
posted November 09, 2006 12:59 PM

Another Q pplz,are you able to configure puzzle map in such a way that the Tear of Asha doesn't show up until all 4 obliesks have been found ?

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Pitsu
Pitsu


Adventuring Hero
posted November 13, 2006 12:41 PM

Quote:
Chances are no one will answer this but it is still the best place to put it...



The editor does not work as it should there. For a workaround go to http://www.celestialheavens.com/forums/viewtopic.php?t=4191
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kingdon1975
kingdon1975


Adventuring Hero
I really am the Godfather
posted November 13, 2006 01:05 PM
Edited by kingdon1975 at 22:34, 13 Nov 2006.

Does ANYONE know if you are able to configure puzzle map in such a way that the Tear of Asha doesn't show up until all 4 obliesks have been found ? If your using 4 that is.


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kingdon1975
kingdon1975


Adventuring Hero
I really am the Godfather
posted November 14, 2006 02:52 AM

Quote:
Does ANYONE know if you are able to configure puzzle map in such a way that the Tear of Asha doesn't show up until all 4 obliesks have been found ? If your using 4 that is.




Should I be posting this somewhere else?
Maybe I'm posting in the wrong area!!

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Pitsu
Pitsu


Adventuring Hero
posted November 14, 2006 09:00 AM

Quote:
Quote:
Does ANYONE know if you are able to configure puzzle map in such a way that the Tear of Asha doesn't show up until all 4 obliesks have been found ? If your using 4 that is.




Should I be posting this somewhere else?
Maybe I'm posting in the wrong area!!


Meybe the problem is that no-one simply knows the answer? There may be possibilities to write a script with that effect, but not very sure that it can be done properly.
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Fofa
Fofa


Famous Hero
Famous? Me?!
posted December 06, 2006 04:07 AM

This might sound silly, but I can't really seem to find the eraser.

I'm not exactly having an easy time with leveling the ground and all, but it's my first time with editor.

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Genkaku
Genkaku


Hired Hero
posted December 06, 2006 07:39 AM
Edited by Genkaku at 07:40, 06 Dec 2006.

Fofa  If by eraser you mean something set the ground as it was at the begining, then use the "zero" tool(is with the other terraformoing tools).
Nirran  To setup objectives you don't need scripts.
Open the map properties tree(Ctrl+m)and there you'll see the objectives option.(how to use this option is described in the "Editor Theory" manual that cames with the game at pg.24)
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all quiet and peace ,But the
passing from one to another
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