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Thread: eclectics and fish with tomato sauce | |
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Gerdash
Responsible
Famous Hero
from the Animated Peace
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posted October 05, 2001 02:54 PM |
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eclectics and fish with t
imho the question is if they are creating a renaissance style fantasy game or an eclectic fantasy game.
eclectics has mixed several styles with more or less success, i.e. just like there are ppl who like fish with tomato sauce. but as far as i understand, the other styles are more solid and have generally produced better results.
imho the homm4 graphics is quite a brutal display of eclectics, quite mindlessly (imho) trying to mix anything that looks nice, and (imho) the result is not looking as good as a whole as it might look otherways.
the graphics of the dragon golem, the thunderbird, etc, may look good or great individually, or may look great in some other game, but in the mix of creatures of a different style they have some trouble fitting in. same thing about aoe style or some other picturesque shiny buildings on a renaissance style lanscape.
even if some creatures do not look picturesque, they may fit the style in the mix of other creatures and on a certain style terrain, so that you get a new quality. imho at least the creatures in the same town should have the same style. e.g. the stronghold (i am not suggesting a creature lineup here, but trying to discuss graphics) would have a good unified style if the thunderbird looked more similar to the other barbarians and the centaur would not have such shiny high quality weapons and had a bit more barbarian-like hair style and fur color, also, the wolf might look perfect in the stronghold imho.
about the style being reasonably different in different towns, imho it may be even positive if the e.g. barbarian-like creatures have different style than the e.g. academy units, but they should have something in common nevertheless, i.e. if the barbarians looked like they do, but if the academy units had a hardcore cartoon style, i would not like it.
it's a pity homm4 is going for that kind of eclectics, imho.
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what is the safest way to pass your time? heroes community -- your posts won't affect almost anything
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Hexa
Responsible
Legendary Hero
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posted October 05, 2001 03:04 PM |
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It will just take some time getting used to.
We're to late to change anything now..so just go with the flow!
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If you want to realize your dreams >>> you have to wake up!@
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Preserver
Promising
Famous Hero
Elemental Druid
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posted October 05, 2001 03:26 PM |
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Sorry for the short post
but Gerdash already said it all. Agree 100% with you..
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- The only alert the invaders had was the rustling of leaves on a day without wind -
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Sha_Men
Responsible
Supreme Hero
Jack-Of-No-Trades
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posted October 12, 2001 11:25 AM |
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Problem are those...
"3D graphics" which make units look like they haven't live at all and don't have that unique HoMM feeling.
HoMM has had always pretty crazy looking creatures with good sense. I didn't like Inferno graphics in HoMM3 because almost all looked at the same (Horns etc.). It was like they had run out of ideas and example Imps look very boring at least for me. However almost other towns had little bit more ideas.
Can't really say before I really get to see the game moving and playing it for some time. Maybe the graphics can still be good even if they look little bit "lifeless" for me.
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Catch the vigorous horse of your mind.
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UnkaHaakon
Responsible
Famous Hero
happily tilting at windmills
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posted October 12, 2001 02:06 PM |
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Offtopic: a personal note
I just have to say that this is certainly one of the most interesting titles for a thread that I've seen in a while here on the Altar, and in the past couple of days, I've seen a whole heck of a lot of 'em.
Thanks for showing me something new.
Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"
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