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Heroes Community > Library of Enlightenment > Thread: Solmyr is a big joke!
Thread: Solmyr is a big joke! This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 10, 2007 07:19 PM

Experience beats hard facts in that situation.
finding out a % on morale wont help you win a game.
Then using Hack as an example.
Why not use Piquesram .

Point is it's BS because Hack can get a good amount of marale as well as the others.
Maybe in your % not as much but he will get it still.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted February 10, 2007 08:44 PM

As already stated in many oher threads in the library: No one is forced to read/reply to a thread. If u don't have something usefull to say (on topic), better keep it for yourself.

And for the records: Ecoris is completely right with his statement about Hack / Offense / Luck.

So Acu, please stop arguing in every thread u find here, if u don't have all the background knowledge. Playing the game and knowing some theoretical stuff isn't always the same. Ecoris may not be the better player (which he never stated though), but this is not the question at all.
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Better judged by 12 than carried by 6.

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted February 10, 2007 08:48 PM

I was not saying he was not right.
I said it was cool he knows all that.
I was just saying it wont help much to win you the game.
Hack is great regardless of his set backs.

Lets just drop it.
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maretti
maretti


Responsible
Supreme Hero
posted February 10, 2007 10:07 PM

If you were as experienced as you claim acu, you should know that even the smallest detail can (and sometimes do) decide a game.

The fact is whether you like the way he said it or not, xarfax was right. Crag benefits more from moral than other heroes, especially magic heroes.
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Crag rules, Orrin and Ivor suck

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Ecoris
Ecoris


Promising
Supreme Hero
posted February 11, 2007 11:03 AM

I don't remember Xarfax saying anything in this thread.
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Binabik
Binabik


Responsible
Legendary Hero
posted February 11, 2007 11:05 AM

I agree that Hack benefits more from morale than other heroes, either might or magic. All heroes benefit the same as a percentage increase. But in terms of absolute damage, the more damage, the more benefit.

Last time I checked 2*400 < 2*600.


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Ecoris
Ecoris


Promising
Supreme Hero
posted February 11, 2007 11:51 AM
Edited by Ecoris at 11:52, 11 Feb 2007.

Quote:
All heroes benefit the same as a percentage increase. But in terms of absolute damage, the more damage, the more benefit.
I think it's more complicated. Experience may have taugth you something else, but let me make an example even though it's very simplified:
Lets say that Crag's troops deal double damage due to high attack skill and offense + speciality bonus. Lets also say that Tazar's troops take half damage due to high defense and armorer + speciality. This might not be realistic, but their levels should be about the same.
Who will benefit most from morale if they were to fight the same battle with the same troops?
Without morale Crag might be able to win the fight in 4 rounds. Tazar troops deal half as much damage so it'll take him 8 rounds, but on the other hand he only loses half as many troops each round so he ends up losing about as many as Crag. (This does not hold if Crag casts mass haste giving most of his troops the first strike). You could also say that Tazar's fight is exactly like Crag's except that all troops have twice the amount of HP.
Will Crag benefit more from morale? In terms of absolute damage, yes. But the 'percentage increase' is the same for both heroes. With morale Crag might win in 3 rounds, but then Tazar will win in 6 rounds, so the loss of troops is still the same.

I know that this scenario is very simplified and should not be understood literately. Also, the tactical opportunities of good morale may benefit Crag more, but I still hope you see the point (even though you may not agree). After all, good morale just allows you to win the battle faster (or it may mean that you don't lose it) and in that case it all comes down to reducing losses. So if we're dealing with a might hero I'm not sure there's any difference.

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maretti
maretti


Responsible
Supreme Hero
posted February 11, 2007 12:15 PM

You are right if you compare crag to tazar but where did tazar come into the picture?. This thread was about solmyr.

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Ecoris
Ecoris


Promising
Supreme Hero
posted February 11, 2007 02:18 PM

fortress_fan mentioned Crag, Tazar and might heroes himself when he started the thread. He also compared magic heroes to might heroes. While Solmyr is mentioned in the title I do not feel that I've gone off-topic.
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HodgePodge
HodgePodge


Adventuring Hero
Bard Extraordinairé
posted February 12, 2007 04:09 AM

You're definetely entitled to your own opinion Fortress_Fan, but I still love getting Solmyr as my starting hero.
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McFighton
McFighton

Tavern Dweller
posted February 12, 2007 05:35 PM


Solmyr and Bron are unfair heroes in a early game...
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ne budite praznovjerni, to donosi nesre&#263;u

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liophy
liophy


Famous Hero
Bulgarian
posted February 13, 2007 12:15 PM

Quote:

Solmyr and Bron are unfair heroes in a early game...


Well, lets ban also Ignatius, Shakti, Drakon, Ivor, all level 4 magic heroes, Ciele, Grindan, Monere, Pyre, Gurnison and so on...

Lets ban half of the heroes "and the game will become much more interesting"

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted February 13, 2007 06:23 PM

Ufretin is the way to go...unbeatable little foo he is..
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liophy
liophy


Famous Hero
Bulgarian
posted February 14, 2007 11:26 AM

Yes. And his nemesis - Lorelay and Piquedrum.

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted February 14, 2007 01:53 PM

Quote:
Quote:
Look, Fortress_fan, Crag does not benefit more from Leadership and Luck than any other hero would.
Actually, the relative effect of luck is reduced because Crag has Offense.


BS?


Without going to far into the numbers, it should be obvious that Crag does benefit more from Leadership than any other non-offense-specialist. So its BS.

In case of Luck its maybe a matter of taste..that the calculationed bonus stays the same even if you do have offense-special maybe right... but in the end offense-special plus luck is more worth then luck without offense-special. So the above mentioned statement is only for people that are faaar into statistics.

Not to give a wrong impression ..i like Ecoris posts here in general.

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Ecoris
Ecoris


Promising
Supreme Hero
posted February 14, 2007 04:22 PM
Edited by Ecoris at 16:23, 14 Feb 2007.

I see what you mean and I think my first statement about morale has been described a lot better since that.

Quote:
but in the end offense-special plus luck is more worth then luck without offense-special.
Well, yes, just like offense-special is better than not having offense-special.

Your statement is self-evident, Xarfax. "It's always better to have xx plus yy than having only yy when xx is something good".
But that doesn't depend on yy; it could be anything.

Let me put it like this: Luck gives your hero an extra dagger. But since Crag already has the biggest sword in the game, it won't help you as much as it could help another hero with a smaller sword.

(And since this thread has already been rated spamfest I can just as well continue)

Suppose Crag is fighting Tazar or just any other hero with such a massive defense rating and armorer that the damage bonus Crag gets from offense is exactly countered by the damage reduction of the other hero.
I ask you: Who benefits the most from luck? It's quite simple.
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Demarest
Demarest


Known Hero
posted March 26, 2007 08:18 AM

In terms of the SUBJECT of the post, I agree that Solmyr isn't "all that." In terms of the SPIRIT of the opening post, I AM a magic preferer. I'm learning the upsides of might heroes. My point is that I DO like Tower. When I play, I'm far more likely to pick Astral than Solmyr. In the early game, it's hard getting wandering creatures to split up into four (or when Advanced, five) stacks. Late in the game, the halving aspect of it, unpredictable path, and potential magic resistances make it useless. Not saying the spell itself is useless, as encountering an enemy scout with a few stacks, it is great for getting away with zero losses. But to say that that hero is the king just because he has it as his specialty... I'm unconvinced. Especially since he wastes a slot with Sorcery.

If anything, I'll hire him if I need his spell to teach it to others. Or for a role I refer to simply as a slammer. My slammers' jobs are to seek out the enemy and slam into them. It's only a dent, plus possibly a day of rest in between to recharge the magic. But it's a fun way to find out what the enemy troops look like and whittle them a bit.
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light_knight
light_knight


Adventuring Hero
Paladin of the Peace.
posted March 27, 2007 05:06 PM

Solmyr

I agree with you that Solmyr isnt the best hero of the game.
But all heroes can be developed with the time. The speciality is only a detail who make the hero favorite or not to the player.
Solmyr can too posses the leadership and luck, or offense and defense.
If developed correctly, Solmyr can be a great or a little hero, he is make by the player.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted March 27, 2007 06:31 PM

Not completely true.
Not every hero (class) has the same chance getting specific secondary skills. The chances for Solmyr getting offense, armorer and logistics may be around 5%...
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light_knight
light_knight


Adventuring Hero
Paladin of the Peace.
posted March 27, 2007 07:38 PM

Quote:
Not completely true.
Not every hero (class) has the same chance getting specific secondary skills. The chances for Solmyr getting offense, armorer and logistics may be around 5%...


But he have a chance, small, but a chance.

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