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Heroes Community > Library of Enlightenment > Thread: Fortress
Thread: Fortress This thread is 4 pages long: 1 2 3 4 · «PREV
nurul
nurul


Disgraceful
Adventuring Hero
posted April 21, 2008 03:54 AM

Yes, I think offense is much more better than defense

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Moon
Moon


Adventuring Hero
posted June 07, 2008 02:01 PM

I think Armorer is much better than Offense.

Offense just adds 30% of the Base Damage, while you mostly deal much more Damage because of Heroes Attack anyway, while Armorer always reduces Damage by 15% Real.

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del_diablo
del_diablo


Legendary Hero
Manifest
posted June 07, 2008 03:49 PM

Ok..............

Without the special heroes we got:

130% meele damage
and 85% damage taken by ALL units

Meele Damage *1,30 = 130% damage done = The new 100%
And then the units will take 85% of that.

PS: favours Armorer

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liophy
liophy


Famous Hero
Bulgarian
posted June 09, 2008 11:21 AM

Quote:
Meele Damage *1,30 = 130% damage done = The new 100%


What is this "the new"? What do you want to say?

Melee units will deal 1.30 x 0.85= 1.105

Usualy you have 6 melee stacks and 1 weak range stacks. So in general offence is better than Armorer.

Apart of that Offence is better when fighting against the map, because in fights against neutral guards you rarely allow the guards to hit you and only you is the one who strike. So the faster you kill them, the better.

Because armorer is worst, the russians made it 20% in TE version of heroes. This makes it equal to the offence.

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Moon
Moon


Adventuring Hero
posted June 09, 2008 11:26 AM

Then the Russians are wrong.

Against the map, you will do more than 100% anyway because of Attack of your Hero.

Offense just adds to the base Damage. Thats not so much normally
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liophy
liophy


Famous Hero
Bulgarian
posted June 09, 2008 11:40 AM

Quote:
Then the Russians are wrong.

Against the map, you will do more than 100% anyway because of Attack of your Hero.

Offense just adds to the base Damage. Thats not so much normally


Your logic is antilogic. Acording to you, you dont need attack more than 10, because it will add to the previous...

The attack increase the dmg, the offence increase the dmg and thats what you need when fighting against the guards.

There are some rare ocasions (like fighting in utopia with slow units), when armorer/deffence is more usefull, but  80% of the times attack/offence is better.

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win0x
win0x

Tavern Dweller
posted June 26, 2008 11:29 PM

fortress got the coolest castle and necro =)
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xuwenq
xuwenq

Tavern Dweller
posted June 27, 2008 08:30 AM

So do I
Quote:
Fortress is my absolute favorite town!
I like the monsters and escpesially the flies!

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Moon
Moon


Adventuring Hero
posted June 27, 2008 04:38 PM

Quote:

There are some rare ocasions (like fighting in utopia with slow units), when armorer/deffence is more usefull, but  80% of the times attack/offence is better.


80% of the time you are loosing nothing anyway. Its the 20% of the fights, where looses occour, what is important.
Fighting an Utop might be rare, but Potentially, I loose more in an Utop than against the map at all.

The whole question is, if you loose more with Offence or with Armorer. Fighting Fast creatures, fighting Shooters, fighting Utops Armorer is better and thats the Fights where you will loosr something. Against Hordes of Slow walkers you want loose anything with Armorer or Offence, so who cares.
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Hindorff
Hindorff


posted June 28, 2008 07:11 AM

I like Offense and Armorer a lot, so I just get both

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