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Heroes Community > Heroes 8+ Altar of Wishes > Thread: small wish
Thread: small wish This thread is 2 pages long: 1 2 · NEXT»
antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted July 27, 2007 02:35 AM

small wish

i really want this to happpen.

I really objected,fiearcly objected to the idea of killing all the Homm and MM storyline for h5,so i REALLY would like,and this would make alot more buyers,becouse most of hardcore MM players condemed the h5 becouse of the storyline killing,that maybe have a link,of other world,and have 3-4 people returned..say Sandro,Catharine...

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types in obscure english

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 27, 2007 04:28 AM

You're not alone.  There is still a chance.
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How exactly is luck a skill?

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Geny
Geny


Responsible
Undefeatable Hero
What if Elvin was female?
posted July 27, 2007 09:30 AM

I'm actually against it. Ashan is a new world and nothing connects it to Erathia or Axeoth. Trying to connect it to the old heroes might actually make the storyline worse and less believable.

However, no one forbids the fans to make special mods and campgains like this one to satisfy their nostalgic needs.
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 27, 2007 09:38 AM

Actually, I was considering creating something of an encyclopaedia of the old Heroes universe, you know, lest we forget... As I recall, one of the reasons Nival gave for scrapping the old story was the lack of any true 'bible' of information to refer to, and with such a long and imaginative plot, they'd never have done justice to it in time for the release. So I was thinking of creating that bible. What do you guys think?

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted July 27, 2007 01:32 PM

no bible,no nothing,i want pure,old mm storyline back,pirod,or i condemt it too,and with me,5000 ppl.
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types in obscure english

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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted July 27, 2007 01:45 PM

Quote:
So I was thinking of creating that bible. What do you guys think?

Good idea. I might help. But it will mostly be about heroes III and IV, cause I-II had, well, ridiculous storylines, and V is well defined already.
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"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted July 27, 2007 02:27 PM

what ridicules storyline did 1 and 2 had? it is the base of h3.
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GenieLord
GenieLord


Honorable
Legendary Hero
posted August 14, 2007 02:59 PM

I guess that it would be nice to have the old stories on HOMM5, but I have to agree with Geny here. Ashan is a new world, with a new story. We need to have some new innovative stories and camapaign, we can't stay too much in the old stories, that aren't better than Ashan's story, in my opinion.
Eventhough the beginning of the story is pretty shallow and reminds a kids' book, they manage to develop it to a more interesting and complex story.
I admit I would be quite disappointed if HOMM6 won't appear with a new fresh innovative story. Wouldn't you?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 14, 2007 03:21 PM

I must respectfully disagree.  As far as it has shaped out so far, Ashan, in my opinion, is a wreck.  Compared to the previous storylines, these new stories have little or nothing to offer.  It was not Ashan which captured the hearts of thousands of players throughout the world.  Many portions of the Heroes V storyline actually seem to have been extracted and modified from that of Heroes III.  In preference, I would prefer a new story in an old world to a recycled story in a new one.

Where before we had an excellent, gradually unfolding storyline in a fantasy world set against a sci-fi backdrop, we are now presented with a planet containing nothing significantly original apart from the (slightly foolish, in my opinion) theme of draconic gods.  There is very little to distance it from being simply yet another generic fantasy world...

Presented with such a rich backhistory, I know I for one would not have chosen to scrap it all.  I think it was ridiculous to bin the 'old' stories.  Nival need not have even continued the previous storyline in major depth.  Were Heroes V's storyline set upon another planet in the same universe, which would not have been overly difficult to integrate with a few casual references to the Ancients and the Kreegans, I would be far more respectful towards their work.

I have no qualms about starting a new world after the 'old' one has been said and done.  However, instead of a dramatic conclusion to the long-running Might and Magic/Heroes storyline, we were left with a cliffhanger wherein the greatest servant of the Ancients has failed his duty topped off with a few seperate stories in Axeoth.  If Nival want to make new worlds, they should at least have the respect to continue with, and conclude, the old one.  Sorry for the long rant.

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 14, 2007 03:25 PM

As long as it is set in the same world.
____________
How exactly is luck a skill?

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GenieLord
GenieLord


Honorable
Legendary Hero
posted August 14, 2007 03:52 PM

Quote:
I must respectfully disagree.  As far as it has shaped out so far, Ashan, in my opinion, is a wreck.  Compared to the previous storylines, these new stories have little or nothing to offer.  It was not Ashan which captured the hearts of thousands of players throughout the world.  Many portions of the Heroes V storyline actually seem to have been extracted and modified from that of Heroes III.  In preference, I would prefer a new story in an old world to a recycled story in a new one.

Where before we had an excellent, gradually unfolding storyline in a fantasy world set against a sci-fi backdrop, we are now presented with a planet containing nothing significantly original apart from the (slightly foolish, in my opinion) theme of draconic gods.  There is very little to distance it from being simply yet another generic fantasy world...

Presented with such a rich backhistory, I know I for one would not have chosen to scrap it all.  I think it was ridiculous to bin the 'old' stories.  Nival need not have even continued the previous storyline in major depth.  Were Heroes V's storyline set upon another planet in the same universe, which would not have been overly difficult to integrate with a few casual references to the Ancients and the Kreegans, I would be far more respectful towards their work.

I have no qualms about starting a new world after the 'old' one has been said and done.  However, instead of a dramatic conclusion to the long-running Might and Magic/Heroes storyline, we were left with a cliffhanger wherein the greatest servant of the Ancients has failed his duty topped off with a few seperate stories in Axeoth.  If Nival want to make new worlds, they should at least have the respect to continue with, and conclude, the old one.  Sorry for the long rant.

I don't think there's a need to continue the old stories. Everyone of the old stories have been utilized to the fullest. There's no need to repeat everything over and over. New and fresh beginning is the best in my opinion.

Many people didn't like HOMM4 story. I don't think they would like to see its continue on HOMM5, exactly like you don't want to see continuance of HOMM5 on HOMM6.

Besides, many people that play on HOMM5 have never played on earlier games in the series, and they would feel confused if they didn't know the plot. The point is that every player should understand the plot if he plays the game, no matter if he played other games or not.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 14, 2007 04:13 PM

I didn't necessarily say let's continue the old stories, I said let's start a new story in the 'old' Heroes universe.  I agree with you that there is no need to repeat everything over and over, which is exactly what Nival have done in Heroes V.  Half of the events in the plot are inspired by The Restoration of Erathia.  There may be a new world, but there certainly isn't a unique, fresh storyline.

And besides, nobody I have ever met has disliked the Heroes IV story.  It was the gameplay they did not like, but the story itself was far better than anything that has gone before.  Destroying the world was pretty harsh, but most people got over that.  Then Nival came along and scrapped it all.  I am afraid that you are also a little incorrect here, because many people do seem to like the whole idea of continuity.  Look at Marzhin's Legends of the Ancients campaign, set in Axeoth.  There has been absolutely no bad criticism regarding it, and it is indeed a continuation of the Heroes IV story in Heroes V.

Stories can be spun in a way wherein you don't have to know the entire universe's history.  Take Heroes III for example!  I had never played the Might and Magic games before buying it, yet I was so immersed in the story that I played the game for years trying to decipher every scrap of knowledge within.  That inspired me to go and play the earlier games in the series, and eventually to learn the entire history.  Games like Heroes V with no real innovation put into their stories just don't have that effect on me.

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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted August 14, 2007 07:19 PM

Quote:
what ridicules storyline did 1 and 2 had?

Well H1 was like "choose a hero and pass through random missions in order to conquer stuff" and H2 was "choose whether you're good or bad and pass through random missions in order to conquer stuff". It didn't have that much complex story such as, say, heroes 3.
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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GenieLord
GenieLord


Honorable
Legendary Hero
posted August 14, 2007 07:26 PM
Edited by GenieLord at 19:27, 14 Aug 2007.

Quote:
Quote:
what ridicules storyline did 1 and 2 had?

Well H1 was like "choose a hero and pass through random missions in order to conquer stuff" and H2 was "choose whether you're good or bad and pass through random missions in order to conquer stuff". It didn't have that much complex story such as, say, heroes 3.

You right about HOMM1.
But I remember that "HOMM2: Price of Loyalty" had a story about two brothers that want to rule the kingdom, one is the legal heir of the king and one takes the control agressively. What's nice in the campaign is ability to choose your side, which brother do you fight for, good or evil.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 14, 2007 07:49 PM

Heroes I and II were made before 3DO decided to merge the universes of Might and Magic and Heroes together, which is why the storylines aren't amazingly detailed.  But it did set the scene for Heroes III, and most of the characters, mainly Roland and Archibald, returned in the next installments.  Also some of the maps in Heroes I and II's campaigns were actually adapted for the Might and Magic VI game world, which takes place on the same continent.  That was a nice touch.

Btw the Roland/Archibald conflict wasn't in Price of Loyalty.  That was the expansion pack, the story of which had very little to do with the original.

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roy-algriffin
roy-algriffin


Supreme Hero
Chocolate ice cream zealot
posted August 16, 2007 11:25 PM

i think nival simply knew theyd make hundreds of mistakes and contradictions trying to continue with the world unfamiliar to them. if they were to keep using erathia theyd probably end up making a different storyline then what your used to and that doesnt fit the plot that seems to fit for the worlds. its simply easier to start over then to make a story someone else made fit to yours.
id also like to mention that dragon gods arent "exactly new" ive read it in a book somewhere.but history repeats itself and people will keep copying storys simply because they think their story is entirely original
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GenieLord
GenieLord


Honorable
Legendary Hero
posted August 16, 2007 11:36 PM

I agree with you. I don't think they would succeed keeping the old world's atmosphere, and it would make us feel somewhere disappointed. Besides, we have gotten used to see Erathia as a 2D world. I think it would feel completely different anyway, just becuase of the graphic. They made the pass from 2D to 3D perfectly. We have Erathia and Axeoth as 2D worlds and Ashan is a 3D world. It's excellent this way.  

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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted August 16, 2007 11:40 PM

yeah but 75% of h5 is h3 on 3d.. the graphick and crteatures,everything would blend so perfectly in h3 storyline,ffs.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 17, 2007 12:01 AM

My comeback:  It would not be difficult to shape a reasonable sequel out of the cliffhanger storyline of Heroes IV.  Everything is laid out for them there in black and white.  All they needed to do was play the Heroes IV campaigns, dabble in Heroes III and get to work.  As I have previously said, they do not need to drag up references from times long forgotten like Might and Magic I-VIII.  Using material from Heroes IV and Might and Magic IX, they could easily have spun a good tale, throwing in a reference to the Ancients every so often.  Later in the series, with more time on their hands, they could have made links with previous stories using some research.  I would have preferred this vastly to the idea of obliterating the storyline.  That is a direct insult to every player who has read and enjoyed the true Heroes story.

I must return again to my point about the Legends of the Ancients campaign - that IS set in Axeoth, it IS based on the Heroes V game, it IS in 3D and it has not received any disappointment, because the atmosphere is just right.  I see very little wrong with it apart from the Dark Elven race, which in fact does fit as Dark Elves did appear in Might and Magic VIII.  Also, 'Erathia' and Axeoth are not 2D worlds.  In Might and Magic, a series in which they have also appeared, they are both free-roaming 3D environments.  Also, there is no such thing as a 2D world in storyline terms.  The atmosphere in Heroes V is perfect for the previous storylines.

Just to clarify the fact that you are all calling the old world Erathia: Erathia is destroyed now, and was a kingdom, not a world.  Please refer to that world as 'Enroth' or 'Colony'.  Besides, we are talking about Axeoth, a seperate planet in the same universe.  Thank you.

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Tenaka
Tenaka


Famous Hero
Makes sense
posted August 17, 2007 12:05 AM

Quote:
yeah but 75% of h5 is h3 on 3d..


...So you're COMPLAINING that H5 is like H3? Wow, that's the first time I've ever heard that...

I say no to all the 'H5: Erathia's return' expansion pack suggestions... >.<
Erathia and Axeothe were nice worlds, and they had their good parts and bad parts...But we're done with them now...Let them go, and rest in peace after all those heroes running back and forth with their armies. The fun aspect of HOMM has never really been lore, right? It'd be more impressive probably if they had better cutscenes, but in my opinion, I'm happy with an average storyline. Not that I don't like good stories. (On the contrary, I buy a lot of RPG's just because I've heard it has a good storyline) But in Homm, I've never felt that exciting feeling like 'Oh boy, another cutscene, I wonder what'll happen next?' that I have in your average RPG. They can only use the basic animations in the scenes, so it's more used for giving objectives through an interesting channel then for showing off with the graphics.

In short: Ashan's a good world, so let's keep it.

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