After editing some PCX files as BMP extansion files and placing them as PCX files in data folder, after loading Heroes III, my game crashes on the point where the PCX is beying used on the screen.
For example TXT files in data do not cause crash if there ar no BS scripts in the text...
Anybody can say anything why PCX in data causes crash? Even if i paint in that PCX just a slight margin, it causes crash whenever i should see the image on active window...
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I dont remember any crashes with the pcx. If memory serves, main menu background is also pcx and i my game used the one that was manualy put into data folder.
The pcx must be in valid specifications of depth, color and pixels.
After editing pcx i forget the fact that is has new parameters given by the editing sowtware.
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