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shinyhalo
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posted February 02, 2008 09:19 PM |
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Quote: @Shiny:
1.Impossible because creature amount is connected with spellpower, even if every creature would mean +1 extra spellpower, the calculation of the damage will prevent it from working that way. If you read the fanmanual you will understand the system better.
How about a workaround then...Is there any way I can add the animation from the Lightning Bolt spell to the Druid's regular ranged attack(shooter)?
I know how to make the Druid move in different ways through AnimSet, but I don't know how to add a spell effect to a regular ranged attack.
Thanks.
EDIT: I think I figured part of it out by myself. It seems simple at least for using the Lich's green ray. The files are here: GameMechanics\CreatureVisual\Creatures\
Simply paste a line from one creature over onto the other.
For the Lich ray it's this:
href="/GameMechanics/Shot/Creatures/Necropolis/Lich.xdb#xpointer
and it gets put into the AnimShot line like this:
<AnimShot href="/GameMechanics/Shot/Creatures/Necropolis/Lich.xdb#xpointer(/Shot)"/>
I still need help finding more of these "href" lines for other special effects like chain lightning or lightning bolt that will work inside the AnimShot line.
I have pasted some other href lines from effect files but they haven't worked so far.
Please tell me where more effects like the Lich Ray are lol.
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Seraphim
Supreme Hero
Knowledge Reaper
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posted February 03, 2008 12:41 AM |
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Can someone tell me how to change the movement animation of the sovereign to vampire.OK I know hwo to get till to the editor but i can not get a step more with that after i got to shared than what?.
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"Science is not fun without cyanide"
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sith_of_ziost
Promising
Supreme Hero
Scouting the Multiverse
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posted February 03, 2008 01:08 AM |
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Okay, Seraphim. Here's a quick run-down of what steps to take.
1) Open the Editor
2) Place the Soveriegn on the map via the Tools Panel.
3) Now, make sure your not trying to place the Sovereign again and click the Soveriegn. He should turn totally red.
4) Click on the Map Properties. Its the button with green & red lines.
5) In the new panel, chose the option "Shared". It should go Pos, Rot, Floor, Name, Combatscript, pointlights, then SHARED.
6. Click the "..." on the right of the words. This brings up that Sovereigns data file.
7. In that data file, another string should say AnimSet. Again, click "..." again. A new menu should appear.
8. Now, on the left hand side, a bunch of folders should be there. Toward the top is the Creature Folder. Open that, then Necropolis. Find Vampire Lord (someone help me out here; don't know which one). There are actually three. I don't offhand know which one, so you'll have to guess and check. Click it and the Animset should be loaded into the Sovereign.
9. OK out of all panels. Save the map. Voila!
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Steel Yourself for War
Next Set: Mirrodin
Beseiged
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Seraphim
Supreme Hero
Knowledge Reaper
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posted February 03, 2008 01:20 AM |
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OK I presses shared and a new window showed and than pressed animset.
I got to the creatures necropolis but nosferatu appears only not vampire.Eitherwise I completed the thing with nosferatu still nothing changes.
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"Science is not fun without cyanide"
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sith_of_ziost
Promising
Supreme Hero
Scouting the Multiverse
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posted February 03, 2008 01:24 AM |
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Odd. Any thoughts sFidanza when u get on?
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Steel Yourself for War
Next Set: Mirrodin
Beseiged
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted February 03, 2008 01:44 AM |
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The Nosferatu files are probobally in a different place than the Vampire files.
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How exactly is luck a skill?
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Seraphim
Supreme Hero
Knowledge Reaper
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posted February 03, 2008 01:53 AM |
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Nothing changed.I did everything right,got to the vampire anim and nothing changed.
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"Science is not fun without cyanide"
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted February 03, 2008 02:00 AM |
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I also tried it (using vampire anim for sovereign) and nothing happened, while I'm sure i did it right. I tried to use vampire, vampire lord, giovanni: all failed.
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MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ
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Seraphim
Supreme Hero
Knowledge Reaper
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posted February 03, 2008 02:03 AM |
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Now,what?If it does not work,how should I do it than?
Maybe someone should create a mod about this.
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"Science is not fun without cyanide"
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted February 03, 2008 02:09 AM |
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Seraphim
Supreme Hero
Knowledge Reaper
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posted February 03, 2008 02:11 AM |
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Edited by VokialBG at 10:01, 03 Feb 2008.
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See this thread.
its the thread with hero models.He showed me the way how to do it but did not mention anything extra.
Moderator Note: Please use the [url] code for links
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"Science is not fun without cyanide"
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sith_of_ziost
Promising
Supreme Hero
Scouting the Multiverse
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posted February 03, 2008 03:41 AM |
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You know, it may just not be compatible. Maybe the Sovereign was only designed to stand still and use no melee.
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Steel Yourself for War
Next Set: Mirrodin
Beseiged
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted February 03, 2008 10:21 AM |
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Quote: Now,what?If it does not work,how should I do it than?
Maybe someone should create a mod about this.
You know I gave an attempt to do this GotP and the Vampire's walking Animation works very well only he drops his sword when moving.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted February 03, 2008 10:39 AM |
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Kronos1000
Promising
Supreme Hero
Fryslân Boppe
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posted February 03, 2008 10:56 AM |
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Well there are multiple files so I uploaded the MOD for you, here you are:
MovingSovereign.h5u
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'
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Guarder
Supreme Hero
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posted February 03, 2008 11:35 AM |
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I have a problem with a map i made. it don't workhttp://www.mediafire.com/?fx5yd2v3jfdThe problems is that the goals resets and the only playable characther is redplayer, while you should be orange.
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted February 03, 2008 11:53 AM |
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@Kronos:
Thanks! I understand the problem now, you modded the animation files itself, while cepheus suggested simply to adress to the vampire animations.
@Guarder:
Your download link doesn't work
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MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ
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Guarder
Supreme Hero
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posted February 03, 2008 12:04 PM |
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Edited by Guarder at 12:04, 03 Feb 2008.
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted February 03, 2008 12:17 PM |
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Yes it worked and I have taken a look,
I don't know if this is causing the problem, but the team set up is at least buggish.
you have skipped player 3 and 4 and used player 5. So the settings in the map properties window do not match with the map-tag.xdb
Another advise:
If you want the waters to be reflective go to map properties tree and set reflective waters to true. Then you don't need to paint everything with the river tool and it looks much better.
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MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ
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Guarder
Supreme Hero
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posted February 03, 2008 12:18 PM |
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Oh, thanks. i will change it now
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