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Heroes Community > Heroes 5 - Modders Workshop > Thread: ~ QUESTIONS Topic and FAQ - Modders Workshop ~
Thread: ~ QUESTIONS Topic and FAQ - Modders Workshop ~ This Popular Thread is 126 pages long: 1 20 ... 26 27 28 29 30 ... 40 60 80 100 120 126 · «PREV / NEXT»
Hellburn
Hellburn


Famous Hero
The efreet
posted March 25, 2008 02:33 PM
Edited by Hellburn at 20:03, 25 Mar 2008.

Quote:
No, I don't think so. This one would probably work though, so long as you update the file dates to today's date (extract, open, edit, de-edit, save, add back to archive).

This one does not work with ToTE :/

How can I find out which xdb files are using certain dds file??
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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted March 27, 2008 02:46 AM

I need to know the item reference in the Anim file for adding an animation for the Ranger's Imbued Arrow Shot. Please, because many of the new hero models for Rangers have no anims for Imbued Arrow.

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xerox
xerox


Promising
Undefeatable Hero
posted March 30, 2008 01:59 AM

N00b question.

How do i edit textures easy without photoshop?
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted March 30, 2008 03:08 AM

Erm, w/out Photoshop? Well, you need a DDS converter to change it to bitmap (.bmp). Then you can use Paint, i guess (horrible program for it, but...).

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 30, 2008 05:05 AM

GIMP.  Free, good.
____________
How exactly is luck a skill?

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xerox
xerox


Promising
Undefeatable Hero
posted March 30, 2008 12:28 PM

Okey i read the modders wiki and started to change Haven (only names and descriptions) and when i try to change creature stats etc i get a error. I will try to translate it (since i have it on swedish language).
Something like this:

The file D:/Spel/Heroes of Might and Magic - Tribes of the Lol/Data/Data/GameMechanics/Creature/Creatures/Academy/Titan.xdb could not be created. Control that the "search path" (lol) and file name are real.

Something like that. I will become 13 next week so sorry for bad english.
And i really want to change normal haven upgrades to black and gray and change Marksmen to Longbowmen (with beta atcher model) so please help.

____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted March 30, 2008 03:33 PM

How were you editing the file? Did you extract it first, then edit, etc...

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xerox
xerox


Promising
Undefeatable Hero
posted March 31, 2008 04:39 PM
Edited by xerox at 17:53, 31 Mar 2008.

First i extracted the data file. Then i clicked on Game Mechanics and then Creature and it and then Academy and then Titan which i tried to open with notepad, it worked.
So i changed stats and was about to save. But then i got the error!
And i cat extract the file with WinRar either.


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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted March 31, 2008 06:02 PM
Edited by Gnoll_Mage at 18:05, 31 Mar 2008.

Why did you extract the whole data file? Just browse inside it and extract single files. Then you'll usually need to right-click, go into properties, then make sure it's not read-only.

@Hellburn: what happened when you tried what I said? Presumably, the Lich was the same as before? How did you install the mod?
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xerox
xerox


Promising
Undefeatable Hero
posted April 01, 2008 05:35 PM

Nevermind, i dont play a lot H5 anyway so i can wait for H6 to mod instead.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted April 03, 2008 01:06 PM

GameMechanics\RPGStats\DefaultStats.xdb

This file allows you to change the bonus amount, but not the type I'm afraid.
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted April 03, 2008 04:46 PM

Question:

How to resize creature?

Changing creature(Model).xdb
<size>
 x
 y
 z
</size>
doesn't seem to work.

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HoMM3Lite

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted April 03, 2008 09:57 PM
Edited by Gnoll_Mage at 21:57, 03 Apr 2008.

Attend my Sunday modding lesson...

We're supposed to be looking at creature splicing, but at some point I'll probably say a bit on creature scaling.
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted April 03, 2008 10:04 PM

It would be easier if you could write here where to look. Because it will be too late for me.
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HoMM3Lite

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted April 03, 2008 10:14 PM
Edited by Gnoll_Mage at 22:15, 03 Apr 2008.

~6:45pm (?) too late? Do you want to come (because it can always be moved a little bit)?
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted April 03, 2008 10:24 PM

Okey..the time has changed..well the problem is that I can not wait that long (till sunday). I need this info to develop my MOD.
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HoMM3Lite

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted April 03, 2008 10:35 PM
Edited by Gnoll_Mage at 22:36, 03 Apr 2008.

What do you want to resize? With most creatures it is not really possible. But I'm afraid I don't really want to go over the whole thing twice .
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted April 03, 2008 10:38 PM

What, you can't wait three days?  Is it a life or death situation?
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted April 03, 2008 10:47 PM

Quote:
What do you want to resize? With most creatures it is not really possible. But I'm afraid I don't really want to go over the whole thing twice .

So..You already written that somewhere?

@Cepheus
Almost
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HoMM3Lite

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted April 03, 2008 10:55 PM

No, but I'll probably explain it on Sunday.
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